[dependencies.bevy]
version = "0.15.1"
[dev-dependencies.bevy_egui]
version = "0.32.0"
[dev-dependencies.bevy_panorbit_camera]
features = ["bevy_egui"]
version = "0.21.*"
[[example]]
name = "3d_shapes"
path = "examples/3d_shapes.rs"
[[example]]
name = "simple"
path = "examples/simple.rs"
[lib]
name = "bevy_edge_detection"
path = "src/lib.rs"
[package]
authors = ["AllenPocketGamer <allenpocketwork@gmail.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["game-engines", "graphics", "rendering"]
description = "A bevy plugin adding edge detection post processing effect"
edition = "2021"
homepage = "https://github.com/AllenPocketGamer/bevy_edge_detection"
keywords = ["bevy", "plugin", "post-processing", "edge-detection"]
license = "MIT OR Apache-2.0"
name = "bevy_edge_detection"
readme = "README.md"
version = "0.15.4"