Struct bevy_rapier2d::prelude::ColliderBundle [−][src]
pub struct ColliderBundle { pub collider_type: ColliderType, pub shape: ColliderShape, pub position: ColliderPosition, pub material: ColliderMaterial, pub flags: ColliderFlags, pub mass_properties: ColliderMassProps, pub changes: ColliderChanges, pub bf_data: ColliderBroadPhaseData, }
Fields
collider_type: ColliderType
shape: ColliderShape
position: ColliderPosition
material: ColliderMaterial
flags: ColliderFlags
mass_properties: ColliderMassProps
changes: ColliderChanges
bf_data: ColliderBroadPhaseData
Trait Implementations
SAFE: TypeInfo is returned in field-definition-order. [from_components] and [get_components] use field-definition-order
Gets this [Bundle]’s components type info, in the order of this bundle’s Components
Calls func
, which should return data for each component in the bundle, in the order of
this bundle’s Components Read more
Auto Trait Implementations
impl !RefUnwindSafe for ColliderBundle
impl Send for ColliderBundle
impl Sync for ColliderBundle
impl Unpin for ColliderBundle
impl !UnwindSafe for ColliderBundle
Blanket Implementations
Mutably borrows from an owned value. Read more
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