use serde::{Deserialize, Serialize};
use serde_json::Value;
#[derive(Debug, Serialize, Deserialize)]
pub struct Shards {
pub total: u32,
pub skipped: Option<u32>,
pub successful: u32,
pub failed: u32,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct HitsWrapper<T> {
#[cfg(not(feature = "v5"))]
pub total: HitsTotal,
#[cfg(feature = "v5")]
pub total: usize,
pub max_score: Option<f32>,
pub hits: Vec<Hit<T>>,
}
#[cfg(not(feature = "v5"))]
#[derive(Debug, Serialize, Deserialize)]
pub struct HitsTotal {
pub value: usize,
pub relation: String,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct Hit<T> {
#[serde(rename = "_index")]
pub index: String,
#[serde(rename = "_type")]
pub ty: String,
#[serde(rename = "_id")]
pub id: String,
#[serde(rename = "_score")]
pub score: Option<f32>,
#[serde(rename = "_source")]
pub source: Option<T>,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct AggsWrapper(Value);