Module bevy_particle_systems::values
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Different value types and controls used in particle systems.
Structs
Defines a color at a specific point in a gradient.
Defines a gradient as a series of color points.
A value that has random jitter within a configured range added to it when read.
Defines a value that will linearly move between a
and b
over its configured lifetime.
Defines a value that will move in a sinusoidal wave pattern over it’s configured lifetime.
Enums
Defines how a color changes over time
Defines several methods for modifying a value over time.
Traits
Linearly interpolates between two values by a given percentage.
Determines whether or not two values of an imprecise type are close enough to call equal.