Struct benimator::SpriteSheetAnimation[][src]

pub struct SpriteSheetAnimation {
    pub frames: Vec<Frame>,
    pub mode: AnimationMode,
    // some fields omitted
}
Expand description

Component to animate the TextureAtlasSprite of the same entity

See crate level documentation for usage

Fields

frames: Vec<Frame>

Frames

mode: AnimationMode

Animation mode

Implementations

Create a new animation from frames

Create a new animation from index-range, using the same frame duration for each frame.

For more granular configuration, see from_frames

Set the animation mode to AnimationMode::Once

Set the animation mode to AnimationMode::Repeat

Trait Implementations

Returns a copy of the value. Read more

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Auto Trait Implementations

Blanket Implementations

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