Struct bevy_inspector_egui::widgets::InNewWindow [−][src]
pub struct InNewWindow<T>(pub T);
Expand description
Wrapper type which displays the inner value inside another egui window.
Can be configured using WindowAttributes
.
Trait Implementations
impl<T: Default> Default for InNewWindow<T>
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impl<T: Default> Default for InNewWindow<T>
[src]fn default() -> InNewWindow<T>
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fn default() -> InNewWindow<T>
[src]Returns the “default value” for a type. Read more
impl<T> Deref for InNewWindow<T>
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impl<T> Deref for InNewWindow<T>
[src]impl<T> DerefMut for InNewWindow<T>
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impl<T> DerefMut for InNewWindow<T>
[src]impl<T: Inspectable + 'static> Inspectable for InNewWindow<T>
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impl<T: Inspectable + 'static> Inspectable for InNewWindow<T>
[src]type Attributes = WindowAttributes<T>
type Attributes = WindowAttributes<T>
The Attributes
associated type specifies what attributes can be passed to a field.
See the following snippet for an example: Read more
fn ui(
&mut self,
ui: &mut Ui,
options: Self::Attributes,
context: &Context<'_>
) -> bool
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fn ui(
&mut self,
ui: &mut Ui,
options: Self::Attributes,
context: &Context<'_>
) -> bool
[src]This methods is responsible for building the egui ui. Returns whether any data was modified. Read more
fn ui_raw(&mut self, ui: &mut Ui, options: Self::Attributes)
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fn ui_raw(&mut self, ui: &mut Ui, options: Self::Attributes)
[src]Displays the value without any context. Useful for usage outside of the plugins, where
there is no access to the world or EguiContext
. Read more
Auto Trait Implementations
impl<T> RefUnwindSafe for InNewWindow<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for InNewWindow<T> where
T: Send,
T: Send,
impl<T> Sync for InNewWindow<T> where
T: Sync,
T: Sync,
impl<T> Unpin for InNewWindow<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for InNewWindow<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
pub fn from_world(_world: &mut World) -> T
pub fn from_world(_world: &mut World) -> T
Creates Self
using data from the given [World]
impl<T> Instrument for T
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impl<T> Instrument for T
[src]fn instrument(self, span: Span) -> Instrumented<Self>
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fn instrument(self, span: Span) -> Instrumented<Self>
[src]Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
fn in_current_span(self) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
[src]impl<T> Pointable for T
impl<T> Pointable for T
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
impl<T> Component for T where
T: 'static + Send + Sync,
T: 'static + Send + Sync,