Enum bevy_mod_picking::SelectionEvent
source · [−]pub enum SelectionEvent {
JustSelected(Entity),
JustDeselected(Entity),
}
Expand description
An event that triggers when the selection state of a Selection enabled PickableMesh changes.
Variants
JustSelected(Entity)
JustDeselected(Entity)
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for SelectionEvent
impl Send for SelectionEvent
impl Sync for SelectionEvent
impl Unpin for SelectionEvent
impl UnwindSafe for SelectionEvent
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for T where
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&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for T where
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&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
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&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
Return the T
[ShaderType
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impl<T> BorrowMut<T> for T where
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