Struct assembly_xml::universe_config::Server[][src]

pub struct Server {
Show 18 fields pub authentication_ip: String, pub cdn_info: CdnInfo, pub crisp_info: String, pub data_center_id: u32, pub game_api_url: String, pub game_content_api_url: String, pub language: String, pub log_level: i32, pub metrics_data_service_url: String, pub name: String, pub online: bool, pub suggested: bool, pub ugc_controller_services_url: String, pub ugc_cdn_info: CdnInfo, pub use3d_services: bool, pub version: String, pub version_dir_type: String, pub web_api_url: String,
}
Expand description

A single server (Universe) that can be selected

Fields

authentication_ip: String

URL of the auth server

cdn_info: CdnInfo

Information for the CDN client

crisp_info: String

Info for moderation (?)

data_center_id: u32

ID of the data center

game_api_url: String

URL for the game API

game_content_api_url: String

URL for game content

language: String

Language Tag of the server

log_level: i32

Log level

metrics_data_service_url: String

URL of the metrics server

name: String

Display name of the server

online: bool

Whether this server is available

suggested: bool

Whether this server is selected by default

ugc_controller_services_url: String

URL for the UGC controller

ugc_cdn_info: CdnInfo

CDN info for user generated content

use3d_services: bool

Whether to use online model conversion

version: String

Current version of the game

version_dir_type: String

Type of version dir (default 0)

web_api_url: String

API url (?)

Trait Implementations

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