Struct bevy_egui::EguiOutput
source · [−]pub struct EguiOutput {
pub output: Output,
}
Expand description
Is used for storing Egui output. The actual resource is [HashMap<WindowId, EguiOutput>
].
Fields
output: Output
The field gets updated during the EguiSystem::ProcessOutput
system in the [CoreStage::PostUpdate
]
Trait Implementations
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl RefUnwindSafe for EguiOutput
impl Send for EguiOutput
impl Sync for EguiOutput
impl Unpin for EguiOutput
impl UnwindSafe for EguiOutput
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
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can
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
pub fn from_world(_world: &mut World) -> T
pub fn from_world(_world: &mut World) -> T
Creates Self
using data from the given [World]
pub fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
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