bevy_physimple 0.1.0

A simple 2d and 3d physics engine for bevy based on physme
Documentation

physimple

Physimple aims to be the simplest(and capable) physics engine(currently for bevy)

Why?

Because I love physics and I love programming, so what is better? physics programming! besides, simulation physics can be restricting when you want to do some weird physics behaviour for games, and eventually i want people to be able to use this crate as a simple collisions solver.

What is currently working?

  • Simple AABB collisions(without rotations)
  • That is pretty much it

Quickstart

TODO, for now you can check the examples just run cargo run --bevy/dynamic --example (showcase/simple/stress_2d) to see it in action (dont use --release with showcase, since friction is still needs some work for now)

bevy - physimple versions

bevy physimple
0.5 0.1.0 - current

planned

  • Rotation
  • More collision shapes
  • Better friction - with per object values
  • Raycasts
  • Joints(with support for custom types of joints)