pub use color::Color;
pub use color::Colorable;
pub use position::Dimensions;
pub use position::Point;
pub use position::Position;
pub use position::Positionable;
pub use position::Range;
pub use position::Rect;
pub use position::Scalar;
pub use position::Sizeable;
pub use theme::Theme;
pub use widget::scroll;
pub use widget::Widget;
A library providing simple
Gradient types along with useful transformations and
Contains an extendable enum of supported mouse cursor types.
Contains all types used to describe the input events that
Widgets may handle.
Conrod uses a directed acyclic graph to manage both storing widgets and describing their relationships.
The Conrod Guide
A type used to manage a user’s image data and map them to
This module contains all the logic for handling input events and providing them to widgets.
A mesh type dedicated to converting sequences of
render::Primitives to a representation in
vertices ready for uploading to the GPU.
Items related to 2D positioning, used throughout conrod.
Conrod’s generic graphics backend.
Text layout logic.
Types a functionality for handling Canvas and Widget theming.
Various utility functions used throughout Conrod.
Widgets are the core building blocks for every conrod user interface.
A macro for simplifying implementation of methods for the
A macro used to generate a struct with a field for each unique identifier given.
Each field can then be used to generate unique
Ui is the most important type within Conrod and is necessary for rendering and maintaining
A constructor type for building a
Ui instance with a set of optional parameters.
A wrapper around the
Ui that restricts the user from mutating the
Ui in certain ways while
in the scope of the
Ui::set_widgets function and within
update methods. Using
UiCell, users may access the
Ui immutably (via
Deref) however they wish, however they
may only mutate the
Ui via the
&mut self methods provided by the
To be used as a parameter for defining the aesthetic of the widget border.
Font size used throughout Conrod.