1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
use palette16::Palette16OptimisationResults;
use proc_macro::TokenStream;
use proc_macro2::Literal;
use syn::parse::Parser;
use syn::{parse_macro_input, punctuated::Punctuated, LitStr};

use std::path::PathBuf;
use std::{iter, path::Path, str};

use quote::{format_ident, quote, ToTokens};

mod aseprite;
mod colour;
mod config;
mod image_loader;
mod palette16;
mod rust_generator;

use image::GenericImageView;
use image_loader::Image;

use colour::Colour;

#[derive(Debug, Clone, Copy)]
pub(crate) enum TileSize {
    Tile8,
    Tile16,
    Tile32,
}

impl TileSize {
    fn to_size(self) -> usize {
        match self {
            TileSize::Tile8 => 8,
            TileSize::Tile16 => 16,
            TileSize::Tile32 => 32,
        }
    }
}

#[proc_macro]
pub fn include_gfx(input: TokenStream) -> TokenStream {
    let input = parse_macro_input!(input as syn::LitStr);

    let filename = input.value();

    let root = std::env::var("CARGO_MANIFEST_DIR").expect("Failed to get cargo manifest dir");
    let path = Path::new(&root).join(&*filename);
    let parent = path
        .parent()
        .expect("Expected a parent directory for the path");

    let config = config::parse(&path.to_string_lossy());

    let module_name = format_ident!(
        "{}",
        path.file_stem()
            .expect("Expected a file stem")
            .to_string_lossy()
    );
    let include_path = path.to_string_lossy();

    let images = config.images();
    let image_code = images.iter().map(|(image_name, &image)| {
        convert_image(image, parent, image_name, &config.crate_prefix())
    });

    let module = quote! {
        mod #module_name {
            const _: &[u8] = include_bytes!(#include_path);

            #(#image_code)*
        }
    };

    TokenStream::from(module)
}

use quote::TokenStreamExt;
struct ByteString<'a>(&'a [u8]);
impl ToTokens for ByteString<'_> {
    fn to_tokens(&self, tokens: &mut proc_macro2::TokenStream) {
        tokens.append(Literal::byte_string(self.0));
    }
}

#[proc_macro]
pub fn include_aseprite_inner(input: TokenStream) -> TokenStream {
    let parser = Punctuated::<LitStr, syn::Token![,]>::parse_separated_nonempty;
    let parsed = match parser.parse(input) {
        Ok(e) => e,
        Err(e) => return e.to_compile_error().into(),
    };

    let mut optimiser = palette16::Palette16Optimiser::new();
    let mut images = Vec::new();
    let mut tags = Vec::new();

    let root = std::env::var("CARGO_MANIFEST_DIR").expect("Failed to get cargo manifest dir");

    let filenames: Vec<PathBuf> = parsed
        .iter()
        .map(|s| s.value())
        .map(|s| Path::new(&root).join(&*s))
        .collect();

    for filename in filenames.iter() {
        let (frames, tag) = aseprite::generate_from_file(filename);

        tags.push((tag, images.len()));

        for frame in frames {
            let width = frame.width();
            assert!(width == frame.height() && width.is_power_of_two() && width <= 32);

            let image = Image::load_from_dyn_image(frame);
            add_to_optimiser(&mut optimiser, &image, width as usize);
            images.push(image);
        }
    }

    let optimised_results = optimiser.optimise_palettes(None);

    let (palette_data, tile_data, assignments) = palete_tile_data(&optimised_results, &images);

    let palette_data = palette_data.iter().map(|colours| {
        quote! {
            Palette16::new([
                #(#colours),*
            ])
        }
    });

    let mut pre = 0;
    let sprites = images
        .iter()
        .zip(assignments.iter())
        .map(|(f, assignment)| {
            let start: usize = pre;
            let end: usize = pre + (f.width / 8) * (f.height / 8) * 32;
            let data = ByteString(&tile_data[start..end]);
            pre = end;
            let width = f.width;
            let height = f.height;
            quote! {
                Sprite::new(
                    &PALETTES[#assignment],
                    #data,
                    Size::from_width_height(#width, #height)
                )
            }
        });

    let tags = tags.iter().flat_map(|(tag, num_images)| {
        tag.iter().map(move |tag| {
            let start = tag.from_frame() as usize + num_images;
            let end = tag.to_frame() as usize + num_images;
            let direction = tag.animation_direction() as usize;

            let name = tag.name();
            assert!(start <= end, "Tag {} has start > end", name);

            quote! {
                (#name, Tag::new(SPRITES, #start, #end, #direction))
            }
        })
    });

    let include_paths = filenames.iter().map(|s| {
        let s = s.as_os_str().to_string_lossy();
        quote! {
            const _: &[u8] = include_bytes!(#s);
        }
    });

    let module = quote! {
        #(#include_paths)*


        const PALETTES: &[Palette16] = &[
            #(#palette_data),*
        ];

        pub const SPRITES: &[Sprite] = &[
            #(#sprites),*
        ];

        const TAGS: &TagMap = &TagMap::new(
            &[
                #(#tags),*
            ]
        );

    };

    TokenStream::from(module)
}

fn convert_image(
    settings: &dyn config::Image,
    parent: &Path,
    variable_name: &str,
    crate_prefix: &str,
) -> proc_macro2::TokenStream {
    let image_filename = &parent.join(&settings.filename());
    let image = Image::load_from_file(image_filename);

    let tile_size = settings.tilesize().to_size();
    if image.width % tile_size != 0 || image.height % tile_size != 0 {
        panic!("Image size not a multiple of tile size");
    }

    let optimiser = optimiser_for_image(&image, tile_size);
    let optimisation_results = optimiser.optimise_palettes(settings.transparent_colour());

    rust_generator::generate_code(
        variable_name,
        &optimisation_results,
        &image,
        &image_filename.to_string_lossy(),
        settings.tilesize(),
        crate_prefix.to_owned(),
    )
}

fn optimiser_for_image(image: &Image, tile_size: usize) -> palette16::Palette16Optimiser {
    let mut palette_optimiser = palette16::Palette16Optimiser::new();
    add_to_optimiser(&mut palette_optimiser, image, tile_size);
    palette_optimiser
}

fn add_to_optimiser(
    palette_optimiser: &mut palette16::Palette16Optimiser,
    image: &Image,
    tile_size: usize,
) {
    let tiles_x = image.width / tile_size;
    let tiles_y = image.height / tile_size;

    for y in 0..tiles_y {
        for x in 0..tiles_x {
            let mut palette = palette16::Palette16::new();

            for j in 0..tile_size {
                for i in 0..tile_size {
                    let colour = image.colour(x * tile_size + i, y * tile_size + j);

                    palette.add_colour(colour);
                }
            }

            palette_optimiser.add_palette(palette);
        }
    }
}

fn palete_tile_data(
    optimiser: &Palette16OptimisationResults,
    images: &[Image],
) -> (Vec<Vec<u16>>, Vec<u8>, Vec<usize>) {
    let palette_data: Vec<Vec<u16>> = optimiser
        .optimised_palettes
        .iter()
        .map(|palette| {
            palette
                .clone()
                .into_iter()
                .map(|colour| colour.to_rgb15())
                .chain(iter::repeat(0))
                .take(16)
                .map(|colour| colour as u16)
                .collect()
        })
        .collect();

    let mut tile_data = Vec::new();

    for image in images {
        let tile_size = image.height;
        let tiles_x = image.width / tile_size;
        let tiles_y = image.height / tile_size;

        for y in 0..tiles_y {
            for x in 0..tiles_x {
                let palette_index = optimiser.assignments[y * tiles_x + x];
                let palette = &optimiser.optimised_palettes[palette_index];

                for inner_y in 0..tile_size / 8 {
                    for inner_x in 0..tile_size / 8 {
                        for j in inner_y * 8..inner_y * 8 + 8 {
                            for i in inner_x * 8..inner_x * 8 + 8 {
                                let colour = image.colour(x * tile_size + i, y * tile_size + j);
                                tile_data.push(palette.colour_index(colour));
                            }
                        }
                    }
                }
            }
        }
    }

    let tile_data = tile_data
        .chunks(2)
        .map(|chunk| chunk[0] | (chunk[1] << 4))
        .collect();

    let assignments = optimiser.assignments.clone();

    (palette_data, tile_data, assignments)
}

#[cfg(test)]
mod tests {
    use asefile::AnimationDirection;

    #[test]
    // These directions defined in agb and have these values. This is important
    // when outputting code for agb. If more animation directions are added then
    // we will have to support them there.
    fn directions_to_agb() {
        assert_eq!(AnimationDirection::Forward as usize, 0);
        assert_eq!(AnimationDirection::Reverse as usize, 1);
        assert_eq!(AnimationDirection::PingPong as usize, 2);
    }
}