fn main() {
#[cfg(windows)]
windows::build! {
Windows::Win32::System::Console::{
CONSOLE_MODE,
ENABLE_PROCESSED_OUTPUT,
ENABLE_VIRTUAL_TERMINAL_PROCESSING,
GetConsoleMode,
SetConsoleMode
},
Windows::Win32::System::WindowsProgramming::{
GetStdHandle,
STD_OUTPUT_HANDLE
}
};
}