[][src]Trait cranelift_codegen::ir::InstBuilder

pub trait InstBuilder<'f>: InstBuilderBase<'f> {
    fn jump(self, block: Block, args: &[Value]) -> Inst { ... }
fn fallthrough(self, block: Block, args: &[Value]) -> Inst { ... }
fn brz(self, c: Value, block: Block, args: &[Value]) -> Inst { ... }
fn brnz(self, c: Value, block: Block, args: &[Value]) -> Inst { ... }
fn br_icmp<T1: Into<IntCC>>(
        self,
        Cond: T1,
        x: Value,
        y: Value,
        block: Block,
        args: &[Value]
    ) -> Inst { ... }
fn brif<T1: Into<IntCC>>(
        self,
        Cond: T1,
        f: Value,
        block: Block,
        args: &[Value]
    ) -> Inst { ... }
fn brff<T1: Into<FloatCC>>(
        self,
        Cond: T1,
        f: Value,
        block: Block,
        args: &[Value]
    ) -> Inst { ... }
fn br_table(self, x: Value, block: Block, JT: JumpTable) -> Inst { ... }
fn jump_table_entry<T1: Into<Uimm8>>(
        self,
        x: Value,
        addr: Value,
        Size: T1,
        JT: JumpTable
    ) -> Value { ... }
fn jump_table_base(self, iAddr: Type, JT: JumpTable) -> Value { ... }
fn indirect_jump_table_br(self, addr: Value, JT: JumpTable) -> Inst { ... }
fn debugtrap(self) -> Inst { ... }
fn trap<T1: Into<TrapCode>>(self, code: T1) -> Inst { ... }
fn trapz<T1: Into<TrapCode>>(self, c: Value, code: T1) -> Inst { ... }
fn resumable_trap<T1: Into<TrapCode>>(self, code: T1) -> Inst { ... }
fn trapnz<T1: Into<TrapCode>>(self, c: Value, code: T1) -> Inst { ... }
fn resumable_trapnz<T1: Into<TrapCode>>(self, c: Value, code: T1) -> Inst { ... }
fn trapif<T1: Into<IntCC>, T2: Into<TrapCode>>(
        self,
        Cond: T1,
        f: Value,
        code: T2
    ) -> Inst { ... }
fn trapff<T1: Into<FloatCC>, T2: Into<TrapCode>>(
        self,
        Cond: T1,
        f: Value,
        code: T2
    ) -> Inst { ... }
fn return_(self, rvals: &[Value]) -> Inst { ... }
fn fallthrough_return(self, rvals: &[Value]) -> Inst { ... }
fn call(self, FN: FuncRef, args: &[Value]) -> Inst { ... }
fn call_indirect(self, SIG: SigRef, callee: Value, args: &[Value]) -> Inst { ... }
fn func_addr(self, iAddr: Type, FN: FuncRef) -> Value { ... }
fn splat(self, TxN: Type, x: Value) -> Value { ... }
fn swizzle(self, TxN: Type, x: Value, y: Value) -> Value { ... }
fn insertlane<T1: Into<Uimm8>>(self, x: Value, y: Value, Idx: T1) -> Value { ... }
fn extractlane<T1: Into<Uimm8>>(self, x: Value, Idx: T1) -> Value { ... }
fn imin(self, x: Value, y: Value) -> Value { ... }
fn umin(self, x: Value, y: Value) -> Value { ... }
fn imax(self, x: Value, y: Value) -> Value { ... }
fn umax(self, x: Value, y: Value) -> Value { ... }
fn avg_round(self, x: Value, y: Value) -> Value { ... }
fn load<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        Mem: Type,
        MemFlags: T1,
        p: Value,
        Offset: T2
    ) -> Value { ... }
fn load_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        Mem: Type,
        MemFlags: T1,
        args: &[Value],
        Offset: T2
    ) -> Value { ... }
fn store<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        x: Value,
        p: Value,
        Offset: T2
    ) -> Inst { ... }
fn store_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        x: Value,
        args: &[Value],
        Offset: T2
    ) -> Inst { ... }
fn uload8<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        iExt8: Type,
        MemFlags: T1,
        p: Value,
        Offset: T2
    ) -> Value { ... }
fn uload8_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        iExt8: Type,
        MemFlags: T1,
        args: &[Value],
        Offset: T2
    ) -> Value { ... }
fn sload8<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        iExt8: Type,
        MemFlags: T1,
        p: Value,
        Offset: T2
    ) -> Value { ... }
fn sload8_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        iExt8: Type,
        MemFlags: T1,
        args: &[Value],
        Offset: T2
    ) -> Value { ... }
fn istore8<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        x: Value,
        p: Value,
        Offset: T2
    ) -> Inst { ... }
fn istore8_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        x: Value,
        args: &[Value],
        Offset: T2
    ) -> Inst { ... }
fn uload16<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        iExt16: Type,
        MemFlags: T1,
        p: Value,
        Offset: T2
    ) -> Value { ... }
fn uload16_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        iExt16: Type,
        MemFlags: T1,
        args: &[Value],
        Offset: T2
    ) -> Value { ... }
fn sload16<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        iExt16: Type,
        MemFlags: T1,
        p: Value,
        Offset: T2
    ) -> Value { ... }
fn sload16_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        iExt16: Type,
        MemFlags: T1,
        args: &[Value],
        Offset: T2
    ) -> Value { ... }
fn istore16<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        x: Value,
        p: Value,
        Offset: T2
    ) -> Inst { ... }
fn istore16_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        x: Value,
        args: &[Value],
        Offset: T2
    ) -> Inst { ... }
fn uload32<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        p: Value,
        Offset: T2
    ) -> Value { ... }
fn uload32_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        args: &[Value],
        Offset: T2
    ) -> Value { ... }
fn sload32<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        p: Value,
        Offset: T2
    ) -> Value { ... }
fn sload32_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        args: &[Value],
        Offset: T2
    ) -> Value { ... }
fn istore32<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        x: Value,
        p: Value,
        Offset: T2
    ) -> Inst { ... }
fn istore32_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        x: Value,
        args: &[Value],
        Offset: T2
    ) -> Inst { ... }
fn uload8x8<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        p: Value,
        Offset: T2
    ) -> Value { ... }
fn uload8x8_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        args: &[Value],
        Offset: T2
    ) -> Value { ... }
fn sload8x8<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        p: Value,
        Offset: T2
    ) -> Value { ... }
fn sload8x8_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        args: &[Value],
        Offset: T2
    ) -> Value { ... }
fn uload16x4<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        p: Value,
        Offset: T2
    ) -> Value { ... }
fn uload16x4_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        args: &[Value],
        Offset: T2
    ) -> Value { ... }
fn sload16x4<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        p: Value,
        Offset: T2
    ) -> Value { ... }
fn sload16x4_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        args: &[Value],
        Offset: T2
    ) -> Value { ... }
fn uload32x2<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        p: Value,
        Offset: T2
    ) -> Value { ... }
fn uload32x2_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        args: &[Value],
        Offset: T2
    ) -> Value { ... }
fn sload32x2<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        p: Value,
        Offset: T2
    ) -> Value { ... }
fn sload32x2_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
        self,
        MemFlags: T1,
        args: &[Value],
        Offset: T2
    ) -> Value { ... }
fn stack_load<T1: Into<Offset32>>(
        self,
        Mem: Type,
        SS: StackSlot,
        Offset: T1
    ) -> Value { ... }
fn stack_store<T1: Into<Offset32>>(
        self,
        x: Value,
        SS: StackSlot,
        Offset: T1
    ) -> Inst { ... }
fn stack_addr<T1: Into<Offset32>>(
        self,
        iAddr: Type,
        SS: StackSlot,
        Offset: T1
    ) -> Value { ... }
fn global_value(self, Mem: Type, GV: GlobalValue) -> Value { ... }
fn symbol_value(self, Mem: Type, GV: GlobalValue) -> Value { ... }
fn tls_value(self, Mem: Type, GV: GlobalValue) -> Value { ... }
fn heap_addr<T1: Into<Uimm32>>(
        self,
        iAddr: Type,
        H: Heap,
        p: Value,
        Size: T1
    ) -> Value { ... }
fn get_pinned_reg(self, iAddr: Type) -> Value { ... }
fn set_pinned_reg(self, addr: Value) -> Inst { ... }
fn table_addr<T1: Into<Offset32>>(
        self,
        iAddr: Type,
        T: Table,
        p: Value,
        Offset: T1
    ) -> Value { ... }
fn iconst<T1: Into<Imm64>>(self, Int: Type, N: T1) -> Value { ... }
fn f32const<T1: Into<Ieee32>>(self, N: T1) -> Value { ... }
fn f64const<T1: Into<Ieee64>>(self, N: T1) -> Value { ... }
fn bconst<T1: Into<bool>>(self, Bool: Type, N: T1) -> Value { ... }
fn vconst<T1: Into<Constant>>(self, TxN: Type, N: T1) -> Value { ... }
fn const_addr<T1: Into<Constant>>(self, iAddr: Type, constant: T1) -> Value { ... }
fn shuffle<T1: Into<Immediate>>(self, a: Value, b: Value, mask: T1) -> Value { ... }
fn null(self, Ref: Type) -> Value { ... }
fn nop(self) -> Inst { ... }
fn select(self, c: Value, x: Value, y: Value) -> Value { ... }
fn selectif<T1: Into<IntCC>>(
        self,
        Any: Type,
        cc: T1,
        flags: Value,
        x: Value,
        y: Value
    ) -> Value { ... }
fn selectif_spectre_guard<T1: Into<IntCC>>(
        self,
        Any: Type,
        cc: T1,
        flags: Value,
        x: Value,
        y: Value
    ) -> Value { ... }
fn bitselect(self, c: Value, x: Value, y: Value) -> Value { ... }
fn copy(self, x: Value) -> Value { ... }
fn spill(self, x: Value) -> Value { ... }
fn fill(self, x: Value) -> Value { ... }
fn fill_nop(self, x: Value) -> Value { ... }
fn regmove<T1: Into<RegUnit>, T2: Into<RegUnit>>(
        self,
        x: Value,
        src: T1,
        dst: T2
    ) -> Inst { ... }
fn copy_special<T1: Into<RegUnit>, T2: Into<RegUnit>>(
        self,
        src: T1,
        dst: T2
    ) -> Inst { ... }
fn copy_to_ssa<T1: Into<RegUnit>>(self, Any: Type, src: T1) -> Value { ... }
fn copy_nop(self, x: Value) -> Value { ... }
fn adjust_sp_down(self, delta: Value) -> Inst { ... }
fn adjust_sp_up_imm<T1: Into<Imm64>>(self, Offset: T1) -> Inst { ... }
fn adjust_sp_down_imm<T1: Into<Imm64>>(self, Offset: T1) -> Inst { ... }
fn ifcmp_sp(self, addr: Value) -> Value { ... }
fn regspill<T1: Into<RegUnit>>(
        self,
        x: Value,
        src: T1,
        SS: StackSlot
    ) -> Inst { ... }
fn regfill<T1: Into<RegUnit>>(
        self,
        x: Value,
        SS: StackSlot,
        dst: T1
    ) -> Inst { ... }
fn safepoint(self, args: &[Value]) -> Inst { ... }
fn vsplit(self, x: Value) -> (Value, Value) { ... }
fn vconcat(self, x: Value, y: Value) -> Value { ... }
fn vselect(self, c: Value, x: Value, y: Value) -> Value { ... }
fn vany_true(self, a: Value) -> Value { ... }
fn vall_true(self, a: Value) -> Value { ... }
fn icmp<T1: Into<IntCC>>(self, Cond: T1, x: Value, y: Value) -> Value { ... }
fn icmp_imm<T1: Into<IntCC>, T2: Into<Imm64>>(
        self,
        Cond: T1,
        x: Value,
        Y: T2
    ) -> Value { ... }
fn ifcmp(self, x: Value, y: Value) -> Value { ... }
fn ifcmp_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value { ... }
fn iadd(self, x: Value, y: Value) -> Value { ... }
fn uadd_sat(self, x: Value, y: Value) -> Value { ... }
fn sadd_sat(self, x: Value, y: Value) -> Value { ... }
fn isub(self, x: Value, y: Value) -> Value { ... }
fn usub_sat(self, x: Value, y: Value) -> Value { ... }
fn ssub_sat(self, x: Value, y: Value) -> Value { ... }
fn ineg(self, x: Value) -> Value { ... }
fn iabs(self, x: Value) -> Value { ... }
fn imul(self, x: Value, y: Value) -> Value { ... }
fn umulhi(self, x: Value, y: Value) -> Value { ... }
fn smulhi(self, x: Value, y: Value) -> Value { ... }
fn udiv(self, x: Value, y: Value) -> Value { ... }
fn sdiv(self, x: Value, y: Value) -> Value { ... }
fn urem(self, x: Value, y: Value) -> Value { ... }
fn srem(self, x: Value, y: Value) -> Value { ... }
fn iadd_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value { ... }
fn imul_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value { ... }
fn udiv_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value { ... }
fn sdiv_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value { ... }
fn urem_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value { ... }
fn srem_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value { ... }
fn irsub_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value { ... }
fn iadd_cin(self, x: Value, y: Value, c_in: Value) -> Value { ... }
fn iadd_ifcin(self, x: Value, y: Value, c_in: Value) -> Value { ... }
fn iadd_cout(self, x: Value, y: Value) -> (Value, Value) { ... }
fn iadd_ifcout(self, x: Value, y: Value) -> (Value, Value) { ... }
fn iadd_carry(self, x: Value, y: Value, c_in: Value) -> (Value, Value) { ... }
fn iadd_ifcarry(self, x: Value, y: Value, c_in: Value) -> (Value, Value) { ... }
fn isub_bin(self, x: Value, y: Value, b_in: Value) -> Value { ... }
fn isub_ifbin(self, x: Value, y: Value, b_in: Value) -> Value { ... }
fn isub_bout(self, x: Value, y: Value) -> (Value, Value) { ... }
fn isub_ifbout(self, x: Value, y: Value) -> (Value, Value) { ... }
fn isub_borrow(self, x: Value, y: Value, b_in: Value) -> (Value, Value) { ... }
fn isub_ifborrow(self, x: Value, y: Value, b_in: Value) -> (Value, Value) { ... }
fn band(self, x: Value, y: Value) -> Value { ... }
fn bor(self, x: Value, y: Value) -> Value { ... }
fn bxor(self, x: Value, y: Value) -> Value { ... }
fn bnot(self, x: Value) -> Value { ... }
fn band_not(self, x: Value, y: Value) -> Value { ... }
fn bor_not(self, x: Value, y: Value) -> Value { ... }
fn bxor_not(self, x: Value, y: Value) -> Value { ... }
fn band_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value { ... }
fn bor_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value { ... }
fn bxor_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value { ... }
fn rotl(self, x: Value, y: Value) -> Value { ... }
fn rotr(self, x: Value, y: Value) -> Value { ... }
fn rotl_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value { ... }
fn rotr_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value { ... }
fn ishl(self, x: Value, y: Value) -> Value { ... }
fn ushr(self, x: Value, y: Value) -> Value { ... }
fn sshr(self, x: Value, y: Value) -> Value { ... }
fn ishl_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value { ... }
fn ushr_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value { ... }
fn sshr_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value { ... }
fn bitrev(self, x: Value) -> Value { ... }
fn clz(self, x: Value) -> Value { ... }
fn cls(self, x: Value) -> Value { ... }
fn ctz(self, x: Value) -> Value { ... }
fn popcnt(self, x: Value) -> Value { ... }
fn fcmp<T1: Into<FloatCC>>(self, Cond: T1, x: Value, y: Value) -> Value { ... }
fn ffcmp(self, x: Value, y: Value) -> Value { ... }
fn fadd(self, x: Value, y: Value) -> Value { ... }
fn fsub(self, x: Value, y: Value) -> Value { ... }
fn fmul(self, x: Value, y: Value) -> Value { ... }
fn fdiv(self, x: Value, y: Value) -> Value { ... }
fn sqrt(self, x: Value) -> Value { ... }
fn fma(self, x: Value, y: Value, z: Value) -> Value { ... }
fn fneg(self, x: Value) -> Value { ... }
fn fabs(self, x: Value) -> Value { ... }
fn fcopysign(self, x: Value, y: Value) -> Value { ... }
fn fmin(self, x: Value, y: Value) -> Value { ... }
fn fmax(self, x: Value, y: Value) -> Value { ... }
fn ceil(self, x: Value) -> Value { ... }
fn floor(self, x: Value) -> Value { ... }
fn trunc(self, x: Value) -> Value { ... }
fn nearest(self, x: Value) -> Value { ... }
fn is_null(self, x: Value) -> Value { ... }
fn is_invalid(self, x: Value) -> Value { ... }
fn trueif<T1: Into<IntCC>>(self, Cond: T1, f: Value) -> Value { ... }
fn trueff<T1: Into<FloatCC>>(self, Cond: T1, f: Value) -> Value { ... }
fn bitcast(self, MemTo: Type, x: Value) -> Value { ... }
fn raw_bitcast(self, AnyTo: Type, x: Value) -> Value { ... }
fn scalar_to_vector(self, TxN: Type, s: Value) -> Value { ... }
fn breduce(self, BoolTo: Type, x: Value) -> Value { ... }
fn bextend(self, BoolTo: Type, x: Value) -> Value { ... }
fn bint(self, IntTo: Type, x: Value) -> Value { ... }
fn bmask(self, IntTo: Type, x: Value) -> Value { ... }
fn ireduce(self, IntTo: Type, x: Value) -> Value { ... }
fn snarrow(self, x: Value, y: Value) -> Value { ... }
fn unarrow(self, x: Value, y: Value) -> Value { ... }
fn swiden_low(self, x: Value) -> Value { ... }
fn swiden_high(self, x: Value) -> Value { ... }
fn uwiden_low(self, x: Value) -> Value { ... }
fn uwiden_high(self, x: Value) -> Value { ... }
fn uextend(self, IntTo: Type, x: Value) -> Value { ... }
fn sextend(self, IntTo: Type, x: Value) -> Value { ... }
fn fpromote(self, FloatTo: Type, x: Value) -> Value { ... }
fn fdemote(self, FloatTo: Type, x: Value) -> Value { ... }
fn fcvt_to_uint(self, IntTo: Type, x: Value) -> Value { ... }
fn fcvt_to_uint_sat(self, IntTo: Type, x: Value) -> Value { ... }
fn fcvt_to_sint(self, IntTo: Type, x: Value) -> Value { ... }
fn fcvt_to_sint_sat(self, IntTo: Type, x: Value) -> Value { ... }
fn fcvt_from_uint(self, FloatTo: Type, x: Value) -> Value { ... }
fn fcvt_from_sint(self, FloatTo: Type, x: Value) -> Value { ... }
fn isplit(self, x: Value) -> (Value, Value) { ... }
fn iconcat(self, lo: Value, hi: Value) -> Value { ... }
fn x86_udivmodx(self, nlo: Value, nhi: Value, d: Value) -> (Value, Value) { ... }
fn x86_sdivmodx(self, nlo: Value, nhi: Value, d: Value) -> (Value, Value) { ... }
fn x86_umulx(self, argL: Value, argR: Value) -> (Value, Value) { ... }
fn x86_smulx(self, argL: Value, argR: Value) -> (Value, Value) { ... }
fn x86_cvtt2si(self, IntTo: Type, x: Value) -> Value { ... }
fn x86_vcvtudq2ps(self, x: Value) -> Value { ... }
fn x86_fmin(self, x: Value, y: Value) -> Value { ... }
fn x86_fmax(self, x: Value, y: Value) -> Value { ... }
fn x86_push(self, x: Value) -> Inst { ... }
fn x86_pop(self, iWord: Type) -> Value { ... }
fn x86_bsr(self, x: Value) -> (Value, Value) { ... }
fn x86_bsf(self, x: Value) -> (Value, Value) { ... }
fn x86_pshufd<T1: Into<Uimm8>>(self, a: Value, i: T1) -> Value { ... }
fn x86_pshufb(self, a: Value, b: Value) -> Value { ... }
fn x86_pblendw<T1: Into<Uimm8>>(self, a: Value, b: Value, mask: T1) -> Value { ... }
fn x86_pextr<T1: Into<Uimm8>>(self, x: Value, Idx: T1) -> Value { ... }
fn x86_pinsr<T1: Into<Uimm8>>(self, x: Value, y: Value, Idx: T1) -> Value { ... }
fn x86_insertps<T1: Into<Uimm8>>(self, x: Value, y: Value, Idx: T1) -> Value { ... }
fn x86_punpckh(self, x: Value, y: Value) -> Value { ... }
fn x86_punpckl(self, x: Value, y: Value) -> Value { ... }
fn x86_movsd(self, x: Value, y: Value) -> Value { ... }
fn x86_movlhps(self, x: Value, y: Value) -> Value { ... }
fn x86_psll(self, x: Value, y: Value) -> Value { ... }
fn x86_psrl(self, x: Value, y: Value) -> Value { ... }
fn x86_psra(self, x: Value, y: Value) -> Value { ... }
fn x86_pmullq(self, x: Value, y: Value) -> Value { ... }
fn x86_pmuludq(self, x: Value, y: Value) -> Value { ... }
fn x86_ptest(self, x: Value, y: Value) -> Value { ... }
fn x86_pmaxs(self, x: Value, y: Value) -> Value { ... }
fn x86_pmaxu(self, x: Value, y: Value) -> Value { ... }
fn x86_pmins(self, x: Value, y: Value) -> Value { ... }
fn x86_pminu(self, x: Value, y: Value) -> Value { ... }
fn x86_palignr<T1: Into<Uimm8>>(self, x: Value, y: Value, c: T1) -> Value { ... }
fn x86_elf_tls_get_addr(self, GV: GlobalValue) -> Value { ... }
fn x86_macho_tls_get_addr(self, GV: GlobalValue) -> Value { ... }
fn Binary(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        arg0: Value,
        arg1: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn BinaryImm64(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        imm: Imm64,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn BinaryImm8(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        imm: Uimm8,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn Branch(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        destination: Block,
        args: ValueList
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn BranchFloat(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        cond: FloatCC,
        destination: Block,
        args: ValueList
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn BranchIcmp(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        cond: IntCC,
        destination: Block,
        args: ValueList
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn BranchInt(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        cond: IntCC,
        destination: Block,
        args: ValueList
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn BranchTable(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        destination: Block,
        table: JumpTable,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn BranchTableBase(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        table: JumpTable
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn BranchTableEntry(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        imm: Uimm8,
        table: JumpTable,
        arg0: Value,
        arg1: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn Call(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        func_ref: FuncRef,
        args: ValueList
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn CallIndirect(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        sig_ref: SigRef,
        args: ValueList
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn CondTrap(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        code: TrapCode,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn CopySpecial(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        src: RegUnit,
        dst: RegUnit
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn CopyToSsa(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        src: RegUnit
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn FloatCompare(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        cond: FloatCC,
        arg0: Value,
        arg1: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn FloatCond(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        cond: FloatCC,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn FloatCondTrap(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        cond: FloatCC,
        code: TrapCode,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn FuncAddr(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        func_ref: FuncRef
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn HeapAddr(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        heap: Heap,
        imm: Uimm32,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn IndirectJump(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        table: JumpTable,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn IntCompare(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        cond: IntCC,
        arg0: Value,
        arg1: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn IntCompareImm(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        cond: IntCC,
        imm: Imm64,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn IntCond(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        cond: IntCC,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn IntCondTrap(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        cond: IntCC,
        code: TrapCode,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn IntSelect(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        cond: IntCC,
        arg0: Value,
        arg1: Value,
        arg2: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn Jump(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        destination: Block,
        args: ValueList
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn Load(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        flags: MemFlags,
        offset: Offset32,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn LoadComplex(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        flags: MemFlags,
        offset: Offset32,
        args: ValueList
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn MultiAry(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        args: ValueList
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn NullAry(
        self,
        opcode: Opcode,
        ctrl_typevar: Type
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn RegFill(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        src: StackSlot,
        dst: RegUnit,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn RegMove(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        src: RegUnit,
        dst: RegUnit,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn RegSpill(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        src: RegUnit,
        dst: StackSlot,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn Shuffle(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        mask: Immediate,
        arg0: Value,
        arg1: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn StackLoad(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        stack_slot: StackSlot,
        offset: Offset32
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn StackStore(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        stack_slot: StackSlot,
        offset: Offset32,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn Store(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        flags: MemFlags,
        offset: Offset32,
        arg0: Value,
        arg1: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn StoreComplex(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        flags: MemFlags,
        offset: Offset32,
        args: ValueList
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn TableAddr(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        table: Table,
        offset: Offset32,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn Ternary(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        arg0: Value,
        arg1: Value,
        arg2: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn TernaryImm8(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        imm: Uimm8,
        arg0: Value,
        arg1: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn Trap(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        code: TrapCode
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn Unary(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        arg0: Value
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn UnaryBool(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        imm: bool
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn UnaryConst(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        constant_handle: Constant
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn UnaryGlobalValue(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        global_value: GlobalValue
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn UnaryIeee32(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        imm: Ieee32
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn UnaryIeee64(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        imm: Ieee64
    ) -> (Inst, &'f mut DataFlowGraph) { ... }
fn UnaryImm(
        self,
        opcode: Opcode,
        ctrl_typevar: Type,
        imm: Imm64
    ) -> (Inst, &'f mut DataFlowGraph) { ... } }

Convenience methods for building instructions.

The InstBuilder trait has one method per instruction opcode for conveniently constructing the instruction with minimum arguments. Polymorphic instructions infer their result types from the input arguments when possible. In some cases, an explicit ctrl_typevar argument is required.

The opcode methods return the new instruction's result values, or the Inst itself for instructions that don't have any results.

There is also a method per instruction format. These methods all return an Inst.

Provided methods

fn jump(self, block: Block, args: &[Value]) -> Inst

Jump.

Unconditionally jump to a basic block, passing the specified block arguments. The number and types of arguments must match the destination block.

Inputs:

  • block: Destination basic block
  • args: block arguments

fn fallthrough(self, block: Block, args: &[Value]) -> Inst

Fall through to the next block.

This is the same as jump, except the destination block must be the next one in the layout.

Jumps are turned into fall-through instructions by the branch relaxation pass. There is no reason to use this instruction outside that pass.

Inputs:

  • block: Destination basic block
  • args: block arguments

fn brz(self, c: Value, block: Block, args: &[Value]) -> Inst

Branch when zero.

If c is a b1 value, take the branch when c is false. If c is an integer value, take the branch when c = 0.

Inputs:

  • c: Controlling value to test
  • block: Destination basic block
  • args: block arguments

fn brnz(self, c: Value, block: Block, args: &[Value]) -> Inst

Branch when non-zero.

If c is a b1 value, take the branch when c is true. If c is an integer value, take the branch when c != 0.

Inputs:

  • c: Controlling value to test
  • block: Destination basic block
  • args: block arguments

fn br_icmp<T1: Into<IntCC>>(
    self,
    Cond: T1,
    x: Value,
    y: Value,
    block: Block,
    args: &[Value]
) -> Inst

Compare scalar integers and branch.

Compare x and y in the same way as the icmp instruction and take the branch if the condition is true:

    br_icmp ugt v1, v2, block4(v5, v6)

is semantically equivalent to:

    v10 = icmp ugt, v1, v2
    brnz v10, block4(v5, v6)

Some RISC architectures like MIPS and RISC-V provide instructions that implement all or some of the condition codes. The instruction can also be used to represent macro-op fusion on architectures like Intel's.

Inputs:

  • Cond: An integer comparison condition code.
  • x: A scalar integer type
  • y: A scalar integer type
  • block: Destination basic block
  • args: block arguments

fn brif<T1: Into<IntCC>>(
    self,
    Cond: T1,
    f: Value,
    block: Block,
    args: &[Value]
) -> Inst

Branch when condition is true in integer CPU flags.

Inputs:

  • Cond: An integer comparison condition code.
  • f: CPU flags representing the result of an integer comparison. These flags can be tested with an :type:intcc condition code.
  • block: Destination basic block
  • args: block arguments

fn brff<T1: Into<FloatCC>>(
    self,
    Cond: T1,
    f: Value,
    block: Block,
    args: &[Value]
) -> Inst

Branch when condition is true in floating point CPU flags.

Inputs:

  • Cond: A floating point comparison condition code
  • f: CPU flags representing the result of a floating point comparison. These flags can be tested with a :type:floatcc condition code.
  • block: Destination basic block
  • args: block arguments

fn br_table(self, x: Value, block: Block, JT: JumpTable) -> Inst

Indirect branch via jump table.

Use x as an unsigned index into the jump table JT. If a jump table entry is found, branch to the corresponding block. If no entry was found or the index is out-of-bounds, branch to the given default block.

Note that this branch instruction can't pass arguments to the targeted blocks. Split critical edges as needed to work around this.

Do not confuse this with "tables" in WebAssembly. br_table is for jump tables with destinations within the current function only -- think of a match in Rust or a switch in C. If you want to call a function in a dynamic library, that will typically use call_indirect.

Inputs:

  • x: index into jump table
  • block: Destination basic block
  • JT: A jump table.

fn jump_table_entry<T1: Into<Uimm8>>(
    self,
    x: Value,
    addr: Value,
    Size: T1,
    JT: JumpTable
) -> Value

Get an entry from a jump table.

Load a serialized entry from a jump table JT at a given index addr with a specific Size. The retrieved entry may need to be decoded after loading, depending upon the jump table type used.

Currently, the only type supported is entries which are relative to the base of the jump table.

Inputs:

  • x: index into jump table
  • addr: An integer address type
  • Size: Size in bytes
  • JT: A jump table.

Outputs:

  • entry: entry of jump table

fn jump_table_base(self, iAddr: Type, JT: JumpTable) -> Value

Get the absolute base address of a jump table.

This is used for jump tables wherein the entries are stored relative to the base of jump table. In order to use these, generated code should first load an entry using jump_table_entry, then use this instruction to add the relative base back to it.

Inputs:

  • iAddr (controlling type variable): An integer address type
  • JT: A jump table.

Outputs:

  • addr: An integer address type

fn indirect_jump_table_br(self, addr: Value, JT: JumpTable) -> Inst

Branch indirectly via a jump table entry.

Unconditionally jump via a jump table entry that was previously loaded with the jump_table_entry instruction.

Inputs:

  • addr: An integer address type
  • JT: A jump table.

fn debugtrap(self) -> Inst

Encodes an assembly debug trap.

fn trap<T1: Into<TrapCode>>(self, code: T1) -> Inst

Terminate execution unconditionally.

Inputs:

  • code: A trap reason code.

fn trapz<T1: Into<TrapCode>>(self, c: Value, code: T1) -> Inst

Trap when zero.

if c is non-zero, execution continues at the following instruction.

Inputs:

  • c: Controlling value to test
  • code: A trap reason code.

fn resumable_trap<T1: Into<TrapCode>>(self, code: T1) -> Inst

A resumable trap.

This instruction allows non-conditional traps to be used as non-terminal instructions.

Inputs:

  • code: A trap reason code.

fn trapnz<T1: Into<TrapCode>>(self, c: Value, code: T1) -> Inst

Trap when non-zero.

If c is zero, execution continues at the following instruction.

Inputs:

  • c: Controlling value to test
  • code: A trap reason code.

fn resumable_trapnz<T1: Into<TrapCode>>(self, c: Value, code: T1) -> Inst

A resumable trap to be called when the passed condition is non-zero.

If c is zero, execution continues at the following instruction.

Inputs:

  • c: Controlling value to test
  • code: A trap reason code.

fn trapif<T1: Into<IntCC>, T2: Into<TrapCode>>(
    self,
    Cond: T1,
    f: Value,
    code: T2
) -> Inst

Trap when condition is true in integer CPU flags.

Inputs:

  • Cond: An integer comparison condition code.
  • f: CPU flags representing the result of an integer comparison. These flags can be tested with an :type:intcc condition code.
  • code: A trap reason code.

fn trapff<T1: Into<FloatCC>, T2: Into<TrapCode>>(
    self,
    Cond: T1,
    f: Value,
    code: T2
) -> Inst

Trap when condition is true in floating point CPU flags.

Inputs:

  • Cond: A floating point comparison condition code
  • f: CPU flags representing the result of a floating point comparison. These flags can be tested with a :type:floatcc condition code.
  • code: A trap reason code.

fn return_(self, rvals: &[Value]) -> Inst

Return from the function.

Unconditionally transfer control to the calling function, passing the provided return values. The list of return values must match the function signature's return types.

Inputs:

  • rvals: return values

fn fallthrough_return(self, rvals: &[Value]) -> Inst

Return from the function by fallthrough.

This is a specialized instruction for use where one wants to append a custom epilogue, which will then perform the real return. This instruction has no encoding.

Inputs:

  • rvals: return values

fn call(self, FN: FuncRef, args: &[Value]) -> Inst

Direct function call.

Call a function which has been declared in the preamble. The argument types must match the function's signature.

Inputs:

  • FN: function to call, declared by function
  • args: call arguments

Outputs:

  • rvals: return values

fn call_indirect(self, SIG: SigRef, callee: Value, args: &[Value]) -> Inst

Indirect function call.

Call the function pointed to by callee with the given arguments. The called function must match the specified signature.

Note that this is different from WebAssembly's call_indirect; the callee is a native address, rather than a table index. For WebAssembly, table_addr and load are used to obtain a native address from a table.

Inputs:

  • SIG: function signature
  • callee: address of function to call
  • args: call arguments

Outputs:

  • rvals: return values

fn func_addr(self, iAddr: Type, FN: FuncRef) -> Value

Get the address of a function.

Compute the absolute address of a function declared in the preamble. The returned address can be used as a callee argument to call_indirect. This is also a method for calling functions that are too far away to be addressable by a direct call instruction.

Inputs:

  • iAddr (controlling type variable): An integer address type
  • FN: function to call, declared by function

Outputs:

  • addr: An integer address type

fn splat(self, TxN: Type, x: Value) -> Value

Vector splat.

Return a vector whose lanes are all x.

Inputs:

  • TxN (controlling type variable): A SIMD vector type
  • x: Value to splat to all lanes

Outputs:

  • a: A SIMD vector type

fn swizzle(self, TxN: Type, x: Value, y: Value) -> Value

Vector swizzle.

Returns a new vector with byte-width lanes selected from the lanes of the first input vector x specified in the second input vector s. The indices i in range [0, 15] select the i-th element of x. For indices outside of the range the resulting lane is 0. Note that this operates on byte-width lanes.

Inputs:

  • TxN (controlling type variable): A SIMD vector type
  • x: Vector to modify by re-arranging lanes
  • y: Mask for re-arranging lanes

Outputs:

  • a: A SIMD vector type

fn insertlane<T1: Into<Uimm8>>(self, x: Value, y: Value, Idx: T1) -> Value

Insert y as lane Idx in x.

The lane index, Idx, is an immediate value, not an SSA value. It must indicate a valid lane index for the type of x.

Inputs:

  • x: The vector to modify
  • y: New lane value
  • Idx: Lane index

Outputs:

  • a: A SIMD vector type

fn extractlane<T1: Into<Uimm8>>(self, x: Value, Idx: T1) -> Value

Extract lane Idx from x.

The lane index, Idx, is an immediate value, not an SSA value. It must indicate a valid lane index for the type of x. Note that the upper bits of a may or may not be zeroed depending on the ISA but the type system should prevent using a as anything other than the extracted value.

Inputs:

  • x: A SIMD vector type
  • Idx: Lane index

Outputs:

  • a:

fn imin(self, x: Value, y: Value) -> Value

Signed integer minimum.

Inputs:

  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn umin(self, x: Value, y: Value) -> Value

Unsigned integer minimum.

Inputs:

  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn imax(self, x: Value, y: Value) -> Value

Signed integer maximum.

Inputs:

  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn umax(self, x: Value, y: Value) -> Value

Unsigned integer maximum.

Inputs:

  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn avg_round(self, x: Value, y: Value) -> Value

Unsigned average with rounding: a := (x + y + 1) // 2

Inputs:

  • x: A SIMD vector type containing integers
  • y: A SIMD vector type containing integers

Outputs:

  • a: A SIMD vector type containing integers

fn load<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    Mem: Type,
    MemFlags: T1,
    p: Value,
    Offset: T2
) -> Value

Load from memory at p + Offset.

This is a polymorphic instruction that can load any value type which has a memory representation.

Inputs:

  • Mem (controlling type variable): Any type that can be stored in memory
  • MemFlags: Memory operation flags
  • p: An integer address type
  • Offset: Byte offset from base address

Outputs:

  • a: Value loaded

fn load_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    Mem: Type,
    MemFlags: T1,
    args: &[Value],
    Offset: T2
) -> Value

Load from memory at sum(args) + Offset.

This is a polymorphic instruction that can load any value type which has a memory representation.

Inputs:

  • Mem (controlling type variable): Any type that can be stored in memory
  • MemFlags: Memory operation flags
  • args: Address arguments
  • Offset: Byte offset from base address

Outputs:

  • a: Value loaded

fn store<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    x: Value,
    p: Value,
    Offset: T2
) -> Inst

Store x to memory at p + Offset.

This is a polymorphic instruction that can store any value type with a memory representation.

Inputs:

  • MemFlags: Memory operation flags
  • x: Value to be stored
  • p: An integer address type
  • Offset: Byte offset from base address

fn store_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    x: Value,
    args: &[Value],
    Offset: T2
) -> Inst

Store x to memory at sum(args) + Offset.

This is a polymorphic instruction that can store any value type with a memory representation.

Inputs:

  • MemFlags: Memory operation flags
  • x: Value to be stored
  • args: Address arguments
  • Offset: Byte offset from base address

fn uload8<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    iExt8: Type,
    MemFlags: T1,
    p: Value,
    Offset: T2
) -> Value

Load 8 bits from memory at p + Offset and zero-extend.

This is equivalent to load.i8 followed by uextend.

Inputs:

  • iExt8 (controlling type variable): An integer type with more than 8 bits
  • MemFlags: Memory operation flags
  • p: An integer address type
  • Offset: Byte offset from base address

Outputs:

  • a: An integer type with more than 8 bits

fn uload8_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    iExt8: Type,
    MemFlags: T1,
    args: &[Value],
    Offset: T2
) -> Value

Load 8 bits from memory at sum(args) + Offset and zero-extend.

This is equivalent to load.i8 followed by uextend.

Inputs:

  • iExt8 (controlling type variable): An integer type with more than 8 bits
  • MemFlags: Memory operation flags
  • args: Address arguments
  • Offset: Byte offset from base address

Outputs:

  • a: An integer type with more than 8 bits

fn sload8<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    iExt8: Type,
    MemFlags: T1,
    p: Value,
    Offset: T2
) -> Value

Load 8 bits from memory at p + Offset and sign-extend.

This is equivalent to load.i8 followed by sextend.

Inputs:

  • iExt8 (controlling type variable): An integer type with more than 8 bits
  • MemFlags: Memory operation flags
  • p: An integer address type
  • Offset: Byte offset from base address

Outputs:

  • a: An integer type with more than 8 bits

fn sload8_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    iExt8: Type,
    MemFlags: T1,
    args: &[Value],
    Offset: T2
) -> Value

Load 8 bits from memory at sum(args) + Offset and sign-extend.

This is equivalent to load.i8 followed by sextend.

Inputs:

  • iExt8 (controlling type variable): An integer type with more than 8 bits
  • MemFlags: Memory operation flags
  • args: Address arguments
  • Offset: Byte offset from base address

Outputs:

  • a: An integer type with more than 8 bits

fn istore8<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    x: Value,
    p: Value,
    Offset: T2
) -> Inst

Store the low 8 bits of x to memory at p + Offset.

This is equivalent to ireduce.i8 followed by store.i8.

Inputs:

  • MemFlags: Memory operation flags
  • x: An integer type with more than 8 bits
  • p: An integer address type
  • Offset: Byte offset from base address

fn istore8_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    x: Value,
    args: &[Value],
    Offset: T2
) -> Inst

Store the low 8 bits of x to memory at sum(args) + Offset.

This is equivalent to ireduce.i8 followed by store.i8.

Inputs:

  • MemFlags: Memory operation flags
  • x: An integer type with more than 8 bits
  • args: Address arguments
  • Offset: Byte offset from base address

fn uload16<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    iExt16: Type,
    MemFlags: T1,
    p: Value,
    Offset: T2
) -> Value

Load 16 bits from memory at p + Offset and zero-extend.

This is equivalent to load.i16 followed by uextend.

Inputs:

  • iExt16 (controlling type variable): An integer type with more than 16 bits
  • MemFlags: Memory operation flags
  • p: An integer address type
  • Offset: Byte offset from base address

Outputs:

  • a: An integer type with more than 16 bits

fn uload16_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    iExt16: Type,
    MemFlags: T1,
    args: &[Value],
    Offset: T2
) -> Value

Load 16 bits from memory at sum(args) + Offset and zero-extend.

This is equivalent to load.i16 followed by uextend.

Inputs:

  • iExt16 (controlling type variable): An integer type with more than 16 bits
  • MemFlags: Memory operation flags
  • args: Address arguments
  • Offset: Byte offset from base address

Outputs:

  • a: An integer type with more than 16 bits

fn sload16<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    iExt16: Type,
    MemFlags: T1,
    p: Value,
    Offset: T2
) -> Value

Load 16 bits from memory at p + Offset and sign-extend.

This is equivalent to load.i16 followed by sextend.

Inputs:

  • iExt16 (controlling type variable): An integer type with more than 16 bits
  • MemFlags: Memory operation flags
  • p: An integer address type
  • Offset: Byte offset from base address

Outputs:

  • a: An integer type with more than 16 bits

fn sload16_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    iExt16: Type,
    MemFlags: T1,
    args: &[Value],
    Offset: T2
) -> Value

Load 16 bits from memory at sum(args) + Offset and sign-extend.

This is equivalent to load.i16 followed by sextend.

Inputs:

  • iExt16 (controlling type variable): An integer type with more than 16 bits
  • MemFlags: Memory operation flags
  • args: Address arguments
  • Offset: Byte offset from base address

Outputs:

  • a: An integer type with more than 16 bits

fn istore16<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    x: Value,
    p: Value,
    Offset: T2
) -> Inst

Store the low 16 bits of x to memory at p + Offset.

This is equivalent to ireduce.i16 followed by store.i16.

Inputs:

  • MemFlags: Memory operation flags
  • x: An integer type with more than 16 bits
  • p: An integer address type
  • Offset: Byte offset from base address

fn istore16_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    x: Value,
    args: &[Value],
    Offset: T2
) -> Inst

Store the low 16 bits of x to memory at sum(args) + Offset.

This is equivalent to ireduce.i16 followed by store.i16.

Inputs:

  • MemFlags: Memory operation flags
  • x: An integer type with more than 16 bits
  • args: Address arguments
  • Offset: Byte offset from base address

fn uload32<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    p: Value,
    Offset: T2
) -> Value

Load 32 bits from memory at p + Offset and zero-extend.

This is equivalent to load.i32 followed by uextend.

Inputs:

  • MemFlags: Memory operation flags
  • p: An integer address type
  • Offset: Byte offset from base address

Outputs:

  • a: An integer type with more than 32 bits

fn uload32_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    args: &[Value],
    Offset: T2
) -> Value

Load 32 bits from memory at sum(args) + Offset and zero-extend.

This is equivalent to load.i32 followed by uextend.

Inputs:

  • MemFlags: Memory operation flags
  • args: Address arguments
  • Offset: Byte offset from base address

Outputs:

  • a: An integer type with more than 32 bits

fn sload32<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    p: Value,
    Offset: T2
) -> Value

Load 32 bits from memory at p + Offset and sign-extend.

This is equivalent to load.i32 followed by sextend.

Inputs:

  • MemFlags: Memory operation flags
  • p: An integer address type
  • Offset: Byte offset from base address

Outputs:

  • a: An integer type with more than 32 bits

fn sload32_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    args: &[Value],
    Offset: T2
) -> Value

Load 32 bits from memory at sum(args) + Offset and sign-extend.

This is equivalent to load.i32 followed by sextend.

Inputs:

  • MemFlags: Memory operation flags
  • args: Address arguments
  • Offset: Byte offset from base address

Outputs:

  • a: An integer type with more than 32 bits

fn istore32<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    x: Value,
    p: Value,
    Offset: T2
) -> Inst

Store the low 32 bits of x to memory at p + Offset.

This is equivalent to ireduce.i32 followed by store.i32.

Inputs:

  • MemFlags: Memory operation flags
  • x: An integer type with more than 32 bits
  • p: An integer address type
  • Offset: Byte offset from base address

fn istore32_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    x: Value,
    args: &[Value],
    Offset: T2
) -> Inst

Store the low 32 bits of x to memory at sum(args) + Offset.

This is equivalent to ireduce.i32 followed by store.i32.

Inputs:

  • MemFlags: Memory operation flags
  • x: An integer type with more than 32 bits
  • args: Address arguments
  • Offset: Byte offset from base address

fn uload8x8<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    p: Value,
    Offset: T2
) -> Value

Load an 8x8 vector (64 bits) from memory at p + Offset and zero-extend into an i16x8 vector.

Inputs:

  • MemFlags: Memory operation flags
  • p: An integer address type
  • Offset: Byte offset from base address

Outputs:

  • a: Value loaded

fn uload8x8_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    args: &[Value],
    Offset: T2
) -> Value

Load an 8x8 vector (64 bits) from memory at sum(args) + Offset and zero-extend into an i16x8 vector.

Inputs:

  • MemFlags: Memory operation flags
  • args: Address arguments
  • Offset: Byte offset from base address

Outputs:

  • a: Value loaded

fn sload8x8<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    p: Value,
    Offset: T2
) -> Value

Load an 8x8 vector (64 bits) from memory at p + Offset and sign-extend into an i16x8 vector.

Inputs:

  • MemFlags: Memory operation flags
  • p: An integer address type
  • Offset: Byte offset from base address

Outputs:

  • a: Value loaded

fn sload8x8_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    args: &[Value],
    Offset: T2
) -> Value

Load an 8x8 vector (64 bits) from memory at sum(args) + Offset and sign-extend into an i16x8 vector.

Inputs:

  • MemFlags: Memory operation flags
  • args: Address arguments
  • Offset: Byte offset from base address

Outputs:

  • a: Value loaded

fn uload16x4<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    p: Value,
    Offset: T2
) -> Value

Load a 16x4 vector (64 bits) from memory at p + Offset and zero-extend into an i32x4 vector.

Inputs:

  • MemFlags: Memory operation flags
  • p: An integer address type
  • Offset: Byte offset from base address

Outputs:

  • a: Value loaded

fn uload16x4_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    args: &[Value],
    Offset: T2
) -> Value

Load a 16x4 vector (64 bits) from memory at sum(args) + Offset and zero-extend into an i32x4 vector.

Inputs:

  • MemFlags: Memory operation flags
  • args: Address arguments
  • Offset: Byte offset from base address

Outputs:

  • a: Value loaded

fn sload16x4<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    p: Value,
    Offset: T2
) -> Value

Load a 16x4 vector (64 bits) from memory at p + Offset and sign-extend into an i32x4 vector.

Inputs:

  • MemFlags: Memory operation flags
  • p: An integer address type
  • Offset: Byte offset from base address

Outputs:

  • a: Value loaded

fn sload16x4_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    args: &[Value],
    Offset: T2
) -> Value

Load a 16x4 vector (64 bits) from memory at sum(args) + Offset and sign-extend into an i32x4 vector.

Inputs:

  • MemFlags: Memory operation flags
  • args: Address arguments
  • Offset: Byte offset from base address

Outputs:

  • a: Value loaded

fn uload32x2<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    p: Value,
    Offset: T2
) -> Value

Load an 32x2 vector (64 bits) from memory at p + Offset and zero-extend into an i64x2 vector.

Inputs:

  • MemFlags: Memory operation flags
  • p: An integer address type
  • Offset: Byte offset from base address

Outputs:

  • a: Value loaded

fn uload32x2_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    args: &[Value],
    Offset: T2
) -> Value

Load a 32x2 vector (64 bits) from memory at sum(args) + Offset and zero-extend into an i64x2 vector.

Inputs:

  • MemFlags: Memory operation flags
  • args: Address arguments
  • Offset: Byte offset from base address

Outputs:

  • a: Value loaded

fn sload32x2<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    p: Value,
    Offset: T2
) -> Value

Load a 32x2 vector (64 bits) from memory at p + Offset and sign-extend into an i64x2 vector.

Inputs:

  • MemFlags: Memory operation flags
  • p: An integer address type
  • Offset: Byte offset from base address

Outputs:

  • a: Value loaded

fn sload32x2_complex<T1: Into<MemFlags>, T2: Into<Offset32>>(
    self,
    MemFlags: T1,
    args: &[Value],
    Offset: T2
) -> Value

Load a 32x2 vector (64 bits) from memory at sum(args) + Offset and sign-extend into an i64x2 vector.

Inputs:

  • MemFlags: Memory operation flags
  • args: Address arguments
  • Offset: Byte offset from base address

Outputs:

  • a: Value loaded

fn stack_load<T1: Into<Offset32>>(
    self,
    Mem: Type,
    SS: StackSlot,
    Offset: T1
) -> Value

Load a value from a stack slot at the constant offset.

This is a polymorphic instruction that can load any value type which has a memory representation.

The offset is an immediate constant, not an SSA value. The memory access cannot go out of bounds, i.e. sizeof(a) + Offset <= sizeof(SS).

Inputs:

  • Mem (controlling type variable): Any type that can be stored in memory
  • SS: A stack slot
  • Offset: In-bounds offset into stack slot

Outputs:

  • a: Value loaded

fn stack_store<T1: Into<Offset32>>(
    self,
    x: Value,
    SS: StackSlot,
    Offset: T1
) -> Inst

Store a value to a stack slot at a constant offset.

This is a polymorphic instruction that can store any value type with a memory representation.

The offset is an immediate constant, not an SSA value. The memory access cannot go out of bounds, i.e. sizeof(a) + Offset <= sizeof(SS).

Inputs:

  • x: Value to be stored
  • SS: A stack slot
  • Offset: In-bounds offset into stack slot

fn stack_addr<T1: Into<Offset32>>(
    self,
    iAddr: Type,
    SS: StackSlot,
    Offset: T1
) -> Value

Get the address of a stack slot.

Compute the absolute address of a byte in a stack slot. The offset must refer to a byte inside the stack slot: 0 <= Offset < sizeof(SS).

Inputs:

  • iAddr (controlling type variable): An integer address type
  • SS: A stack slot
  • Offset: In-bounds offset into stack slot

Outputs:

  • addr: An integer address type

fn global_value(self, Mem: Type, GV: GlobalValue) -> Value

Compute the value of global GV.

Inputs:

  • Mem (controlling type variable): Any type that can be stored in memory
  • GV: A global value.

Outputs:

  • a: Value loaded

fn symbol_value(self, Mem: Type, GV: GlobalValue) -> Value

Compute the value of global GV, which is a symbolic value.

Inputs:

  • Mem (controlling type variable): Any type that can be stored in memory
  • GV: A global value.

Outputs:

  • a: Value loaded

fn tls_value(self, Mem: Type, GV: GlobalValue) -> Value

Compute the value of global GV, which is a TLS (thread local storage) value.

Inputs:

  • Mem (controlling type variable): Any type that can be stored in memory
  • GV: A global value.

Outputs:

  • a: Value loaded

fn heap_addr<T1: Into<Uimm32>>(
    self,
    iAddr: Type,
    H: Heap,
    p: Value,
    Size: T1
) -> Value

Bounds check and compute absolute address of heap memory.

Verify that the offset range p .. p + Size - 1 is in bounds for the heap H, and generate an absolute address that is safe to dereference.

  1. If p + Size is not greater than the heap bound, return an absolute address corresponding to a byte offset of p from the heap's base address.
  2. If p + Size is greater than the heap bound, generate a trap.

Inputs:

  • iAddr (controlling type variable): An integer address type
  • H: A heap.
  • p: An unsigned heap offset
  • Size: Size in bytes

Outputs:

  • addr: An integer address type

fn get_pinned_reg(self, iAddr: Type) -> Value

Gets the content of the pinned register, when it's enabled.

Inputs:

  • iAddr (controlling type variable): An integer address type

Outputs:

  • addr: An integer address type

fn set_pinned_reg(self, addr: Value) -> Inst

Sets the content of the pinned register, when it's enabled.

Inputs:

  • addr: An integer address type

fn table_addr<T1: Into<Offset32>>(
    self,
    iAddr: Type,
    T: Table,
    p: Value,
    Offset: T1
) -> Value

Bounds check and compute absolute address of a table entry.

Verify that the offset p is in bounds for the table T, and generate an absolute address that is safe to dereference.

Offset must be less than the size of a table element.

  1. If p is not greater than the table bound, return an absolute address corresponding to a byte offset of p from the table's base address.
  2. If p is greater than the table bound, generate a trap.

Inputs:

  • iAddr (controlling type variable): An integer address type
  • T: A table.
  • p: An unsigned table offset
  • Offset: Byte offset from element address

Outputs:

  • addr: An integer address type

fn iconst<T1: Into<Imm64>>(self, Int: Type, N: T1) -> Value

Integer constant.

Create a scalar integer SSA value with an immediate constant value, or an integer vector where all the lanes have the same value.

Inputs:

  • Int (controlling type variable): A scalar or vector integer type
  • N: A 64-bit immediate integer.

Outputs:

  • a: A constant integer scalar or vector value

fn f32const<T1: Into<Ieee32>>(self, N: T1) -> Value

Floating point constant.

Create a f32 SSA value with an immediate constant value.

Inputs:

  • N: A 32-bit immediate floating point number.

Outputs:

  • a: A constant f32 scalar value

fn f64const<T1: Into<Ieee64>>(self, N: T1) -> Value

Floating point constant.

Create a f64 SSA value with an immediate constant value.

Inputs:

  • N: A 64-bit immediate floating point number.

Outputs:

  • a: A constant f64 scalar value

fn bconst<T1: Into<bool>>(self, Bool: Type, N: T1) -> Value

Boolean constant.

Create a scalar boolean SSA value with an immediate constant value, or a boolean vector where all the lanes have the same value.

Inputs:

  • Bool (controlling type variable): A scalar or vector boolean type
  • N: An immediate boolean.

Outputs:

  • a: A constant boolean scalar or vector value

fn vconst<T1: Into<Constant>>(self, TxN: Type, N: T1) -> Value

SIMD vector constant.

Construct a vector with the given immediate bytes.

Inputs:

  • TxN (controlling type variable): A SIMD vector type
  • N: The 16 immediate bytes of a 128-bit vector

Outputs:

  • a: A constant vector value

fn const_addr<T1: Into<Constant>>(self, iAddr: Type, constant: T1) -> Value

Calculate the base address of a value in the constant pool.

Inputs:

  • iAddr (controlling type variable): An integer address type
  • constant: A constant in the constant pool

Outputs:

  • address: An integer address type

fn shuffle<T1: Into<Immediate>>(self, a: Value, b: Value, mask: T1) -> Value

SIMD vector shuffle.

Shuffle two vectors using the given immediate bytes. For each of the 16 bytes of the immediate, a value i of 0-15 selects the i-th element of the first vector and a value i of 16-31 selects the (i-16)th element of the second vector. Immediate values outside of the 0-31 range place a 0 in the resulting vector lane.

Inputs:

  • a: A vector value
  • b: A vector value
  • mask: The 16 immediate bytes used for selecting the elements to shuffle

Outputs:

  • a: A vector value

fn null(self, Ref: Type) -> Value

Null constant value for reference types.

Create a scalar reference SSA value with a constant null value.

Inputs:

  • Ref (controlling type variable): A scalar reference type

Outputs:

  • a: A constant reference null value

fn nop(self) -> Inst

Just a dummy instruction.

Note: this doesn't compile to a machine code nop.

fn select(self, c: Value, x: Value, y: Value) -> Value

Conditional select.

This instruction selects whole values. Use vselect for lane-wise selection.

Inputs:

  • c: Controlling value to test
  • x: Value to use when c is true
  • y: Value to use when c is false

Outputs:

  • a: Any integer, float, boolean, or reference scalar or vector type

fn selectif<T1: Into<IntCC>>(
    self,
    Any: Type,
    cc: T1,
    flags: Value,
    x: Value,
    y: Value
) -> Value

Conditional select, dependent on integer condition codes.

Inputs:

  • Any (controlling type variable): Any integer, float, boolean, or reference scalar or vector type
  • cc: Controlling condition code
  • flags: The machine's flag register
  • x: Value to use when c is true
  • y: Value to use when c is false

Outputs:

  • a: Any integer, float, boolean, or reference scalar or vector type

fn selectif_spectre_guard<T1: Into<IntCC>>(
    self,
    Any: Type,
    cc: T1,
    flags: Value,
    x: Value,
    y: Value
) -> Value

Conditional select intended for Spectre guards.

This operation is semantically equivalent to a selectif instruction. However, it is guaranteed to not be removed or otherwise altered by any optimization pass, and is guaranteed to result in a conditional-move instruction, not a branch-based lowering. As such, it is suitable for use when producing Spectre guards. For example, a bounds-check may guard against unsafe speculation past a bounds-check conditional branch by passing the address or index to be accessed through a conditional move, also gated on the same condition. Because no Spectre-vulnerable processors are known to perform speculation on conditional move instructions, this is guaranteed to pick the correct input. If the selected input in case of overflow is a "safe" value, for example a null pointer that causes an exception in the speculative path, this ensures that no Spectre vulnerability will exist.

Inputs:

  • Any (controlling type variable): Any integer, float, boolean, or reference scalar or vector type
  • cc: Controlling condition code
  • flags: The machine's flag register
  • x: Value to use when c is true
  • y: Value to use when c is false

Outputs:

  • a: Any integer, float, boolean, or reference scalar or vector type

fn bitselect(self, c: Value, x: Value, y: Value) -> Value

Conditional select of bits.

For each bit in c, this instruction selects the corresponding bit from x if the bit in c is 1 and the corresponding bit from y if the bit in c is 0. See also: select, vselect.

Inputs:

  • c: Controlling value to test
  • x: Value to use when c is true
  • y: Value to use when c is false

Outputs:

  • a: Any integer, float, boolean, or reference scalar or vector type

fn copy(self, x: Value) -> Value

Register-register copy.

This instruction copies its input, preserving the value type.

A pure SSA-form program does not need to copy values, but this instruction is useful for representing intermediate stages during instruction transformations, and the register allocator needs a way of representing register copies.

Inputs:

  • x: Any integer, float, boolean, or reference scalar or vector type

Outputs:

  • a: Any integer, float, boolean, or reference scalar or vector type

fn spill(self, x: Value) -> Value

Spill a register value to a stack slot.

This instruction behaves exactly like copy, but the result value is assigned to a spill slot.

Inputs:

  • x: Any integer, float, boolean, or reference scalar or vector type

Outputs:

  • a: Any integer, float, boolean, or reference scalar or vector type

fn fill(self, x: Value) -> Value

Load a register value from a stack slot.

This instruction behaves exactly like copy, but creates a new SSA value for the spilled input value.

Inputs:

  • x: Any integer, float, boolean, or reference scalar or vector type

Outputs:

  • a: Any integer, float, boolean, or reference scalar or vector type

fn fill_nop(self, x: Value) -> Value

This is identical to fill, except it has no encoding, since it is a no-op.

This instruction is created only during late-stage redundant-reload removal, after all registers and stack slots have been assigned. It is used to replace fills that have been identified as redundant.

Inputs:

  • x: Any integer, float, boolean, or reference scalar or vector type

Outputs:

  • a: Any integer, float, boolean, or reference scalar or vector type

fn regmove<T1: Into<RegUnit>, T2: Into<RegUnit>>(
    self,
    x: Value,
    src: T1,
    dst: T2
) -> Inst

Temporarily divert x from src to dst.

This instruction moves the location of a value from one register to another without creating a new SSA value. It is used by the register allocator to temporarily rearrange register assignments in order to satisfy instruction constraints.

The register diversions created by this instruction must be undone before the value leaves the block. At the entry to a new block, all live values must be in their originally assigned registers.

Inputs:

  • x: Any integer, float, boolean, or reference scalar or vector type
  • src: A register unit in the target ISA
  • dst: A register unit in the target ISA

fn copy_special<T1: Into<RegUnit>, T2: Into<RegUnit>>(
    self,
    src: T1,
    dst: T2
) -> Inst

Copies the contents of ''src'' register to ''dst'' register.

This instructions copies the contents of one register to another register without involving any SSA values. This is used for copying special registers, e.g. copying the stack register to the frame register in a function prologue.

Inputs:

  • src: A register unit in the target ISA
  • dst: A register unit in the target ISA

fn copy_to_ssa<T1: Into<RegUnit>>(self, Any: Type, src: T1) -> Value

Copies the contents of ''src'' register to ''a'' SSA name.

This instruction copies the contents of one register, regardless of its SSA name, to another register, creating a new SSA name. In that sense it is a one-sided version of ''copy_special''. This instruction is internal and should not be created by Cranelift users.

Inputs:

  • Any (controlling type variable): Any integer, float, boolean, or reference scalar or vector type
  • src: A register unit in the target ISA

Outputs:

  • a: Any integer, float, boolean, or reference scalar or vector type

fn copy_nop(self, x: Value) -> Value

Stack-slot-to-the-same-stack-slot copy, which is guaranteed to turn into a no-op. This instruction is for use only within Cranelift itself.

This instruction copies its input, preserving the value type.

Inputs:

  • x: Any integer, float, boolean, or reference scalar or vector type

Outputs:

  • a: Any integer, float, boolean, or reference scalar or vector type

fn adjust_sp_down(self, delta: Value) -> Inst

Subtracts delta offset value from the stack pointer register.

This instruction is used to adjust the stack pointer by a dynamic amount.

Inputs:

  • delta: A scalar or vector integer type

fn adjust_sp_up_imm<T1: Into<Imm64>>(self, Offset: T1) -> Inst

Adds Offset immediate offset value to the stack pointer register.

This instruction is used to adjust the stack pointer, primarily in function prologues and epilogues. Offset is constrained to the size of a signed 32-bit integer.

Inputs:

  • Offset: Offset from current stack pointer

fn adjust_sp_down_imm<T1: Into<Imm64>>(self, Offset: T1) -> Inst

Subtracts Offset immediate offset value from the stack pointer register.

This instruction is used to adjust the stack pointer, primarily in function prologues and epilogues. Offset is constrained to the size of a signed 32-bit integer.

Inputs:

  • Offset: Offset from current stack pointer

fn ifcmp_sp(self, addr: Value) -> Value

Compare addr with the stack pointer and set the CPU flags.

This is like ifcmp where addr is the LHS operand and the stack pointer is the RHS.

Inputs:

  • addr: An integer address type

Outputs:

  • f: CPU flags representing the result of an integer comparison. These flags can be tested with an :type:intcc condition code.

fn regspill<T1: Into<RegUnit>>(self, x: Value, src: T1, SS: StackSlot) -> Inst

Temporarily divert x from src to SS.

This instruction moves the location of a value from a register to a stack slot without creating a new SSA value. It is used by the register allocator to temporarily rearrange register assignments in order to satisfy instruction constraints.

See also regmove.

Inputs:

  • x: Any integer, float, boolean, or reference scalar or vector type
  • src: A register unit in the target ISA
  • SS: A stack slot

fn regfill<T1: Into<RegUnit>>(self, x: Value, SS: StackSlot, dst: T1) -> Inst

Temporarily divert x from SS to dst.

This instruction moves the location of a value from a stack slot to a register without creating a new SSA value. It is used by the register allocator to temporarily rearrange register assignments in order to satisfy instruction constraints.

See also regmove.

Inputs:

  • x: Any integer, float, boolean, or reference scalar or vector type
  • SS: A stack slot
  • dst: A register unit in the target ISA

fn safepoint(self, args: &[Value]) -> Inst

This instruction will provide live reference values at a point in the function. It can only be used by the compiler.

Inputs:

  • args: Variable number of args for Stackmap

fn vsplit(self, x: Value) -> (Value, Value)

Split a vector into two halves.

Split the vector x into two separate values, each containing half of the lanes from x. The result may be two scalars if x only had two lanes.

Inputs:

  • x: Vector to split

Outputs:

  • lo: Low-numbered lanes of x
  • hi: High-numbered lanes of x

fn vconcat(self, x: Value, y: Value) -> Value

Vector concatenation.

Return a vector formed by concatenating x and y. The resulting vector type has twice as many lanes as each of the inputs. The lanes of x appear as the low-numbered lanes, and the lanes of y become the high-numbered lanes of a.

It is possible to form a vector by concatenating two scalars.

Inputs:

  • x: Low-numbered lanes
  • y: High-numbered lanes

Outputs:

  • a: Concatenation of x and y

fn vselect(self, c: Value, x: Value, y: Value) -> Value

Vector lane select.

Select lanes from x or y controlled by the lanes of the boolean vector c.

Inputs:

  • c: Controlling vector
  • x: Value to use where c is true
  • y: Value to use where c is false

Outputs:

  • a: A SIMD vector type

fn vany_true(self, a: Value) -> Value

Reduce a vector to a scalar boolean.

Return a scalar boolean true if any lane in a is non-zero, false otherwise.

Inputs:

  • a: A SIMD vector type

Outputs:

  • s: A boolean type with 1 bits.

fn vall_true(self, a: Value) -> Value

Reduce a vector to a scalar boolean.

Return a scalar boolean true if all lanes in i are non-zero, false otherwise.

Inputs:

  • a: A SIMD vector type

Outputs:

  • s: A boolean type with 1 bits.

fn icmp<T1: Into<IntCC>>(self, Cond: T1, x: Value, y: Value) -> Value

Integer comparison.

The condition code determines if the operands are interpreted as signed or unsigned integers.

SignedUnsignedCondition
eqeqEqual
neneNot equal
sltultLess than
sgeugeGreater than or equal
sgtugtGreater than
sleuleLess than or equal
of*Overflow
nof*No Overflow

* The unsigned version of overflow conditions have ISA-specific semantics and thus have been kept as methods on the TargetIsa trait as unsigned_add_overflow_condition and unsigned_sub_overflow_condition.

When this instruction compares integer vectors, it returns a boolean vector of lane-wise comparisons.

Inputs:

  • Cond: An integer comparison condition code.
  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a:

fn icmp_imm<T1: Into<IntCC>, T2: Into<Imm64>>(
    self,
    Cond: T1,
    x: Value,
    Y: T2
) -> Value

Compare scalar integer to a constant.

This is the same as the icmp instruction, except one operand is an immediate constant.

This instruction can only compare scalars. Use icmp for lane-wise vector comparisons.

Inputs:

  • Cond: An integer comparison condition code.
  • x: A scalar integer type
  • Y: A 64-bit immediate integer.

Outputs:

  • a: A boolean type with 1 bits.

fn ifcmp(self, x: Value, y: Value) -> Value

Compare scalar integers and return flags.

Compare two scalar integer values and return integer CPU flags representing the result.

Inputs:

  • x: A scalar integer type
  • y: A scalar integer type

Outputs:

  • f: CPU flags representing the result of an integer comparison. These flags can be tested with an :type:intcc condition code.

fn ifcmp_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value

Compare scalar integer to a constant and return flags.

Like icmp_imm, but returns integer CPU flags instead of testing a specific condition code.

Inputs:

  • x: A scalar integer type
  • Y: A 64-bit immediate integer.

Outputs:

  • f: CPU flags representing the result of an integer comparison. These flags can be tested with an :type:intcc condition code.

fn iadd(self, x: Value, y: Value) -> Value

Wrapping integer addition: a := x + y \pmod{2^B}.

This instruction does not depend on the signed/unsigned interpretation of the operands.

Inputs:

  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn uadd_sat(self, x: Value, y: Value) -> Value

Add with unsigned saturation.

This is similar to iadd but the operands are interpreted as unsigned integers and their summed result, instead of wrapping, will be saturated to the highest unsigned integer for the controlling type (e.g. 0xFF for i8).

Inputs:

  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn sadd_sat(self, x: Value, y: Value) -> Value

Add with signed saturation.

This is similar to iadd but the operands are interpreted as signed integers and their summed result, instead of wrapping, will be saturated to the lowest or highest signed integer for the controlling type (e.g. 0x80 or 0x7F for i8). For example, since an sadd_sat.i8 of 0x70 and 0x70 is greater than 0x7F, the result will be clamped to 0x7F.

Inputs:

  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn isub(self, x: Value, y: Value) -> Value

Wrapping integer subtraction: a := x - y \pmod{2^B}.

This instruction does not depend on the signed/unsigned interpretation of the operands.

Inputs:

  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn usub_sat(self, x: Value, y: Value) -> Value

Subtract with unsigned saturation.

This is similar to isub but the operands are interpreted as unsigned integers and their difference, instead of wrapping, will be saturated to the lowest unsigned integer for the controlling type (e.g. 0x00 for i8).

Inputs:

  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn ssub_sat(self, x: Value, y: Value) -> Value

Subtract with signed saturation.

This is similar to isub but the operands are interpreted as signed integers and their difference, instead of wrapping, will be saturated to the lowest or highest signed integer for the controlling type (e.g. 0x80 or 0x7F for i8).

Inputs:

  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn ineg(self, x: Value) -> Value

Integer negation: a := -x \pmod{2^B}.

Inputs:

  • x: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn iabs(self, x: Value) -> Value

Integer absolute value with wrapping: a := |x|.

Inputs:

  • x: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn imul(self, x: Value, y: Value) -> Value

Wrapping integer multiplication: a := x y \pmod{2^B}.

This instruction does not depend on the signed/unsigned interpretation of the operands.

Polymorphic over all integer types (vector and scalar).

Inputs:

  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn umulhi(self, x: Value, y: Value) -> Value

Unsigned integer multiplication, producing the high half of a double-length result.

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn smulhi(self, x: Value, y: Value) -> Value

Signed integer multiplication, producing the high half of a double-length result.

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn udiv(self, x: Value, y: Value) -> Value

Unsigned integer division: a := \lfloor {x \over y} \rfloor.

This operation traps if the divisor is zero.

Inputs:

  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn sdiv(self, x: Value, y: Value) -> Value

Signed integer division rounded toward zero: a := sign(xy) \lfloor {|x| \over |y|}\rfloor.

This operation traps if the divisor is zero, or if the result is not representable in B bits two's complement. This only happens when x = -2^{B-1}, y = -1.

Inputs:

  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn urem(self, x: Value, y: Value) -> Value

Unsigned integer remainder.

This operation traps if the divisor is zero.

Inputs:

  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn srem(self, x: Value, y: Value) -> Value

Signed integer remainder. The result has the sign of the dividend.

This operation traps if the divisor is zero.

Inputs:

  • x: A scalar or vector integer type
  • y: A scalar or vector integer type

Outputs:

  • a: A scalar or vector integer type

fn iadd_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value

Add immediate integer.

Same as iadd, but one operand is an immediate constant.

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • Y: A 64-bit immediate integer.

Outputs:

  • a: A scalar integer type

fn imul_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value

Integer multiplication by immediate constant.

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • Y: A 64-bit immediate integer.

Outputs:

  • a: A scalar integer type

fn udiv_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value

Unsigned integer division by an immediate constant.

This operation traps if the divisor is zero.

Inputs:

  • x: A scalar integer type
  • Y: A 64-bit immediate integer.

Outputs:

  • a: A scalar integer type

fn sdiv_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value

Signed integer division by an immediate constant.

This operation traps if the divisor is zero, or if the result is not representable in B bits two's complement. This only happens when x = -2^{B-1}, Y = -1.

Inputs:

  • x: A scalar integer type
  • Y: A 64-bit immediate integer.

Outputs:

  • a: A scalar integer type

fn urem_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value

Unsigned integer remainder with immediate divisor.

This operation traps if the divisor is zero.

Inputs:

  • x: A scalar integer type
  • Y: A 64-bit immediate integer.

Outputs:

  • a: A scalar integer type

fn srem_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value

Signed integer remainder with immediate divisor.

This operation traps if the divisor is zero.

Inputs:

  • x: A scalar integer type
  • Y: A 64-bit immediate integer.

Outputs:

  • a: A scalar integer type

fn irsub_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value

Immediate reverse wrapping subtraction: a := Y - x \pmod{2^B}.

Also works as integer negation when Y = 0. Use iadd_imm with a negative immediate operand for the reverse immediate subtraction.

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • Y: A 64-bit immediate integer.

Outputs:

  • a: A scalar integer type

fn iadd_cin(self, x: Value, y: Value, c_in: Value) -> Value

Add integers with carry in.

Same as iadd with an additional carry input. Computes:

    a = x + y + c_{in} \pmod 2^B

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • y: A scalar integer type
  • c_in: Input carry flag

Outputs:

  • a: A scalar integer type

fn iadd_ifcin(self, x: Value, y: Value, c_in: Value) -> Value

Add integers with carry in.

Same as iadd with an additional carry flag input. Computes:

    a = x + y + c_{in} \pmod 2^B

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • y: A scalar integer type
  • c_in: CPU flags representing the result of an integer comparison. These flags can be tested with an :type:intcc condition code.

Outputs:

  • a: A scalar integer type

fn iadd_cout(self, x: Value, y: Value) -> (Value, Value)

Add integers with carry out.

Same as iadd with an additional carry output.

    a &= x + y \pmod 2^B \\
    c_{out} &= x+y >= 2^B

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • y: A scalar integer type

Outputs:

  • a: A scalar integer type
  • c_out: Output carry flag

fn iadd_ifcout(self, x: Value, y: Value) -> (Value, Value)

Add integers with carry out.

Same as iadd with an additional carry flag output.

    a &= x + y \pmod 2^B \\
    c_{out} &= x+y >= 2^B

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • y: A scalar integer type

Outputs:

  • a: A scalar integer type
  • c_out: CPU flags representing the result of an integer comparison. These flags can be tested with an :type:intcc condition code.

fn iadd_carry(self, x: Value, y: Value, c_in: Value) -> (Value, Value)

Add integers with carry in and out.

Same as iadd with an additional carry input and output.

    a &= x + y + c_{in} \pmod 2^B \\
    c_{out} &= x + y + c_{in} >= 2^B

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • y: A scalar integer type
  • c_in: Input carry flag

Outputs:

  • a: A scalar integer type
  • c_out: Output carry flag

fn iadd_ifcarry(self, x: Value, y: Value, c_in: Value) -> (Value, Value)

Add integers with carry in and out.

Same as iadd with an additional carry flag input and output.

    a &= x + y + c_{in} \pmod 2^B \\
    c_{out} &= x + y + c_{in} >= 2^B

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • y: A scalar integer type
  • c_in: CPU flags representing the result of an integer comparison. These flags can be tested with an :type:intcc condition code.

Outputs:

  • a: A scalar integer type
  • c_out: CPU flags representing the result of an integer comparison. These flags can be tested with an :type:intcc condition code.

fn isub_bin(self, x: Value, y: Value, b_in: Value) -> Value

Subtract integers with borrow in.

Same as isub with an additional borrow flag input. Computes:

    a = x - (y + b_{in}) \pmod 2^B

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • y: A scalar integer type
  • b_in: Input borrow flag

Outputs:

  • a: A scalar integer type

fn isub_ifbin(self, x: Value, y: Value, b_in: Value) -> Value

Subtract integers with borrow in.

Same as isub with an additional borrow flag input. Computes:

    a = x - (y + b_{in}) \pmod 2^B

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • y: A scalar integer type
  • b_in: CPU flags representing the result of an integer comparison. These flags can be tested with an :type:intcc condition code.

Outputs:

  • a: A scalar integer type

fn isub_bout(self, x: Value, y: Value) -> (Value, Value)

Subtract integers with borrow out.

Same as isub with an additional borrow flag output.

    a &= x - y \pmod 2^B \\
    b_{out} &= x < y

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • y: A scalar integer type

Outputs:

  • a: A scalar integer type
  • b_out: Output borrow flag

fn isub_ifbout(self, x: Value, y: Value) -> (Value, Value)

Subtract integers with borrow out.

Same as isub with an additional borrow flag output.

    a &= x - y \pmod 2^B \\
    b_{out} &= x < y

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • y: A scalar integer type

Outputs:

  • a: A scalar integer type
  • b_out: CPU flags representing the result of an integer comparison. These flags can be tested with an :type:intcc condition code.

fn isub_borrow(self, x: Value, y: Value, b_in: Value) -> (Value, Value)

Subtract integers with borrow in and out.

Same as isub with an additional borrow flag input and output.

    a &= x - (y + b_{in}) \pmod 2^B \\
    b_{out} &= x < y + b_{in}

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • y: A scalar integer type
  • b_in: Input borrow flag

Outputs:

  • a: A scalar integer type
  • b_out: Output borrow flag

fn isub_ifborrow(self, x: Value, y: Value, b_in: Value) -> (Value, Value)

Subtract integers with borrow in and out.

Same as isub with an additional borrow flag input and output.

    a &= x - (y + b_{in}) \pmod 2^B \\
    b_{out} &= x < y + b_{in}

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • y: A scalar integer type
  • b_in: CPU flags representing the result of an integer comparison. These flags can be tested with an :type:intcc condition code.

Outputs:

  • a: A scalar integer type
  • b_out: CPU flags representing the result of an integer comparison. These flags can be tested with an :type:intcc condition code.

fn band(self, x: Value, y: Value) -> Value

Bitwise and.

Inputs:

  • x: Any integer, float, or boolean scalar or vector type
  • y: Any integer, float, or boolean scalar or vector type

Outputs:

  • a: Any integer, float, or boolean scalar or vector type

fn bor(self, x: Value, y: Value) -> Value

Bitwise or.

Inputs:

  • x: Any integer, float, or boolean scalar or vector type
  • y: Any integer, float, or boolean scalar or vector type

Outputs:

  • a: Any integer, float, or boolean scalar or vector type

fn bxor(self, x: Value, y: Value) -> Value

Bitwise xor.

Inputs:

  • x: Any integer, float, or boolean scalar or vector type
  • y: Any integer, float, or boolean scalar or vector type

Outputs:

  • a: Any integer, float, or boolean scalar or vector type

fn bnot(self, x: Value) -> Value

Bitwise not.

Inputs:

  • x: Any integer, float, or boolean scalar or vector type

Outputs:

  • a: Any integer, float, or boolean scalar or vector type

fn band_not(self, x: Value, y: Value) -> Value

Bitwise and not.

Computes x & ~y.

Inputs:

  • x: Any integer, float, or boolean scalar or vector type
  • y: Any integer, float, or boolean scalar or vector type

Outputs:

  • a: Any integer, float, or boolean scalar or vector type

fn bor_not(self, x: Value, y: Value) -> Value

Bitwise or not.

Computes x | ~y.

Inputs:

  • x: Any integer, float, or boolean scalar or vector type
  • y: Any integer, float, or boolean scalar or vector type

Outputs:

  • a: Any integer, float, or boolean scalar or vector type

fn bxor_not(self, x: Value, y: Value) -> Value

Bitwise xor not.

Computes x ^ ~y.

Inputs:

  • x: Any integer, float, or boolean scalar or vector type
  • y: Any integer, float, or boolean scalar or vector type

Outputs:

  • a: Any integer, float, or boolean scalar or vector type

fn band_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value

Bitwise and with immediate.

Same as band, but one operand is an immediate constant.

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • Y: A 64-bit immediate integer.

Outputs:

  • a: A scalar integer type

fn bor_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value

Bitwise or with immediate.

Same as bor, but one operand is an immediate constant.

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • Y: A 64-bit immediate integer.

Outputs:

  • a: A scalar integer type

fn bxor_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value

Bitwise xor with immediate.

Same as bxor, but one operand is an immediate constant.

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • x: A scalar integer type
  • Y: A 64-bit immediate integer.

Outputs:

  • a: A scalar integer type

fn rotl(self, x: Value, y: Value) -> Value

Rotate left.

Rotate the bits in x by y places.

Inputs:

  • x: Scalar or vector value to shift
  • y: Number of bits to shift

Outputs:

  • a: A scalar or vector integer type

fn rotr(self, x: Value, y: Value) -> Value

Rotate right.

Rotate the bits in x by y places.

Inputs:

  • x: Scalar or vector value to shift
  • y: Number of bits to shift

Outputs:

  • a: A scalar or vector integer type

fn rotl_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value

Rotate left by immediate.

Inputs:

  • x: Scalar or vector value to shift
  • Y: A 64-bit immediate integer.

Outputs:

  • a: A scalar or vector integer type

fn rotr_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value

Rotate right by immediate.

Inputs:

  • x: Scalar or vector value to shift
  • Y: A 64-bit immediate integer.

Outputs:

  • a: A scalar or vector integer type

fn ishl(self, x: Value, y: Value) -> Value

Integer shift left. Shift the bits in x towards the MSB by y places. Shift in zero bits to the LSB.

The shift amount is masked to the size of x.

When shifting a B-bits integer type, this instruction computes:

    s &:= y \pmod B,
    a &:= x \cdot 2^s \pmod{2^B}.

Inputs:

  • x: Scalar or vector value to shift
  • y: Number of bits to shift

Outputs:

  • a: A scalar or vector integer type

fn ushr(self, x: Value, y: Value) -> Value

Unsigned shift right. Shift bits in x towards the LSB by y places, shifting in zero bits to the MSB. Also called a logical shift.

The shift amount is masked to the size of the register.

When shifting a B-bits integer type, this instruction computes:

    s &:= y \pmod B,
    a &:= \lfloor x \cdot 2^{-s} \rfloor.

Inputs:

  • x: Scalar or vector value to shift
  • y: Number of bits to shift

Outputs:

  • a: A scalar or vector integer type

fn sshr(self, x: Value, y: Value) -> Value

Signed shift right. Shift bits in x towards the LSB by y places, shifting in sign bits to the MSB. Also called an arithmetic shift.

The shift amount is masked to the size of the register.

Inputs:

  • x: Scalar or vector value to shift
  • y: Number of bits to shift

Outputs:

  • a: A scalar or vector integer type

fn ishl_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value

Integer shift left by immediate.

The shift amount is masked to the size of x.

Inputs:

  • x: Scalar or vector value to shift
  • Y: A 64-bit immediate integer.

Outputs:

  • a: A scalar or vector integer type

fn ushr_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value

Unsigned shift right by immediate.

The shift amount is masked to the size of the register.

Inputs:

  • x: Scalar or vector value to shift
  • Y: A 64-bit immediate integer.

Outputs:

  • a: A scalar or vector integer type

fn sshr_imm<T1: Into<Imm64>>(self, x: Value, Y: T1) -> Value

Signed shift right by immediate.

The shift amount is masked to the size of the register.

Inputs:

  • x: Scalar or vector value to shift
  • Y: A 64-bit immediate integer.

Outputs:

  • a: A scalar or vector integer type

fn bitrev(self, x: Value) -> Value

Reverse the bits of a integer.

Reverses the bits in x.

Inputs:

  • x: A scalar integer type

Outputs:

  • a: A scalar integer type

fn clz(self, x: Value) -> Value

Count leading zero bits.

Starting from the MSB in x, count the number of zero bits before reaching the first one bit. When x is zero, returns the size of x in bits.

Inputs:

  • x: A scalar integer type

Outputs:

  • a: A scalar integer type

fn cls(self, x: Value) -> Value

Count leading sign bits.

Starting from the MSB after the sign bit in x, count the number of consecutive bits identical to the sign bit. When x is 0 or -1, returns one less than the size of x in bits.

Inputs:

  • x: A scalar integer type

Outputs:

  • a: A scalar integer type

fn ctz(self, x: Value) -> Value

Count trailing zeros.

Starting from the LSB in x, count the number of zero bits before reaching the first one bit. When x is zero, returns the size of x in bits.

Inputs:

  • x: A scalar integer type

Outputs:

  • a: A scalar integer type

fn popcnt(self, x: Value) -> Value

Population count

Count the number of one bits in x.

Inputs:

  • x: A scalar integer type

Outputs:

  • a: A scalar integer type

fn fcmp<T1: Into<FloatCC>>(self, Cond: T1, x: Value, y: Value) -> Value

Floating point comparison.

Two IEEE 754-2008 floating point numbers, x and y, relate to each other in exactly one of four ways:

== ========================================== UN Unordered when one or both numbers is NaN. EQ When x = y. (And 0.0 = -0.0). LT When x < y. GT When x > y. == ==========================================

The 14 floatcc condition codes each correspond to a subset of the four relations, except for the empty set which would always be false, and the full set which would always be true.

The condition codes are divided into 7 'ordered' conditions which don't include UN, and 7 unordered conditions which all include UN.

+-------+------------+---------+------------+-------------------------+ |Ordered |Unordered |Condition | +=======+============+=========+============+=========================+ |ord |EQ | LT | GT|uno |UN |NaNs absent / present. | +-------+------------+---------+------------+-------------------------+ |eq |EQ |ueq |UN | EQ |Equal | +-------+------------+---------+------------+-------------------------+ |one |LT | GT |ne |UN | LT | GT|Not equal | +-------+------------+---------+------------+-------------------------+ |lt |LT |ult |UN | LT |Less than | +-------+------------+---------+------------+-------------------------+ |le |LT | EQ |ule |UN | LT | EQ|Less than or equal | +-------+------------+---------+------------+-------------------------+ |gt |GT |ugt |UN | GT |Greater than | +-------+------------+---------+------------+-------------------------+ |ge |GT | EQ |uge |UN | GT | EQ|Greater than or equal | +-------+------------+---------+------------+-------------------------+

The standard C comparison operators, <, <=, >, >=, are all ordered, so they are false if either operand is NaN. The C equality operator, ==, is ordered, and since inequality is defined as the logical inverse it is unordered. They map to the floatcc condition codes as follows:

==== ====== ============ C Cond Subset ==== ====== ============ == eq EQ != ne UN | LT | GT < lt LT <= le LT | EQ > gt GT >= ge GT | EQ ==== ====== ============

This subset of condition codes also corresponds to the WebAssembly floating point comparisons of the same name.

When this instruction compares floating point vectors, it returns a boolean vector with the results of lane-wise comparisons.

Inputs:

  • Cond: A floating point comparison condition code
  • x: A scalar or vector floating point number
  • y: A scalar or vector floating point number

Outputs:

  • a:

fn ffcmp(self, x: Value, y: Value) -> Value

Floating point comparison returning flags.

Compares two numbers like fcmp, but returns floating point CPU flags instead of testing a specific condition.

Inputs:

  • x: A scalar or vector floating point number
  • y: A scalar or vector floating point number

Outputs:

  • f: CPU flags representing the result of a floating point comparison. These flags can be tested with a :type:floatcc condition code.

fn fadd(self, x: Value, y: Value) -> Value

Floating point addition.

Inputs:

  • x: A scalar or vector floating point number
  • y: A scalar or vector floating point number

Outputs:

  • a: Result of applying operator to each lane

fn fsub(self, x: Value, y: Value) -> Value

Floating point subtraction.

Inputs:

  • x: A scalar or vector floating point number
  • y: A scalar or vector floating point number

Outputs:

  • a: Result of applying operator to each lane

fn fmul(self, x: Value, y: Value) -> Value

Floating point multiplication.

Inputs:

  • x: A scalar or vector floating point number
  • y: A scalar or vector floating point number

Outputs:

  • a: Result of applying operator to each lane

fn fdiv(self, x: Value, y: Value) -> Value

Floating point division.

Unlike the integer division instructions andudiv`, this can't trap. Division by zero is infinity or NaN, depending on the dividend.

Inputs:

  • x: A scalar or vector floating point number
  • y: A scalar or vector floating point number

Outputs:

  • a: Result of applying operator to each lane

fn sqrt(self, x: Value) -> Value

Floating point square root.

Inputs:

  • x: A scalar or vector floating point number

Outputs:

  • a: Result of applying operator to each lane

fn fma(self, x: Value, y: Value, z: Value) -> Value

Floating point fused multiply-and-add.

Computes a := xy+z without any intermediate rounding of the product.

Inputs:

  • x: A scalar or vector floating point number
  • y: A scalar or vector floating point number
  • z: A scalar or vector floating point number

Outputs:

  • a: Result of applying operator to each lane

fn fneg(self, x: Value) -> Value

Floating point negation.

Note that this is a pure bitwise operation.

Inputs:

  • x: A scalar or vector floating point number

Outputs:

  • a: x with its sign bit inverted

fn fabs(self, x: Value) -> Value

Floating point absolute value.

Note that this is a pure bitwise operation.

Inputs:

  • x: A scalar or vector floating point number

Outputs:

  • a: x with its sign bit cleared

fn fcopysign(self, x: Value, y: Value) -> Value

Floating point copy sign.

Note that this is a pure bitwise operation. The sign bit from y is copied to the sign bit of x.

Inputs:

  • x: A scalar or vector floating point number
  • y: A scalar or vector floating point number

Outputs:

  • a: x with its sign bit changed to that of y

fn fmin(self, x: Value, y: Value) -> Value

Floating point minimum, propagating NaNs.

If either operand is NaN, this returns a NaN.

Inputs:

  • x: A scalar or vector floating point number
  • y: A scalar or vector floating point number

Outputs:

  • a: The smaller of x and y

fn fmax(self, x: Value, y: Value) -> Value

Floating point maximum, propagating NaNs.

If either operand is NaN, this returns a NaN.

Inputs:

  • x: A scalar or vector floating point number
  • y: A scalar or vector floating point number

Outputs:

  • a: The larger of x and y

fn ceil(self, x: Value) -> Value

Round floating point round to integral, towards positive infinity.

Inputs:

  • x: A scalar or vector floating point number

Outputs:

  • a: x rounded to integral value

fn floor(self, x: Value) -> Value

Round floating point round to integral, towards negative infinity.

Inputs:

  • x: A scalar or vector floating point number

Outputs:

  • a: x rounded to integral value

fn trunc(self, x: Value) -> Value

Round floating point round to integral, towards zero.

Inputs:

  • x: A scalar or vector floating point number

Outputs:

  • a: x rounded to integral value

fn nearest(self, x: Value) -> Value

Round floating point round to integral, towards nearest with ties to even.

Inputs:

  • x: A scalar or vector floating point number

Outputs:

  • a: x rounded to integral value

fn is_null(self, x: Value) -> Value

Reference verification.

The condition code determines if the reference type in question is null or not.

Inputs:

  • x: A scalar reference type

Outputs:

  • a: A boolean type with 1 bits.

fn is_invalid(self, x: Value) -> Value

Reference verification.

The condition code determines if the reference type in question is invalid or not.

Inputs:

  • x: A scalar reference type

Outputs:

  • a: A boolean type with 1 bits.

fn trueif<T1: Into<IntCC>>(self, Cond: T1, f: Value) -> Value

Test integer CPU flags for a specific condition.

Check the CPU flags in f against the Cond condition code and return true when the condition code is satisfied.

Inputs:

  • Cond: An integer comparison condition code.
  • f: CPU flags representing the result of an integer comparison. These flags can be tested with an :type:intcc condition code.

Outputs:

  • a: A boolean type with 1 bits.

fn trueff<T1: Into<FloatCC>>(self, Cond: T1, f: Value) -> Value

Test floating point CPU flags for a specific condition.

Check the CPU flags in f against the Cond condition code and return true when the condition code is satisfied.

Inputs:

  • Cond: A floating point comparison condition code
  • f: CPU flags representing the result of a floating point comparison. These flags can be tested with a :type:floatcc condition code.

Outputs:

  • a: A boolean type with 1 bits.

fn bitcast(self, MemTo: Type, x: Value) -> Value

Reinterpret the bits in x as a different type.

The input and output types must be storable to memory and of the same size. A bitcast is equivalent to storing one type and loading the other type from the same address.

Inputs:

  • MemTo (controlling type variable):
  • x: Any type that can be stored in memory

Outputs:

  • a: Bits of x reinterpreted

fn raw_bitcast(self, AnyTo: Type, x: Value) -> Value

Cast the bits in x as a different type of the same bit width.

This instruction does not change the data's representation but allows data in registers to be used as different types, e.g. an i32x4 as a b8x16. The only constraint on the result a is that it can be raw_bitcast back to the original type. Also, in a raw_bitcast between vector types with the same number of lanes, the value of each result lane is a raw_bitcast of the corresponding operand lane. TODO there is currently no mechanism for enforcing the bit width constraint.

Inputs:

  • AnyTo (controlling type variable):
  • x: Any integer, float, boolean, or reference scalar or vector type

Outputs:

  • a: Bits of x reinterpreted

fn scalar_to_vector(self, TxN: Type, s: Value) -> Value

Scalar To Vector -- move a value out of a scalar register and into a vector register; the scalar will be moved to the lowest-order bits of the vector register. Note that this instruction is intended as a low-level legalization instruction and frontends should prefer insertlane; on certain architectures, scalar_to_vector may zero the highest-order bits for some types (e.g. integers) but not for others (e.g. floats).

Inputs:

  • TxN (controlling type variable): A SIMD vector type
  • s: A scalar value

Outputs:

  • a: A vector value

fn breduce(self, BoolTo: Type, x: Value) -> Value

Convert x to a smaller boolean type in the platform-defined way.

The result type must have the same number of vector lanes as the input, and each lane must not have more bits that the input lanes. If the input and output types are the same, this is a no-op.

Inputs:

  • BoolTo (controlling type variable): A smaller boolean type with the same number of lanes
  • x: A scalar or vector boolean type

Outputs:

  • a: A smaller boolean type with the same number of lanes

fn bextend(self, BoolTo: Type, x: Value) -> Value

Convert x to a larger boolean type in the platform-defined way.

The result type must have the same number of vector lanes as the input, and each lane must not have fewer bits that the input lanes. If the input and output types are the same, this is a no-op.

Inputs:

  • BoolTo (controlling type variable): A larger boolean type with the same number of lanes
  • x: A scalar or vector boolean type

Outputs:

  • a: A larger boolean type with the same number of lanes

fn bint(self, IntTo: Type, x: Value) -> Value

Convert x to an integer.

True maps to 1 and false maps to 0. The result type must have the same number of vector lanes as the input.

Inputs:

  • IntTo (controlling type variable): An integer type with the same number of lanes
  • x: A scalar or vector boolean type

Outputs:

  • a: An integer type with the same number of lanes

fn bmask(self, IntTo: Type, x: Value) -> Value

Convert x to an integer mask.

True maps to all 1s and false maps to all 0s. The result type must have the same number of vector lanes as the input.

Inputs:

  • IntTo (controlling type variable): An integer type with the same number of lanes
  • x: A scalar or vector boolean type

Outputs:

  • a: An integer type with the same number of lanes

fn ireduce(self, IntTo: Type, x: Value) -> Value

Convert x to a smaller integer type by dropping high bits.

Each lane in x is converted to a smaller integer type by discarding the most significant bits. This is the same as reducing modulo 2^n.

The result type must have the same number of vector lanes as the input, and each lane must not have more bits that the input lanes. If the input and output types are the same, this is a no-op.

Inputs:

  • IntTo (controlling type variable): A smaller integer type with the same number of lanes
  • x: A scalar or vector integer type

Outputs:

  • a: A smaller integer type with the same number of lanes

fn snarrow(self, x: Value, y: Value) -> Value

Combine x and y into a vector with twice the lanes but half the integer width while saturating overflowing values to the signed maximum and minimum.

The lanes will be concatenated after narrowing. For example, when x and y are i32x4 and x = [x3, x2, x1, x0] and y = [y3, y2, y1, y0], then after narrowing the value returned is an i16x8: a = [y3', y2', y1', y0', x3', x2', x1', x0'].

Inputs:

  • x: A SIMD vector type containing integer lanes 16 or 32 bits wide
  • y: A SIMD vector type containing integer lanes 16 or 32 bits wide

Outputs:

  • a:

fn unarrow(self, x: Value, y: Value) -> Value

Combine x and y into a vector with twice the lanes but half the integer width while saturating overflowing values to the unsigned maximum and minimum.

Note that all input lanes are considered signed: any negative lanes will overflow and be replaced with the unsigned minimum, 0x00.

The lanes will be concatenated after narrowing. For example, when x and y are i32x4 and x = [x3, x2, x1, x0] and y = [y3, y2, y1, y0], then after narrowing the value returned is an i16x8: a = [y3', y2', y1', y0', x3', x2', x1', x0'].

Inputs:

  • x: A SIMD vector type containing integer lanes 16 or 32 bits wide
  • y: A SIMD vector type containing integer lanes 16 or 32 bits wide

Outputs:

  • a:

fn swiden_low(self, x: Value) -> Value

Widen the low lanes of x using signed extension.

This will double the lane width and halve the number of lanes.

Inputs:

  • x: A SIMD vector type containing integer lanes 8 or 16 bits wide.

Outputs:

  • a:

fn swiden_high(self, x: Value) -> Value

Widen the high lanes of x using signed extension.

This will double the lane width and halve the number of lanes.

Inputs:

  • x: A SIMD vector type containing integer lanes 8 or 16 bits wide.

Outputs:

  • a:

fn uwiden_low(self, x: Value) -> Value

Widen the low lanes of x using unsigned extension.

This will double the lane width and halve the number of lanes.

Inputs:

  • x: A SIMD vector type containing integer lanes 8 or 16 bits wide.

Outputs:

  • a:

fn uwiden_high(self, x: Value) -> Value

Widen the high lanes of x using unsigned extension.

This will double the lane width and halve the number of lanes.

Inputs:

  • x: A SIMD vector type containing integer lanes 8 or 16 bits wide.

Outputs:

  • a:

fn uextend(self, IntTo: Type, x: Value) -> Value

Convert x to a larger integer type by zero-extending.

Each lane in x is converted to a larger integer type by adding zeroes. The result has the same numerical value as x when both are interpreted as unsigned integers.

The result type must have the same number of vector lanes as the input, and each lane must not have fewer bits that the input lanes. If the input and output types are the same, this is a no-op.

Inputs:

  • IntTo (controlling type variable): A larger integer type with the same number of lanes
  • x: A scalar or vector integer type

Outputs:

  • a: A larger integer type with the same number of lanes

fn sextend(self, IntTo: Type, x: Value) -> Value

Convert x to a larger integer type by sign-extending.

Each lane in x is converted to a larger integer type by replicating the sign bit. The result has the same numerical value as x when both are interpreted as signed integers.

The result type must have the same number of vector lanes as the input, and each lane must not have fewer bits that the input lanes. If the input and output types are the same, this is a no-op.

Inputs:

  • IntTo (controlling type variable): A larger integer type with the same number of lanes
  • x: A scalar or vector integer type

Outputs:

  • a: A larger integer type with the same number of lanes

fn fpromote(self, FloatTo: Type, x: Value) -> Value

Convert x to a larger floating point format.

Each lane in x is converted to the destination floating point format. This is an exact operation.

Cranelift currently only supports two floating point formats

  • f32 and f64. This may change in the future.

The result type must have the same number of vector lanes as the input, and the result lanes must not have fewer bits than the input lanes. If the input and output types are the same, this is a no-op.

Inputs:

  • FloatTo (controlling type variable): A scalar or vector floating point number
  • x: A scalar or vector floating point number

Outputs:

  • a: A scalar or vector floating point number

fn fdemote(self, FloatTo: Type, x: Value) -> Value

Convert x to a smaller floating point format.

Each lane in x is converted to the destination floating point format by rounding to nearest, ties to even.

Cranelift currently only supports two floating point formats

  • f32 and f64. This may change in the future.

The result type must have the same number of vector lanes as the input, and the result lanes must not have more bits than the input lanes. If the input and output types are the same, this is a no-op.

Inputs:

  • FloatTo (controlling type variable): A scalar or vector floating point number
  • x: A scalar or vector floating point number

Outputs:

  • a: A scalar or vector floating point number

fn fcvt_to_uint(self, IntTo: Type, x: Value) -> Value

Convert floating point to unsigned integer.

Each lane in x is converted to an unsigned integer by rounding towards zero. If x is NaN or if the unsigned integral value cannot be represented in the result type, this instruction traps.

The result type must have the same number of vector lanes as the input.

Inputs:

  • IntTo (controlling type variable): A larger integer type with the same number of lanes
  • x: A scalar or vector floating point number

Outputs:

  • a: A larger integer type with the same number of lanes

fn fcvt_to_uint_sat(self, IntTo: Type, x: Value) -> Value

Convert floating point to unsigned integer as fcvt_to_uint does, but saturates the input instead of trapping. NaN and negative values are converted to 0.

Inputs:

  • IntTo (controlling type variable): A larger integer type with the same number of lanes
  • x: A scalar or vector floating point number

Outputs:

  • a: A larger integer type with the same number of lanes

fn fcvt_to_sint(self, IntTo: Type, x: Value) -> Value

Convert floating point to signed integer.

Each lane in x is converted to a signed integer by rounding towards zero. If x is NaN or if the signed integral value cannot be represented in the result type, this instruction traps.

The result type must have the same number of vector lanes as the input.

Inputs:

  • IntTo (controlling type variable): A larger integer type with the same number of lanes
  • x: A scalar or vector floating point number

Outputs:

  • a: A larger integer type with the same number of lanes

fn fcvt_to_sint_sat(self, IntTo: Type, x: Value) -> Value

Convert floating point to signed integer as fcvt_to_sint does, but saturates the input instead of trapping. NaN values are converted to 0.

Inputs:

  • IntTo (controlling type variable): A larger integer type with the same number of lanes
  • x: A scalar or vector floating point number

Outputs:

  • a: A larger integer type with the same number of lanes

fn fcvt_from_uint(self, FloatTo: Type, x: Value) -> Value

Convert unsigned integer to floating point.

Each lane in x is interpreted as an unsigned integer and converted to floating point using round to nearest, ties to even.

The result type must have the same number of vector lanes as the input.

Inputs:

  • FloatTo (controlling type variable): A scalar or vector floating point number
  • x: A scalar or vector integer type

Outputs:

  • a: A scalar or vector floating point number

fn fcvt_from_sint(self, FloatTo: Type, x: Value) -> Value

Convert signed integer to floating point.

Each lane in x is interpreted as a signed integer and converted to floating point using round to nearest, ties to even.

The result type must have the same number of vector lanes as the input.

Inputs:

  • FloatTo (controlling type variable): A scalar or vector floating point number
  • x: A scalar or vector integer type

Outputs:

  • a: A scalar or vector floating point number

fn isplit(self, x: Value) -> (Value, Value)

Split an integer into low and high parts.

Vectors of integers are split lane-wise, so the results have the same number of lanes as the input, but the lanes are half the size.

Returns the low half of x and the high half of x as two independent values.

Inputs:

  • x: An integer type with lanes from i16 upwards

Outputs:

  • lo: The low bits of x
  • hi: The high bits of x

fn iconcat(self, lo: Value, hi: Value) -> Value

Concatenate low and high bits to form a larger integer type.

Vectors of integers are concatenated lane-wise such that the result has the same number of lanes as the inputs, but the lanes are twice the size.

Inputs:

  • lo: An integer type with lanes type to i64
  • hi: An integer type with lanes type to i64

Outputs:

  • a: The concatenation of lo and hi

fn x86_udivmodx(self, nlo: Value, nhi: Value, d: Value) -> (Value, Value)

Extended unsigned division.

Concatenate the bits in nhi and nlo to form the numerator. Interpret the bits as an unsigned number and divide by the unsigned denominator d. Trap when d is zero or if the quotient is larger than the range of the output.

Return both quotient and remainder.

Inputs:

  • nlo: Low part of numerator
  • nhi: High part of numerator
  • d: Denominator

Outputs:

  • q: Quotient
  • r: Remainder

fn x86_sdivmodx(self, nlo: Value, nhi: Value, d: Value) -> (Value, Value)

Extended signed division.

Concatenate the bits in nhi and nlo to form the numerator. Interpret the bits as a signed number and divide by the signed denominator d. Trap when d is zero or if the quotient is outside the range of the output.

Return both quotient and remainder.

Inputs:

  • nlo: Low part of numerator
  • nhi: High part of numerator
  • d: Denominator

Outputs:

  • q: Quotient
  • r: Remainder

fn x86_umulx(self, argL: Value, argR: Value) -> (Value, Value)

Unsigned integer multiplication, producing a double-length result.

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • argL: A scalar integer machine word
  • argR: A scalar integer machine word

Outputs:

  • resLo: A scalar integer machine word
  • resHi: A scalar integer machine word

fn x86_smulx(self, argL: Value, argR: Value) -> (Value, Value)

Signed integer multiplication, producing a double-length result.

Polymorphic over all scalar integer types, but does not support vector types.

Inputs:

  • argL: A scalar integer machine word
  • argR: A scalar integer machine word

Outputs:

  • resLo: A scalar integer machine word
  • resHi: A scalar integer machine word

fn x86_cvtt2si(self, IntTo: Type, x: Value) -> Value

Convert with truncation floating point to signed integer.

The source floating point operand is converted to a signed integer by rounding towards zero. If the result can't be represented in the output type, returns the smallest signed value the output type can represent.

This instruction does not trap.

Inputs:

  • IntTo (controlling type variable): An integer type with the same number of lanes
  • x: A scalar or vector floating point number

Outputs:

  • a: An integer type with the same number of lanes

fn x86_vcvtudq2ps(self, x: Value) -> Value

Convert unsigned integer to floating point.

Convert packed doubleword unsigned integers to packed single-precision floating-point values. This instruction does not trap.

Inputs:

  • x: An integer type with the same number of lanes

Outputs:

  • a: A floating point number

fn x86_fmin(self, x: Value, y: Value) -> Value

Floating point minimum with x86 semantics.

This is equivalent to the C ternary operator x < y ? x : y which differs from fmin when either operand is NaN or when comparing +0.0 to -0.0.

When the two operands don't compare as LT, y is returned unchanged, even if it is a signalling NaN.

Inputs:

  • x: A scalar or vector floating point number
  • y: A scalar or vector floating point number

Outputs:

  • a: A scalar or vector floating point number

fn x86_fmax(self, x: Value, y: Value) -> Value

Floating point maximum with x86 semantics.

This is equivalent to the C ternary operator x > y ? x : y which differs from fmax when either operand is NaN or when comparing +0.0 to -0.0.

When the two operands don't compare as GT, y is returned unchanged, even if it is a signalling NaN.

Inputs:

  • x: A scalar or vector floating point number
  • y: A scalar or vector floating point number

Outputs:

  • a: A scalar or vector floating point number

fn x86_push(self, x: Value) -> Inst

Pushes a value onto the stack.

Decrements the stack pointer and stores the specified value on to the top.

This is polymorphic in i32 and i64. However, it is only implemented for i64 in 64-bit mode, and only for i32 in 32-bit mode.

Inputs:

  • x: A scalar integer machine word

fn x86_pop(self, iWord: Type) -> Value

Pops a value from the stack.

Loads a value from the top of the stack and then increments the stack pointer.

This is polymorphic in i32 and i64. However, it is only implemented for i64 in 64-bit mode, and only for i32 in 32-bit mode.

Inputs:

  • iWord (controlling type variable): A scalar integer machine word

Outputs:

  • x: A scalar integer machine word

fn x86_bsr(self, x: Value) -> (Value, Value)

Bit Scan Reverse -- returns the bit-index of the most significant 1 in the word. Result is undefined if the argument is zero. However, it sets the Z flag depending on the argument, so it is at least easy to detect and handle that case.

This is polymorphic in i32 and i64. It is implemented for both i64 and i32 in 64-bit mode, and only for i32 in 32-bit mode.

Inputs:

  • x: A scalar integer machine word

Outputs:

  • y: A scalar integer machine word
  • rflags: CPU flags representing the result of an integer comparison. These flags can be tested with an :type:intcc condition code.

fn x86_bsf(self, x: Value) -> (Value, Value)

Bit Scan Forwards -- returns the bit-index of the least significant 1 in the word. Is otherwise identical to 'bsr', just above.

Inputs:

  • x: A scalar integer machine word

Outputs:

  • y: A scalar integer machine word
  • rflags: CPU flags representing the result of an integer comparison. These flags can be tested with an :type:intcc condition code.

fn x86_pshufd<T1: Into<Uimm8>>(self, a: Value, i: T1) -> Value

Packed Shuffle Doublewords -- copies data from either memory or lanes in an extended register and re-orders the data according to the passed immediate byte.

Inputs:

  • a: A vector value (i.e. held in an XMM register)
  • i: An ordering operand controlling the copying of data from the source to the destination; see PSHUFD in Intel manual for details

Outputs:

  • a: A vector value (i.e. held in an XMM register)

fn x86_pshufb(self, a: Value, b: Value) -> Value

Packed Shuffle Bytes -- re-orders data in an extended register using a shuffle mask from either memory or another extended register

Inputs:

  • a: A vector value (i.e. held in an XMM register)
  • b: A vector value (i.e. held in an XMM register)

Outputs:

  • a: A vector value (i.e. held in an XMM register)

fn x86_pblendw<T1: Into<Uimm8>>(self, a: Value, b: Value, mask: T1) -> Value

Blend packed words using an immediate mask. Each bit of the 8-bit immediate corresponds to a lane in b: if the bit is set, the lane is copied into a.

Inputs:

  • a: A vector value (i.e. held in an XMM register)
  • b: A vector value (i.e. held in an XMM register)
  • mask: mask to select lanes from b

Outputs:

  • a: A vector value (i.e. held in an XMM register)

fn x86_pextr<T1: Into<Uimm8>>(self, x: Value, Idx: T1) -> Value

Extract lane Idx from x. The lane index, Idx, is an immediate value, not an SSA value. It must indicate a valid lane index for the type of x.

Inputs:

  • x: A SIMD vector type
  • Idx: Lane index

Outputs:

  • a:

fn x86_pinsr<T1: Into<Uimm8>>(self, x: Value, y: Value, Idx: T1) -> Value

Insert y into x at lane Idx. The lane index, Idx, is an immediate value, not an SSA value. It must indicate a valid lane index for the type of x.

Inputs:

  • x: A SIMD vector type containing only booleans and integers
  • y: New lane value
  • Idx: Lane index

Outputs:

  • a: A SIMD vector type containing only booleans and integers

fn x86_insertps<T1: Into<Uimm8>>(self, x: Value, y: Value, Idx: T1) -> Value

Insert a lane of y into x at using Idx to encode both which lane the value is extracted from and which it is inserted to. This is similar to x86_pinsr but inserts floats, which are already stored in an XMM register.

Inputs:

  • x: A SIMD vector type containing floats
  • y: New lane value
  • Idx: Lane index

Outputs:

  • a: A SIMD vector type containing floats

fn x86_punpckh(self, x: Value, y: Value) -> Value

Unpack the high-order lanes of x and y and interleave into a. With notional i8x4 vectors, where x = [x3, x2, x1, x0] and y = [y3, y2, y1, y0], this operation would result in a = [y3, x3, y2, x2] (using the Intel manual's right-to-left lane ordering).

Inputs:

  • x: A SIMD vector type
  • y: A SIMD vector type

Outputs:

  • a: A SIMD vector type

fn x86_punpckl(self, x: Value, y: Value) -> Value

Unpack the low-order lanes of x and y and interleave into a. With notional i8x4 vectors, where x = [x3, x2, x1, x0] and y = [y3, y2, y1, y0], this operation would result in a = [y1, x1, y0, x0] (using the Intel manual's right-to-left lane ordering).

Inputs:

  • x: A SIMD vector type
  • y: A SIMD vector type

Outputs:

  • a: A SIMD vector type

fn x86_movsd(self, x: Value, y: Value) -> Value

Move the low 64 bits of the float vector y to the low 64 bits of float vector x

Inputs:

  • x: A SIMD vector type containing floats
  • y: A SIMD vector type containing floats

Outputs:

  • a: A SIMD vector type containing floats

fn x86_movlhps(self, x: Value, y: Value) -> Value

Move the low 64 bits of the float vector y to the high 64 bits of float vector x

Inputs:

  • x: A SIMD vector type containing floats
  • y: A SIMD vector type containing floats

Outputs:

  • a: A SIMD vector type containing floats

fn x86_psll(self, x: Value, y: Value) -> Value

Shift Packed Data Left Logical -- This implements the behavior of the shared instruction ishl but alters the shift operand to live in an XMM register as expected by the PSLL* family of instructions.

Inputs:

  • x: Vector value to shift
  • y: Number of bits to shift

Outputs:

  • a: A SIMD vector type containing integers

fn x86_psrl(self, x: Value, y: Value) -> Value

Shift Packed Data Right Logical -- This implements the behavior of the shared instruction ushr but alters the shift operand to live in an XMM register as expected by the PSRL* family of instructions.

Inputs:

  • x: Vector value to shift
  • y: Number of bits to shift

Outputs:

  • a: A SIMD vector type containing integers

fn x86_psra(self, x: Value, y: Value) -> Value

Shift Packed Data Right Arithmetic -- This implements the behavior of the shared instruction sshr but alters the shift operand to live in an XMM register as expected by the PSRA* family of instructions.

Inputs:

  • x: Vector value to shift
  • y: Number of bits to shift

Outputs:

  • a: A SIMD vector type containing integers

fn x86_pmullq(self, x: Value, y: Value) -> Value

Multiply Packed Integers -- Multiply two 64x2 integers and receive a 64x2 result with lane-wise wrapping if the result overflows. This instruction is necessary to add distinct encodings for CPUs with newer vector features.

Inputs:

  • x: A SIMD vector type containing two 64-bit integers
  • y: A SIMD vector type containing two 64-bit integers

Outputs:

  • a: A SIMD vector type containing two 64-bit integers

fn x86_pmuludq(self, x: Value, y: Value) -> Value

Multiply Packed Integers -- Using only the bottom 32 bits in each lane, multiply two 64x2 unsigned integers and receive a 64x2 result. This instruction avoids the need for handling overflow as in x86_pmullq.

Inputs:

  • x: A SIMD vector type containing two 64-bit integers
  • y: A SIMD vector type containing two 64-bit integers

Outputs:

  • a: A SIMD vector type containing two 64-bit integers

fn x86_ptest(self, x: Value, y: Value) -> Value

Logical Compare -- PTEST will set the ZF flag if all bits in the result are 0 of the bitwise AND of the first source operand (first operand) and the second source operand (second operand). PTEST sets the CF flag if all bits in the result are 0 of the bitwise AND of the second source operand (second operand) and the logical NOT of the destination operand (first operand).

Inputs:

  • x: A SIMD vector type
  • y: A SIMD vector type

Outputs:

  • f: CPU flags representing the result of an integer comparison. These flags can be tested with an :type:intcc condition code.

fn x86_pmaxs(self, x: Value, y: Value) -> Value

Maximum of Packed Signed Integers -- Compare signed integers in the first and second operand and return the maximum values.

Inputs:

  • x: A SIMD vector type containing integers
  • y: A SIMD vector type containing integers

Outputs:

  • a: A SIMD vector type containing integers

fn x86_pmaxu(self, x: Value, y: Value) -> Value

Maximum of Packed Unsigned Integers -- Compare unsigned integers in the first and second operand and return the maximum values.

Inputs:

  • x: A SIMD vector type containing integers
  • y: A SIMD vector type containing integers

Outputs:

  • a: A SIMD vector type containing integers

fn x86_pmins(self, x: Value, y: Value) -> Value

Minimum of Packed Signed Integers -- Compare signed integers in the first and second operand and return the minimum values.

Inputs:

  • x: A SIMD vector type containing integers
  • y: A SIMD vector type containing integers

Outputs:

  • a: A SIMD vector type containing integers

fn x86_pminu(self, x: Value, y: Value) -> Value

Minimum of Packed Unsigned Integers -- Compare unsigned integers in the first and second operand and return the minimum values.

Inputs:

  • x: A SIMD vector type containing integers
  • y: A SIMD vector type containing integers

Outputs:

  • a: A SIMD vector type containing integers

fn x86_palignr<T1: Into<Uimm8>>(self, x: Value, y: Value, c: T1) -> Value

Concatenate destination and source operands, extracting a byte-aligned result shifted to the right by c.

Inputs:

  • x: A SIMD vector type containing integers
  • y: A SIMD vector type containing integers
  • c: The number of bytes to shift right; see PALIGNR in Intel manual for details

Outputs:

  • a: A SIMD vector type containing integers

fn x86_elf_tls_get_addr(self, GV: GlobalValue) -> Value

Elf tls get addr -- This implements the GD TLS model for ELF. The clobber output should not be used.

Inputs:

  • GV: A global value.

Outputs:

  • addr: A scalar 64bit integer

fn x86_macho_tls_get_addr(self, GV: GlobalValue) -> Value

Mach-O tls get addr -- This implements TLS access for Mach-O. The clobber output should not be used.

Inputs:

  • GV: A global value.

Outputs:

  • addr: A scalar 64bit integer

fn Binary(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    arg0: Value,
    arg1: Value
) -> (Inst, &'f mut DataFlowGraph)

Binary(imms=(), vals=2)

fn BinaryImm64(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    imm: Imm64,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

BinaryImm64(imms=(imm: ir::immediates::Imm64), vals=1)

fn BinaryImm8(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    imm: Uimm8,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

BinaryImm8(imms=(imm: ir::immediates::Uimm8), vals=1)

fn Branch(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    destination: Block,
    args: ValueList
) -> (Inst, &'f mut DataFlowGraph)

Branch(imms=(destination: ir::Block), vals=1)

fn BranchFloat(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    cond: FloatCC,
    destination: Block,
    args: ValueList
) -> (Inst, &'f mut DataFlowGraph)

BranchFloat(imms=(cond: ir::condcodes::FloatCC, destination: ir::Block), vals=1)

fn BranchIcmp(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    cond: IntCC,
    destination: Block,
    args: ValueList
) -> (Inst, &'f mut DataFlowGraph)

BranchIcmp(imms=(cond: ir::condcodes::IntCC, destination: ir::Block), vals=2)

fn BranchInt(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    cond: IntCC,
    destination: Block,
    args: ValueList
) -> (Inst, &'f mut DataFlowGraph)

BranchInt(imms=(cond: ir::condcodes::IntCC, destination: ir::Block), vals=1)

fn BranchTable(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    destination: Block,
    table: JumpTable,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

BranchTable(imms=(destination: ir::Block, table: ir::JumpTable), vals=1)

fn BranchTableBase(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    table: JumpTable
) -> (Inst, &'f mut DataFlowGraph)

BranchTableBase(imms=(table: ir::JumpTable), vals=0)

fn BranchTableEntry(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    imm: Uimm8,
    table: JumpTable,
    arg0: Value,
    arg1: Value
) -> (Inst, &'f mut DataFlowGraph)

BranchTableEntry(imms=(imm: ir::immediates::Uimm8, table: ir::JumpTable), vals=2)

fn Call(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    func_ref: FuncRef,
    args: ValueList
) -> (Inst, &'f mut DataFlowGraph)

Call(imms=(func_ref: ir::FuncRef), vals=0)

fn CallIndirect(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    sig_ref: SigRef,
    args: ValueList
) -> (Inst, &'f mut DataFlowGraph)

CallIndirect(imms=(sig_ref: ir::SigRef), vals=1)

fn CondTrap(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    code: TrapCode,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

CondTrap(imms=(code: ir::TrapCode), vals=1)

fn CopySpecial(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    src: RegUnit,
    dst: RegUnit
) -> (Inst, &'f mut DataFlowGraph)

CopySpecial(imms=(src: isa::RegUnit, dst: isa::RegUnit), vals=0)

fn CopyToSsa(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    src: RegUnit
) -> (Inst, &'f mut DataFlowGraph)

CopyToSsa(imms=(src: isa::RegUnit), vals=0)

fn FloatCompare(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    cond: FloatCC,
    arg0: Value,
    arg1: Value
) -> (Inst, &'f mut DataFlowGraph)

FloatCompare(imms=(cond: ir::condcodes::FloatCC), vals=2)

fn FloatCond(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    cond: FloatCC,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

FloatCond(imms=(cond: ir::condcodes::FloatCC), vals=1)

fn FloatCondTrap(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    cond: FloatCC,
    code: TrapCode,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

FloatCondTrap(imms=(cond: ir::condcodes::FloatCC, code: ir::TrapCode), vals=1)

fn FuncAddr(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    func_ref: FuncRef
) -> (Inst, &'f mut DataFlowGraph)

FuncAddr(imms=(func_ref: ir::FuncRef), vals=0)

fn HeapAddr(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    heap: Heap,
    imm: Uimm32,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

HeapAddr(imms=(heap: ir::Heap, imm: ir::immediates::Uimm32), vals=1)

fn IndirectJump(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    table: JumpTable,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

IndirectJump(imms=(table: ir::JumpTable), vals=1)

fn IntCompare(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    cond: IntCC,
    arg0: Value,
    arg1: Value
) -> (Inst, &'f mut DataFlowGraph)

IntCompare(imms=(cond: ir::condcodes::IntCC), vals=2)

fn IntCompareImm(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    cond: IntCC,
    imm: Imm64,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

IntCompareImm(imms=(cond: ir::condcodes::IntCC, imm: ir::immediates::Imm64), vals=1)

fn IntCond(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    cond: IntCC,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

IntCond(imms=(cond: ir::condcodes::IntCC), vals=1)

fn IntCondTrap(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    cond: IntCC,
    code: TrapCode,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

IntCondTrap(imms=(cond: ir::condcodes::IntCC, code: ir::TrapCode), vals=1)

fn IntSelect(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    cond: IntCC,
    arg0: Value,
    arg1: Value,
    arg2: Value
) -> (Inst, &'f mut DataFlowGraph)

IntSelect(imms=(cond: ir::condcodes::IntCC), vals=3)

fn Jump(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    destination: Block,
    args: ValueList
) -> (Inst, &'f mut DataFlowGraph)

Jump(imms=(destination: ir::Block), vals=0)

fn Load(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    flags: MemFlags,
    offset: Offset32,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

Load(imms=(flags: ir::MemFlags, offset: ir::immediates::Offset32), vals=1)

fn LoadComplex(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    flags: MemFlags,
    offset: Offset32,
    args: ValueList
) -> (Inst, &'f mut DataFlowGraph)

LoadComplex(imms=(flags: ir::MemFlags, offset: ir::immediates::Offset32), vals=0)

fn MultiAry(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    args: ValueList
) -> (Inst, &'f mut DataFlowGraph)

MultiAry(imms=(), vals=0)

fn NullAry(
    self,
    opcode: Opcode,
    ctrl_typevar: Type
) -> (Inst, &'f mut DataFlowGraph)

NullAry(imms=(), vals=0)

fn RegFill(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    src: StackSlot,
    dst: RegUnit,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

RegFill(imms=(src: ir::StackSlot, dst: isa::RegUnit), vals=1)

fn RegMove(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    src: RegUnit,
    dst: RegUnit,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

RegMove(imms=(src: isa::RegUnit, dst: isa::RegUnit), vals=1)

fn RegSpill(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    src: RegUnit,
    dst: StackSlot,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

RegSpill(imms=(src: isa::RegUnit, dst: ir::StackSlot), vals=1)

fn Shuffle(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    mask: Immediate,
    arg0: Value,
    arg1: Value
) -> (Inst, &'f mut DataFlowGraph)

Shuffle(imms=(mask: ir::Immediate), vals=2)

fn StackLoad(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    stack_slot: StackSlot,
    offset: Offset32
) -> (Inst, &'f mut DataFlowGraph)

StackLoad(imms=(stack_slot: ir::StackSlot, offset: ir::immediates::Offset32), vals=0)

fn StackStore(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    stack_slot: StackSlot,
    offset: Offset32,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

StackStore(imms=(stack_slot: ir::StackSlot, offset: ir::immediates::Offset32), vals=1)

fn Store(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    flags: MemFlags,
    offset: Offset32,
    arg0: Value,
    arg1: Value
) -> (Inst, &'f mut DataFlowGraph)

Store(imms=(flags: ir::MemFlags, offset: ir::immediates::Offset32), vals=2)

fn StoreComplex(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    flags: MemFlags,
    offset: Offset32,
    args: ValueList
) -> (Inst, &'f mut DataFlowGraph)

StoreComplex(imms=(flags: ir::MemFlags, offset: ir::immediates::Offset32), vals=1)

fn TableAddr(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    table: Table,
    offset: Offset32,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

TableAddr(imms=(table: ir::Table, offset: ir::immediates::Offset32), vals=1)

fn Ternary(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    arg0: Value,
    arg1: Value,
    arg2: Value
) -> (Inst, &'f mut DataFlowGraph)

Ternary(imms=(), vals=3)

fn TernaryImm8(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    imm: Uimm8,
    arg0: Value,
    arg1: Value
) -> (Inst, &'f mut DataFlowGraph)

TernaryImm8(imms=(imm: ir::immediates::Uimm8), vals=2)

fn Trap(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    code: TrapCode
) -> (Inst, &'f mut DataFlowGraph)

Trap(imms=(code: ir::TrapCode), vals=0)

fn Unary(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    arg0: Value
) -> (Inst, &'f mut DataFlowGraph)

Unary(imms=(), vals=1)

fn UnaryBool(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    imm: bool
) -> (Inst, &'f mut DataFlowGraph)

UnaryBool(imms=(imm: bool), vals=0)

fn UnaryConst(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    constant_handle: Constant
) -> (Inst, &'f mut DataFlowGraph)

UnaryConst(imms=(constant_handle: ir::Constant), vals=0)

fn UnaryGlobalValue(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    global_value: GlobalValue
) -> (Inst, &'f mut DataFlowGraph)

UnaryGlobalValue(imms=(global_value: ir::GlobalValue), vals=0)

fn UnaryIeee32(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    imm: Ieee32
) -> (Inst, &'f mut DataFlowGraph)

UnaryIeee32(imms=(imm: ir::immediates::Ieee32), vals=0)

fn UnaryIeee64(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    imm: Ieee64
) -> (Inst, &'f mut DataFlowGraph)

UnaryIeee64(imms=(imm: ir::immediates::Ieee64), vals=0)

fn UnaryImm(
    self,
    opcode: Opcode,
    ctrl_typevar: Type,
    imm: Imm64
) -> (Inst, &'f mut DataFlowGraph)

UnaryImm(imms=(imm: ir::immediates::Imm64), vals=0)

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Implementors

impl<'f, T: InstBuilderBase<'f>> InstBuilder<'f> for T[src]

Any type implementing InstBuilderBase gets all the InstBuilder methods for free.

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