pub fn step_simulation<PhysicsHooksData: 'static + WorldQuery + Send + Sync>(
    context: ResMut<'_, RapierContext>,
    config: Res<'_, RapierConfiguration>,
    hooks: Res<'_, PhysicsHooksWithQueryResource<PhysicsHooksData>>,
    (time, sim_to_render_time): (Res<'_, Time>, ResMut<'_, SimulationToRenderTime>),
    collision_events: EventWriter<'_, '_, CollisionEvent>,
    contact_force_events: EventWriter<'_, '_, ContactForceEvent>,
    hooks_data: Query<'_, '_, PhysicsHooksData>,
    interpolation_query: Query<'_, '_, (&RapierRigidBodyHandle, &mut TransformInterpolation)>
)
Expand description

System responsible for advancing the physics simulation, and updating the internal state for scene queries.