Struct bevy_inspector_egui::InspectorPlugin[][src]

pub struct InspectorPlugin<T> { /* fields omitted */ }
Expand description

Bevy plugin for the inspector. See the crate-level docs for an example on how to use it.

Implementations

Creates a new inspector plugin with access to World in the Context.

Same as InspectorPlugin::new, but doesn’t automatically insert the T resource.

Specifies that the inspector has no access to World in the Context. This has the advantage that the system can be scheduled concurrently to others.

Sets the window the inspector should be displayed on

Trait Implementations

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Performs the conversion.

Creates Self using data from the given [World]

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

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Performs the conversion.

The alignment of pointer.

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The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.