[]Struct bevy::input::touch::Touches

pub struct Touches { /* fields omitted */ }

Implementations

impl Touches

pub fn iter(&self) -> impl Iterator<Item = &Touch>

pub fn get_pressed(&self, id: u64) -> Option<&Touch>

pub fn just_pressed(&self, id: u64) -> bool

pub fn iter_just_pressed(&self) -> impl Iterator<Item = &Touch>

pub fn get_released(&self, id: u64) -> Option<&Touch>

pub fn just_released(&self, id: u64) -> bool

pub fn iter_just_released(&self) -> impl Iterator<Item = &Touch>

pub fn just_cancelled(&self, id: u64) -> bool

pub fn iter_just_cancelled(&self) -> impl Iterator<Item = &Touch>

Trait Implementations

impl Clone for Touches

impl Debug for Touches

impl Default for Touches

Auto Trait Implementations

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