[][src]Struct bevy::ecs::Commands

pub struct Commands {
    pub commands: Arc<Mutex<RawMutex, CommandsInternal>>,
}

A queue of Commands to run on the current World and Resources. Todo: remove arc here

Fields

commands: Arc<Mutex<RawMutex, CommandsInternal>>

Implementations

impl Commands[src]

pub fn spawn(
    &mut self,
    components: impl Send + Sync + DynamicBundle + 'static
) -> &mut Commands
[src]

pub fn spawn_batch<I>(&mut self, components_iter: I) -> &mut Commands where
    I: IntoIterator + Send + Sync + 'static,
    <I as IntoIterator>::Item: Bundle
[src]

pub fn despawn(&mut self, entity: Entity) -> &mut Commands[src]

Despawns only the specified entity, ignoring any other consideration.

pub fn with(&mut self, component: impl Component) -> &mut Commands[src]

pub fn with_bundle(
    &mut self,
    components: impl Send + Sync + DynamicBundle + 'static
) -> &mut Commands
[src]

pub fn insert(
    &mut self,
    entity: Entity,
    components: impl Send + Sync + DynamicBundle + 'static
) -> &mut Commands
[src]

pub fn insert_one(
    &mut self,
    entity: Entity,
    component: impl Component
) -> &mut Commands
[src]

pub fn insert_resource<T>(&mut self, resource: T) -> &mut Commands where
    T: Resource
[src]

pub fn insert_local_resource<T>(
    &mut self,
    system_id: SystemId,
    resource: T
) -> &mut Commands where
    T: Resource
[src]

pub fn add_command<C>(&mut self, command: C) -> &mut Commands where
    C: 'static + Command
[src]

pub fn add_command_boxed(
    &mut self,
    command: Box<dyn Command + 'static>
) -> &mut Commands
[src]

pub fn apply(&self, world: &mut World, resources: &mut Resources)[src]

pub fn current_entity(&self) -> Option<Entity>[src]

pub fn for_current_entity(&mut self, f: impl FnOnce(Entity)) -> &mut Commands[src]

pub fn remove_one<T>(&mut self, entity: Entity) -> &mut Commands where
    T: Component
[src]

pub fn remove<T>(&mut self, entity: Entity) -> &mut Commands where
    T: Bundle + Send + Sync + 'static, 
[src]

pub fn set_entity_reserver(&self, entity_reserver: EntityReserver)[src]

Trait Implementations

impl BuildChildren for Commands[src]

impl Clone for Commands[src]

impl Default for Commands[src]

impl DespawnRecursiveExt for Commands[src]

pub fn despawn_recursive(&mut self, entity: Entity) -> &mut Commands[src]

Despawns the provided entity and its children.

impl SpawnSceneCommands for Commands[src]

Auto Trait Implementations

impl !RefUnwindSafe for Commands

impl Send for Commands

impl Sync for Commands

impl Unpin for Commands

impl !UnwindSafe for Commands

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> CloneAny for T where
    T: Clone + Any

impl<T> Component for T where
    T: 'static + Send + Sync

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T> FromResources for T where
    T: Default
[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Resource for T where
    T: 'static + Send + Sync
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,