1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
use {
Color,
Colorable,
Dimensions,
Borderable,
Point,
Positionable,
Rect,
Scalar,
Sizeable,
Widget,
};
use widget;
use widget::triangles::Triangle;
#[derive(Copy, Clone, Debug, WidgetCommon_)]
pub struct BorderedRectangle {
#[conrod(common_builder)]
pub common: widget::CommonBuilder,
pub style: Style,
}
widget_ids! {
struct Ids {
border,
rectangle,
}
}
#[derive(Copy, Clone, Debug, Default, PartialEq, WidgetStyle_)]
pub struct Style {
#[conrod(default = "theme.shape_color")]
pub color: Option<Color>,
#[conrod(default = "theme.border_width")]
pub border: Option<Scalar>,
#[conrod(default = "theme.border_color")]
pub border_color: Option<Color>,
}
pub struct State {
ids: Ids,
}
impl BorderedRectangle {
pub fn new(dim: Dimensions) -> Self {
BorderedRectangle {
common: widget::CommonBuilder::default(),
style: Style::default(),
}.wh(dim)
}
builder_method!(pub with_style { style = Style });
}
impl Widget for BorderedRectangle {
type State = State;
type Style = Style;
type Event = ();
fn init_state(&self, id_gen: widget::id::Generator) -> Self::State {
State {
ids: Ids::new(id_gen),
}
}
fn style(&self) -> Self::Style {
self.style.clone()
}
fn update(self, args: widget::UpdateArgs<Self>) -> Self::Event {
let widget::UpdateArgs { id, state, style, rect, ui, .. } = args;
let border = style.border(&ui.theme);
if let Some(triangles) = border_triangles(rect, border) {
let border_color = style.border_color(&ui.theme);
widget::Triangles::single_color(border_color, triangles.iter().cloned())
.with_bounding_rect(rect)
.parent(id)
.graphics_for(id)
.set(state.ids.border, ui);
}
let color = style.color(&ui.theme);
widget::Rectangle::fill(rect.pad(border).dim())
.xy(rect.xy())
.color(color)
.parent(id)
.graphics_for(id)
.set(state.ids.rectangle, ui);
}
}
impl Colorable for BorderedRectangle {
builder_method!(color { style.color = Some(Color) });
}
impl Borderable for BorderedRectangle {
builder_methods!{
border { style.border = Some(Scalar) }
border_color { style.border_color = Some(Color) }
}
}
pub fn border_triangles(rect: Rect, border: Scalar) -> Option<[Triangle<Point>; 8]> {
if border <= 0.0 {
return None;
}
let (l, r, b, t) = rect.l_r_b_t();
let l_pad = l + border;
let r_pad = r - border;
let b_pad = b + border;
let t_pad = t - border;
let r1 = [[l, t], [r_pad, t], [r_pad, t_pad], [l, t_pad]];
let r2 = [[r_pad, t], [r, t], [r, b_pad], [r_pad, b_pad]];
let r3 = [[l_pad, b_pad], [r, b_pad], [r, b], [l_pad, b]];
let r4 = [[l, t_pad], [l_pad, t_pad], [l_pad, b], [l, b]];
let (r1a, r1b) = widget::triangles::from_quad(r1);
let (r2a, r2b) = widget::triangles::from_quad(r2);
let (r3a, r3b) = widget::triangles::from_quad(r3);
let (r4a, r4b) = widget::triangles::from_quad(r4);
Some([r1a, r1b, r2a, r2b, r3a, r3b, r4a, r4b])
}
pub fn rounded_border_triangles(
rect: Rect,
thickness: Scalar,
radius: Scalar,
corner_resolution: usize,
) -> RoundedBorderTriangles {
RoundedBorderTriangles::new(rect, thickness, radius, corner_resolution)
}
#[derive(Clone)]
pub struct RoundedBorderTriangles {
outer: widget::rounded_rectangle::Points,
inner: widget::rounded_rectangle::Points,
outer_end: Option<Point>,
inner_end: Option<Point>,
last_points: [Point; 2],
is_next_outer: bool,
}
impl RoundedBorderTriangles {
pub fn new(
rect: Rect,
mut thickness: Scalar,
radius: Scalar,
corner_resolution: usize,
) -> Self {
thickness = {
let (w, h) = rect.w_h();
thickness.min(w * 0.5).min(h * 0.5)
};
let inner_rect = rect.pad(thickness);
let mut outer = widget::rounded_rectangle::points(rect, radius, corner_resolution);
let mut inner = widget::rounded_rectangle::points(inner_rect, radius, corner_resolution);
let last_outer = outer.next().unwrap();
let last_inner = inner.next().unwrap();
let outer_end = Some(last_outer);
let inner_end = Some(last_inner);
let last_points = [last_outer, last_inner];
let is_next_outer = true;
RoundedBorderTriangles { outer, inner, is_next_outer, last_points, outer_end, inner_end }
}
}
impl Iterator for RoundedBorderTriangles {
type Item = Triangle<Point>;
fn next(&mut self) -> Option<Self::Item> {
let next_point = match self.is_next_outer {
true => self.outer.next().or_else(|| self.outer_end.take()),
false => self.inner.next().or_else(|| self.inner_end.take()),
};
next_point.map(|c| {
self.is_next_outer = !self.is_next_outer;
let a = self.last_points[0];
let b = self.last_points[1];
self.last_points[0] = b;
self.last_points[1] = c;
Triangle([a, b, c])
})
}
}