Function bevy_rapier3d::plugin::systems::update_character_controls
source · pub fn update_character_controls(
commands: Commands<'_, '_>,
config: Res<'_, RapierConfiguration>,
context: ResMut<'_, RapierContext>,
character_controllers: Query<'_, '_, (Entity, &mut KinematicCharacterController, Option<&mut KinematicCharacterControllerOutput>, Option<&RapierColliderHandle>, Option<&RapierRigidBodyHandle>, Option<&GlobalTransform>)>,
transforms: Query<'_, '_, &mut Transform>
)
Expand description
System responsible for applying the character controller translation to the underlying collider.