aws-sdk-bedrockagent 1.18.0

AWS SDK for Agents for Amazon Bedrock
Documentation
// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
#[allow(missing_docs)] // documentation missing in model
#[non_exhaustive]
#[derive(::std::clone::Clone, ::std::cmp::PartialEq)]
pub struct CreateAgentInput {
    /// <p>A name for the agent that you create.</p>
    pub agent_name: ::std::option::Option<::std::string::String>,
    /// <p>A unique, case-sensitive identifier to ensure that the API request completes no more than one time. If this token matches a previous request, Amazon Bedrock ignores the request, but does not return an error. For more information, see <a href="https://docs.aws.amazon.com/AWSEC2/latest/APIReference/Run_Instance_Idempotency.html">Ensuring idempotency</a>.</p>
    pub client_token: ::std::option::Option<::std::string::String>,
    /// <p>Instructions that tell the agent what it should do and how it should interact with users.</p>
    pub instruction: ::std::option::Option<::std::string::String>,
    /// <p>The foundation model to be used for orchestration by the agent you create.</p>
    pub foundation_model: ::std::option::Option<::std::string::String>,
    /// <p>A description of the agent.</p>
    pub description: ::std::option::Option<::std::string::String>,
    /// <p>The number of seconds for which Amazon Bedrock keeps information about a user's conversation with the agent.</p>
    /// <p>A user interaction remains active for the amount of time specified. If no conversation occurs during this time, the session expires and Amazon Bedrock deletes any data provided before the timeout.</p>
    pub idle_session_ttl_in_seconds: ::std::option::Option<i32>,
    /// <p>The ARN of the IAM role with permissions to create the agent. The ARN must begin with <code>AmazonBedrockExecutionRoleForAgents_</code>.</p>
    pub agent_resource_role_arn: ::std::option::Option<::std::string::String>,
    /// <p>The ARN of the KMS key with which to encrypt the agent.</p>
    pub customer_encryption_key_arn: ::std::option::Option<::std::string::String>,
    /// <p>Any tags that you want to attach to the agent.</p>
    pub tags: ::std::option::Option<::std::collections::HashMap<::std::string::String, ::std::string::String>>,
    /// <p>Contains configurations to override prompts in different parts of an agent sequence. For more information, see <a href="https://docs.aws.amazon.com/bedrock/latest/userguide/advanced-prompts.html">Advanced prompts</a>.</p>
    pub prompt_override_configuration: ::std::option::Option<crate::types::PromptOverrideConfiguration>,
}
impl CreateAgentInput {
    /// <p>A name for the agent that you create.</p>
    pub fn agent_name(&self) -> ::std::option::Option<&str> {
        self.agent_name.as_deref()
    }
    /// <p>A unique, case-sensitive identifier to ensure that the API request completes no more than one time. If this token matches a previous request, Amazon Bedrock ignores the request, but does not return an error. For more information, see <a href="https://docs.aws.amazon.com/AWSEC2/latest/APIReference/Run_Instance_Idempotency.html">Ensuring idempotency</a>.</p>
    pub fn client_token(&self) -> ::std::option::Option<&str> {
        self.client_token.as_deref()
    }
    /// <p>Instructions that tell the agent what it should do and how it should interact with users.</p>
    pub fn instruction(&self) -> ::std::option::Option<&str> {
        self.instruction.as_deref()
    }
    /// <p>The foundation model to be used for orchestration by the agent you create.</p>
    pub fn foundation_model(&self) -> ::std::option::Option<&str> {
        self.foundation_model.as_deref()
    }
    /// <p>A description of the agent.</p>
    pub fn description(&self) -> ::std::option::Option<&str> {
        self.description.as_deref()
    }
    /// <p>The number of seconds for which Amazon Bedrock keeps information about a user's conversation with the agent.</p>
    /// <p>A user interaction remains active for the amount of time specified. If no conversation occurs during this time, the session expires and Amazon Bedrock deletes any data provided before the timeout.</p>
    pub fn idle_session_ttl_in_seconds(&self) -> ::std::option::Option<i32> {
        self.idle_session_ttl_in_seconds
    }
    /// <p>The ARN of the IAM role with permissions to create the agent. The ARN must begin with <code>AmazonBedrockExecutionRoleForAgents_</code>.</p>
    pub fn agent_resource_role_arn(&self) -> ::std::option::Option<&str> {
        self.agent_resource_role_arn.as_deref()
    }
    /// <p>The ARN of the KMS key with which to encrypt the agent.</p>
    pub fn customer_encryption_key_arn(&self) -> ::std::option::Option<&str> {
        self.customer_encryption_key_arn.as_deref()
    }
    /// <p>Any tags that you want to attach to the agent.</p>
    pub fn tags(&self) -> ::std::option::Option<&::std::collections::HashMap<::std::string::String, ::std::string::String>> {
        self.tags.as_ref()
    }
    /// <p>Contains configurations to override prompts in different parts of an agent sequence. For more information, see <a href="https://docs.aws.amazon.com/bedrock/latest/userguide/advanced-prompts.html">Advanced prompts</a>.</p>
    pub fn prompt_override_configuration(&self) -> ::std::option::Option<&crate::types::PromptOverrideConfiguration> {
        self.prompt_override_configuration.as_ref()
    }
}
impl ::std::fmt::Debug for CreateAgentInput {
    fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
        let mut formatter = f.debug_struct("CreateAgentInput");
        formatter.field("agent_name", &self.agent_name);
        formatter.field("client_token", &self.client_token);
        formatter.field("instruction", &"*** Sensitive Data Redacted ***");
        formatter.field("foundation_model", &self.foundation_model);
        formatter.field("description", &self.description);
        formatter.field("idle_session_ttl_in_seconds", &self.idle_session_ttl_in_seconds);
        formatter.field("agent_resource_role_arn", &self.agent_resource_role_arn);
        formatter.field("customer_encryption_key_arn", &self.customer_encryption_key_arn);
        formatter.field("tags", &self.tags);
        formatter.field("prompt_override_configuration", &"*** Sensitive Data Redacted ***");
        formatter.finish()
    }
}
impl CreateAgentInput {
    /// Creates a new builder-style object to manufacture [`CreateAgentInput`](crate::operation::create_agent::CreateAgentInput).
    pub fn builder() -> crate::operation::create_agent::builders::CreateAgentInputBuilder {
        crate::operation::create_agent::builders::CreateAgentInputBuilder::default()
    }
}

/// A builder for [`CreateAgentInput`](crate::operation::create_agent::CreateAgentInput).
#[non_exhaustive]
#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::default::Default)]
pub struct CreateAgentInputBuilder {
    pub(crate) agent_name: ::std::option::Option<::std::string::String>,
    pub(crate) client_token: ::std::option::Option<::std::string::String>,
    pub(crate) instruction: ::std::option::Option<::std::string::String>,
    pub(crate) foundation_model: ::std::option::Option<::std::string::String>,
    pub(crate) description: ::std::option::Option<::std::string::String>,
    pub(crate) idle_session_ttl_in_seconds: ::std::option::Option<i32>,
    pub(crate) agent_resource_role_arn: ::std::option::Option<::std::string::String>,
    pub(crate) customer_encryption_key_arn: ::std::option::Option<::std::string::String>,
    pub(crate) tags: ::std::option::Option<::std::collections::HashMap<::std::string::String, ::std::string::String>>,
    pub(crate) prompt_override_configuration: ::std::option::Option<crate::types::PromptOverrideConfiguration>,
}
impl CreateAgentInputBuilder {
    /// <p>A name for the agent that you create.</p>
    /// This field is required.
    pub fn agent_name(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        self.agent_name = ::std::option::Option::Some(input.into());
        self
    }
    /// <p>A name for the agent that you create.</p>
    pub fn set_agent_name(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
        self.agent_name = input;
        self
    }
    /// <p>A name for the agent that you create.</p>
    pub fn get_agent_name(&self) -> &::std::option::Option<::std::string::String> {
        &self.agent_name
    }
    /// <p>A unique, case-sensitive identifier to ensure that the API request completes no more than one time. If this token matches a previous request, Amazon Bedrock ignores the request, but does not return an error. For more information, see <a href="https://docs.aws.amazon.com/AWSEC2/latest/APIReference/Run_Instance_Idempotency.html">Ensuring idempotency</a>.</p>
    pub fn client_token(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        self.client_token = ::std::option::Option::Some(input.into());
        self
    }
    /// <p>A unique, case-sensitive identifier to ensure that the API request completes no more than one time. If this token matches a previous request, Amazon Bedrock ignores the request, but does not return an error. For more information, see <a href="https://docs.aws.amazon.com/AWSEC2/latest/APIReference/Run_Instance_Idempotency.html">Ensuring idempotency</a>.</p>
    pub fn set_client_token(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
        self.client_token = input;
        self
    }
    /// <p>A unique, case-sensitive identifier to ensure that the API request completes no more than one time. If this token matches a previous request, Amazon Bedrock ignores the request, but does not return an error. For more information, see <a href="https://docs.aws.amazon.com/AWSEC2/latest/APIReference/Run_Instance_Idempotency.html">Ensuring idempotency</a>.</p>
    pub fn get_client_token(&self) -> &::std::option::Option<::std::string::String> {
        &self.client_token
    }
    /// <p>Instructions that tell the agent what it should do and how it should interact with users.</p>
    pub fn instruction(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        self.instruction = ::std::option::Option::Some(input.into());
        self
    }
    /// <p>Instructions that tell the agent what it should do and how it should interact with users.</p>
    pub fn set_instruction(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
        self.instruction = input;
        self
    }
    /// <p>Instructions that tell the agent what it should do and how it should interact with users.</p>
    pub fn get_instruction(&self) -> &::std::option::Option<::std::string::String> {
        &self.instruction
    }
    /// <p>The foundation model to be used for orchestration by the agent you create.</p>
    pub fn foundation_model(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        self.foundation_model = ::std::option::Option::Some(input.into());
        self
    }
    /// <p>The foundation model to be used for orchestration by the agent you create.</p>
    pub fn set_foundation_model(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
        self.foundation_model = input;
        self
    }
    /// <p>The foundation model to be used for orchestration by the agent you create.</p>
    pub fn get_foundation_model(&self) -> &::std::option::Option<::std::string::String> {
        &self.foundation_model
    }
    /// <p>A description of the agent.</p>
    pub fn description(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        self.description = ::std::option::Option::Some(input.into());
        self
    }
    /// <p>A description of the agent.</p>
    pub fn set_description(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
        self.description = input;
        self
    }
    /// <p>A description of the agent.</p>
    pub fn get_description(&self) -> &::std::option::Option<::std::string::String> {
        &self.description
    }
    /// <p>The number of seconds for which Amazon Bedrock keeps information about a user's conversation with the agent.</p>
    /// <p>A user interaction remains active for the amount of time specified. If no conversation occurs during this time, the session expires and Amazon Bedrock deletes any data provided before the timeout.</p>
    pub fn idle_session_ttl_in_seconds(mut self, input: i32) -> Self {
        self.idle_session_ttl_in_seconds = ::std::option::Option::Some(input);
        self
    }
    /// <p>The number of seconds for which Amazon Bedrock keeps information about a user's conversation with the agent.</p>
    /// <p>A user interaction remains active for the amount of time specified. If no conversation occurs during this time, the session expires and Amazon Bedrock deletes any data provided before the timeout.</p>
    pub fn set_idle_session_ttl_in_seconds(mut self, input: ::std::option::Option<i32>) -> Self {
        self.idle_session_ttl_in_seconds = input;
        self
    }
    /// <p>The number of seconds for which Amazon Bedrock keeps information about a user's conversation with the agent.</p>
    /// <p>A user interaction remains active for the amount of time specified. If no conversation occurs during this time, the session expires and Amazon Bedrock deletes any data provided before the timeout.</p>
    pub fn get_idle_session_ttl_in_seconds(&self) -> &::std::option::Option<i32> {
        &self.idle_session_ttl_in_seconds
    }
    /// <p>The ARN of the IAM role with permissions to create the agent. The ARN must begin with <code>AmazonBedrockExecutionRoleForAgents_</code>.</p>
    /// This field is required.
    pub fn agent_resource_role_arn(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        self.agent_resource_role_arn = ::std::option::Option::Some(input.into());
        self
    }
    /// <p>The ARN of the IAM role with permissions to create the agent. The ARN must begin with <code>AmazonBedrockExecutionRoleForAgents_</code>.</p>
    pub fn set_agent_resource_role_arn(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
        self.agent_resource_role_arn = input;
        self
    }
    /// <p>The ARN of the IAM role with permissions to create the agent. The ARN must begin with <code>AmazonBedrockExecutionRoleForAgents_</code>.</p>
    pub fn get_agent_resource_role_arn(&self) -> &::std::option::Option<::std::string::String> {
        &self.agent_resource_role_arn
    }
    /// <p>The ARN of the KMS key with which to encrypt the agent.</p>
    pub fn customer_encryption_key_arn(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        self.customer_encryption_key_arn = ::std::option::Option::Some(input.into());
        self
    }
    /// <p>The ARN of the KMS key with which to encrypt the agent.</p>
    pub fn set_customer_encryption_key_arn(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
        self.customer_encryption_key_arn = input;
        self
    }
    /// <p>The ARN of the KMS key with which to encrypt the agent.</p>
    pub fn get_customer_encryption_key_arn(&self) -> &::std::option::Option<::std::string::String> {
        &self.customer_encryption_key_arn
    }
    /// Adds a key-value pair to `tags`.
    ///
    /// To override the contents of this collection use [`set_tags`](Self::set_tags).
    ///
    /// <p>Any tags that you want to attach to the agent.</p>
    pub fn tags(mut self, k: impl ::std::convert::Into<::std::string::String>, v: impl ::std::convert::Into<::std::string::String>) -> Self {
        let mut hash_map = self.tags.unwrap_or_default();
        hash_map.insert(k.into(), v.into());
        self.tags = ::std::option::Option::Some(hash_map);
        self
    }
    /// <p>Any tags that you want to attach to the agent.</p>
    pub fn set_tags(mut self, input: ::std::option::Option<::std::collections::HashMap<::std::string::String, ::std::string::String>>) -> Self {
        self.tags = input;
        self
    }
    /// <p>Any tags that you want to attach to the agent.</p>
    pub fn get_tags(&self) -> &::std::option::Option<::std::collections::HashMap<::std::string::String, ::std::string::String>> {
        &self.tags
    }
    /// <p>Contains configurations to override prompts in different parts of an agent sequence. For more information, see <a href="https://docs.aws.amazon.com/bedrock/latest/userguide/advanced-prompts.html">Advanced prompts</a>.</p>
    pub fn prompt_override_configuration(mut self, input: crate::types::PromptOverrideConfiguration) -> Self {
        self.prompt_override_configuration = ::std::option::Option::Some(input);
        self
    }
    /// <p>Contains configurations to override prompts in different parts of an agent sequence. For more information, see <a href="https://docs.aws.amazon.com/bedrock/latest/userguide/advanced-prompts.html">Advanced prompts</a>.</p>
    pub fn set_prompt_override_configuration(mut self, input: ::std::option::Option<crate::types::PromptOverrideConfiguration>) -> Self {
        self.prompt_override_configuration = input;
        self
    }
    /// <p>Contains configurations to override prompts in different parts of an agent sequence. For more information, see <a href="https://docs.aws.amazon.com/bedrock/latest/userguide/advanced-prompts.html">Advanced prompts</a>.</p>
    pub fn get_prompt_override_configuration(&self) -> &::std::option::Option<crate::types::PromptOverrideConfiguration> {
        &self.prompt_override_configuration
    }
    /// Consumes the builder and constructs a [`CreateAgentInput`](crate::operation::create_agent::CreateAgentInput).
    pub fn build(self) -> ::std::result::Result<crate::operation::create_agent::CreateAgentInput, ::aws_smithy_types::error::operation::BuildError> {
        ::std::result::Result::Ok(crate::operation::create_agent::CreateAgentInput {
            agent_name: self.agent_name,
            client_token: self.client_token,
            instruction: self.instruction,
            foundation_model: self.foundation_model,
            description: self.description,
            idle_session_ttl_in_seconds: self.idle_session_ttl_in_seconds,
            agent_resource_role_arn: self.agent_resource_role_arn,
            customer_encryption_key_arn: self.customer_encryption_key_arn,
            tags: self.tags,
            prompt_override_configuration: self.prompt_override_configuration,
        })
    }
}
impl ::std::fmt::Debug for CreateAgentInputBuilder {
    fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
        let mut formatter = f.debug_struct("CreateAgentInputBuilder");
        formatter.field("agent_name", &self.agent_name);
        formatter.field("client_token", &self.client_token);
        formatter.field("instruction", &"*** Sensitive Data Redacted ***");
        formatter.field("foundation_model", &self.foundation_model);
        formatter.field("description", &self.description);
        formatter.field("idle_session_ttl_in_seconds", &self.idle_session_ttl_in_seconds);
        formatter.field("agent_resource_role_arn", &self.agent_resource_role_arn);
        formatter.field("customer_encryption_key_arn", &self.customer_encryption_key_arn);
        formatter.field("tags", &self.tags);
        formatter.field("prompt_override_configuration", &"*** Sensitive Data Redacted ***");
        formatter.finish()
    }
}