[−][src]Function bevy_rapier3d::physics::create_body_and_collider_system
pub fn create_body_and_collider_system(
commands: &mut Commands,
mut bodies: ResMut<'_, RigidBodySet>,
mut colliders: ResMut<'_, ColliderSet>,
mut entity_maps: ResMut<'_, EntityMaps>,
standalone_body_query: Query<'_, (Entity, &RigidBodyBuilder), Without<ColliderBuilder>>,
body_and_collider_query: Query<'_, (Entity, &RigidBodyBuilder, &ColliderBuilder)>,
parented_collider_query: Query<'_, (Entity, &Parent, &ColliderBuilder), Without<RigidBodyBuilder>>
)
System responsible for creating a Rapier rigid-body and collider from their builder resources.