Function bevy_inspector_egui::bevy_inspector::ui_for_world
source · Expand description
Display Entities
, Resources
and Assets
using their respective functions inside headers
Examples found in repository?
src/quick.rs (line 46)
37 38 39 40 41 42 43 44 45 46 47 48 49 50
fn world_inspector_ui(world: &mut World) {
let egui_context = world
.resource_mut::<bevy_egui::EguiContext>()
.ctx_mut()
.clone();
egui::Window::new("World Inspector")
.default_size(DEFAULT_SIZE)
.show(&egui_context, |ui| {
egui::ScrollArea::vertical().show(ui, |ui| {
bevy_inspector::ui_for_world(world, ui);
ui.allocate_space(ui.available_size());
});
});
}