pub struct Builder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> Builder<S>
impl<S: State> Builder<S>
Sourcepub fn maybe_name(self, value: Option<impl Into<String>>) -> Builder<SetName<S>>where
S::Name: IsUnset,
pub fn maybe_name(self, value: Option<impl Into<String>>) -> Builder<SetName<S>>where
S::Name: IsUnset,
Sourcepub fn description(self, value: impl Into<String>) -> Builder<SetDescription<S>>where
S::Description: IsUnset,
pub fn description(self, value: impl Into<String>) -> Builder<SetDescription<S>>where
S::Description: IsUnset,
Sourcepub fn maybe_description(
self,
value: Option<impl Into<String>>,
) -> Builder<SetDescription<S>>where
S::Description: IsUnset,
pub fn maybe_description(
self,
value: Option<impl Into<String>>,
) -> Builder<SetDescription<S>>where
S::Description: IsUnset,
Sourcepub fn inputs(self, value: impl Into<Vec<Input>>) -> Builder<SetInputs<S>>where
S::Inputs: IsUnset,
pub fn inputs(self, value: impl Into<Vec<Input>>) -> Builder<SetInputs<S>>where
S::Inputs: IsUnset,
Sourcepub fn maybe_inputs(
self,
value: Option<impl Into<Vec<Input>>>,
) -> Builder<SetInputs<S>>where
S::Inputs: IsUnset,
pub fn maybe_inputs(
self,
value: Option<impl Into<Vec<Input>>>,
) -> Builder<SetInputs<S>>where
S::Inputs: IsUnset,
Sourcepub fn outputs(self, value: impl Into<Vec<Output>>) -> Builder<SetOutputs<S>>where
S::Outputs: IsUnset,
pub fn outputs(self, value: impl Into<Vec<Output>>) -> Builder<SetOutputs<S>>where
S::Outputs: IsUnset,
Sourcepub fn maybe_outputs(
self,
value: Option<impl Into<Vec<Output>>>,
) -> Builder<SetOutputs<S>>where
S::Outputs: IsUnset,
pub fn maybe_outputs(
self,
value: Option<impl Into<Vec<Output>>>,
) -> Builder<SetOutputs<S>>where
S::Outputs: IsUnset,
Sourcepub fn resources(self, value: impl Into<Resources>) -> Builder<SetResources<S>>where
S::Resources: IsUnset,
pub fn resources(self, value: impl Into<Resources>) -> Builder<SetResources<S>>where
S::Resources: IsUnset,
Sourcepub fn maybe_resources(
self,
value: Option<impl Into<Resources>>,
) -> Builder<SetResources<S>>where
S::Resources: IsUnset,
pub fn maybe_resources(
self,
value: Option<impl Into<Resources>>,
) -> Builder<SetResources<S>>where
S::Resources: IsUnset,
Sourcepub fn executions(
self,
value: impl Into<NonEmpty<Execution>>,
) -> Builder<SetExecutions<S>>where
S::Executions: IsUnset,
pub fn executions(
self,
value: impl Into<NonEmpty<Execution>>,
) -> Builder<SetExecutions<S>>where
S::Executions: IsUnset,
Required.
The list of Executions.
Auto Trait Implementations§
impl<S> Freeze for Builder<S>
impl<S> RefUnwindSafe for Builder<S>
impl<S> Send for Builder<S>
impl<S> Sync for Builder<S>
impl<S> Unpin for Builder<S>
impl<S> UnwindSafe for Builder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more