Module bevy_rapier2d::pipeline
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Components and resources related to the physics simulation workflow (events, hooks, etc.)
Structs
Read-write access to the properties of a contact modification context.
Read-only access to the properties of a collision pair filter context.
Resource containing the user-defined physics hooks.
Enums
Events occurring when two colliders start or stop colliding
Traits
User-defined functions called by the physics engines during one timestep in order to customize its behavior.