Function bevy::ui::extract_uinodes [−]
pub fn extract_uinodes(
render_world: ResMut<'_, RenderWorld>,
images: Res<'_, Assets<Image>>,
uinode_query: Query<'_, '_, (&Node, &GlobalTransform, &UiColor, &UiImage, &Visibility, Option<&CalculatedClip>), ()>
)