aamp 0.1.0

Rust library for Nintendo parameter archive (AAMP) files
Documentation

Nintendo parameter archive (AAMP) library in Rust

A simple to use library for reading, writing, and converting Nintendo parameter archive (AAMP) files in Rust. Supports only AAMP version 2, used in The Legend of Zelda: Breath of the Wild. Can convert from AAMP to readable, editable YAML and back.

let mut file = File::open("Enemy_Lizalfos_Senior.baiprog").unwrap();
// Read an AAMP ParameterIO from any reader that implements Seek + Read
let pio = ParameterIO::from_binary(&mut file).unwrap();
for list in pio.lists() {
    // Do stuff with lists
}
for obj in pio.objects() {
    // Do stuff with objects
}
// Dumps YAML representation to a String
let yaml_dump: String = pio.to_text().unwrap();

License Notice

This software contains some edited code from yaml-rust, primarily the addition of support for tags on maps and sequences. The original MIT/Apache license and code are available on the GitHub repo.