pub fn update_character_controls(
    commands: Commands<'_, '_>,
    config: Res<'_, RapierConfiguration>,
    context: ResMut<'_, RapierContext>,
    character_controllers: Query<'_, '_, (Entity, &mut KinematicCharacterController, Option<&mut KinematicCharacterControllerOutput>, Option<&RapierColliderHandle>, Option<&RapierRigidBodyHandle>, Option<&GlobalTransform>)>,
    transforms: Query<'_, '_, &mut Transform>
)
Expand description

System responsible for applying the character controller translation to the underlying collider.