Function bevy_rapier3d::plugin::systems::init_async_shapes
source · [−]pub fn init_async_shapes(
commands: Commands<'_, '_>,
meshes: Res<'_, Assets<Mesh>>,
async_shapes: Query<'_, '_, (Entity, &AsyncCollider), Without<Collider>>
)
Expand description
System responsible for creating Collider
components from AsyncCollider
components if the
corresponding resource has become available.