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Function bevy::ui::extract_uinodes[]

pub fn extract_uinodes(
    render_world: ResMut<'_, RenderWorld>,
    images: Res<'_, Assets<Image>>,
    uinode_query: Query<'_, '_, (&Node, &GlobalTransform, &UiColor, &UiImage, &Visibility, Option<&CalculatedClip>), ()>
)