[][src]Function bevy_rapier3d::physics::sync_transform_system

pub fn sync_transform_system(
    sim_to_render_time: Res<'_, SimulationToRenderTime>,
    bodies: ResMut<'_, RigidBodySet>,
    configuration: Res<'_, RapierConfiguration>,
    integration_parameters: Res<'_, IntegrationParameters>,
    interpolation_query: Query<'_, (&RigidBodyHandleComponent, &PhysicsInterpolationComponent, &mut Transform)>,
    direct_query: Query<'_, Without<PhysicsInterpolationComponent, (&RigidBodyHandleComponent, &mut Transform)>>
)

System responsible for writing the rigid-bodies positions into the Bevy translation and rotation components.