blaze-pk 0.8.2

Rust library for Blaze packet system
Documentation

⚙️BlazePK

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Rust library for working with the Blaze packet system this is the networking solution used by games such as Mass Effect 3, Battlefield 3, another Other EA games.

Crate Features

  • default Default features are async and serde
  • sync Provides functions for syncronously writing and reading packets
  • serde Provides serialize implementations for the types
  • async Provides functions for asyncronously writing and reading packets through tokio

📌 EA / BioWare Notice

All code in this repository is authored by Jacobtread and none is taken from BioWare. This code has been produced from studying the protocol of the official servers and emulating its functionality. This program is in no way or form supported, endorsed, or provided by BioWare or Electronic Arts.

🧾 License

MIT License

Copyright (c) 2022 - 2023 Jacobtread

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.