#[repr(C, packed(4))]pub struct SolidLight {
pub flag: i32,
pub smooth: f32,
pub _pad0: [i8; 8],
pub col: [f32; 4],
pub spec: [f32; 4],
pub vec: [f32; 4],
}Fields§
§flag: i32§smooth: f32§_pad0: [i8; 8]§col: [f32; 4]§spec: [f32; 4]§vec: [f32; 4]Trait Implementations§
Source§impl GeneratedBlendStruct for SolidLight
impl GeneratedBlendStruct for SolidLight
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "SolidLight"
const STRUCT_INDEX: usize = 291usize
const STRUCT_TYPE_INDEX: usize = 408usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<SolidLight> for SolidLight
Auto Trait Implementations§
impl Freeze for SolidLight
impl RefUnwindSafe for SolidLight
impl Send for SolidLight
impl Sync for SolidLight
impl Unpin for SolidLight
impl UnwindSafe for SolidLight
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more