Struct conrod_wgpu::Image[][src]

pub struct Image {
    pub texture: Texture,
    pub texture_format: TextureFormat,
    pub width: u32,
    pub height: u32,

A loaded wgpu texture and it’s width/height


texture: Texture

The immutable image type, represents the data loaded onto the GPU.

Uses a dynamic format for flexibility on the kinds of images that might be loaded.

texture_format: TextureFormat

The format of the texture.

width: u32

The width of the image.

height: u32

The height of the image.


impl Image[src]

pub fn texture_sample_type(&self) -> TextureSampleType[src]

Trait Implementations

impl ImageDimensions for Image[src]

Auto Trait Implementations

impl !RefUnwindSafe for Image

impl Send for Image

impl Sync for Image

impl Unpin for Image

impl !UnwindSafe for Image

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T> BorrowMut<T> for T where
    T: ?Sized

impl<T> Downcast<T> for T

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Upcast<T> for T