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//! # async-mpd //! //! Runtime agnostic mpd client library for Rust //! //! ## Example: //! ``` //! use async_std as runtime; //! use async_mpd::MpdClient; //! //! #[runtime::main] //! async fn main() -> Result<(), async_mpd::Error> { //! // Connect to server //! let mut mpd = MpdClient::new("localhost:6600").await?; //! //! // Get all tracks in the play queue and display them //! let queue = mpd.queue().await?; //! for track in queue { //! println!("{:?} - {:?}", track.artist, track.title); //! } //! //! // Play track nr 2 in the queue //! mpd.playid(2).await?; //! //! // Get and print the current server status //! println!("{:?}", mpd.status().await?); //! //! // Set the volume to 50% //! mpd.setvol(50).await?; //! //! Ok(()) //! } //! ``` //! //! ## Using tokio: //! ``` //! use tokio as runtime; //! use async_mpd::MpdClient; //! //! #[runtime::main] //! async fn main() -> Result<(), async_mpd::Error> { //! // Connect to server //! let mut mpd = MpdClient::new("localhost:6600").await?; //! //! // Get all tracks in the play queue and display them //! let queue = mpd.queue().await?; //! for track in queue { //! println!("{:?} - {:?}", track.artist, track.title); //! } //! //! // Play track nr 2 in the queue //! mpd.playid(2).await?; //! //! // Get and print the current server status //! println!("{:?}", mpd.status().await?); //! //! // Set the volume to 50% //! mpd.setvol(50).await?; //! //! // Pause //! mpd.pause().await?; //! //! Ok(()) //! } //! ``` mod protocol; pub use protocol::*; #[cfg(feature = "client")] mod client; #[cfg(feature = "client")] pub use client::*;