Expand description

Defines bevy Components used by the particle system.

Structs

Tracks the current index for particle bursts for the ParticleSystem on the same entity.

Defines the direction a particle is currently traveling.

Contains how long a particle has been alive, in seconds.

An individual Particle, spawned by a ParticleSystem

Defines a burst of a specified number of particles at the given time in a running particle system.

Tracks the current particle count for the ParticleSystem on the same entity.

Defines the parameters of how a system and its particles behave.

A spawnable bundle for a ParticleSystem containing all of the necssary components.

Marker component indicating that the ParticleSystem on the same entity is currently Playing.

Tracks running state of the ParticleSystem on the same entity.

Specifies the time scaling for all particle systems.

Defines the current velocity of an individual particle entity.

Enums

Defines what space a particle should operate in.