pub struct ReflectedUI<T>(_);
Expand description

Wrapper type for displaying inspector UI based on the types Reflect implementation.

Say you wanted to display a type defined in another crate in the inspector, and that type implements Reflect.

#[derive(Reflect, Default)]
struct SomeComponent {
    a: f32,
    b: Vec2,
}

Using the ReflectedUI wrapper type, you can include it in your inspector and edit the fields like you would expect:

#[derive(Inspectable, Default)]
struct Data {
    component: ReflectedUI<SomeComponent>,
    // it also works for bevy's types
    timer: ReflectedUI<Timer>,
}

Implementations

Trait Implementations

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

The resulting type after dereferencing.

Dereferences the value.

Mutably dereferences the value.

The Attributes associated type specifies what attributes can be passed to a field. See the following snippet for an example: Read more

This methods is responsible for building the egui ui. Returns whether any data was modified. Read more

Displays the value without any context. Useful for usage outside of the plugins, where there is no access to the world or EguiContext. Read more

Required setup for the bevy application, e.g. registering events. Note that this method will run for every instance of a type.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Returns the argument unchanged.

Creates Self using data from the given [World]

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

Instruments this type with the current Span, returning an Instrumented wrapper. Read more

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more