use bevy::{color::palettes::css::*, prelude::*};
use bevy_prototype_lyon::prelude::*;
fn main() {
App::new()
.add_plugins((DefaultPlugins, ShapePlugin))
.add_systems(Startup, setup_system)
.run();
}
fn setup_system(mut commands: Commands) {
let shape = shapes::RegularPolygon {
sides: 6,
feature: shapes::RegularPolygonFeature::Radius(200.0),
..shapes::RegularPolygon::default()
};
commands.spawn((Camera2d, Msaa::Sample4));
commands.spawn(
ShapeBuilder::with(&shape)
.fill(DARK_CYAN)
.stroke((BLACK, 10.0))
.build(),
);
}