Struct conrod::widget::primitive::shape::oval::Oval
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pub struct Oval<S> { pub common: CommonBuilder, pub style: Style, pub resolution: usize, pub section: S, }
A simple, non-interactive widget for drawing a single Oval.
Fields
common: CommonBuilder
Data necessary and common for all widget builder types.
style: Style
Unique styling.
resolution: usize
The number of lines used to draw the edge.
section: S
A type describing the section of the Oval
that is to be drawn.
Methods
impl Oval<Full>
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fn styled(dim: Dimensions, style: Style) -> Self
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Build an Oval with the given dimensions and style.
fn fill(dim: Dimensions) -> Self
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Build a new Filled Oval.
fn fill_with(dim: Dimensions, color: Color) -> Self
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Build a new Oval Filled with the given color.
fn outline(dim: Dimensions) -> Self
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Build a new Outlined Oval widget.
fn outline_styled(dim: Dimensions, line_style: Style) -> Self
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Build a new Oval Outlined with the given style.
impl<S> Oval<S>
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fn resolution(self, resolution: usize) -> Self
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The number of lines used to draw the edge.
By default, DEFAULT_RESOLUTION
is used.
fn section(self, radians: Scalar) -> Oval<Section>
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Produces an Oval
where only a section is drawn.
The given radians
describes the angle occuppied by the section's circumference.
impl Oval<Section>
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fn offset_radians(self, offset_radians: Scalar) -> Self
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The radians at which the section will begin.
A value of 0.0
will begin at the rightmost point of the oval.
Trait Implementations
impl<S: Copy> Copy for Oval<S>
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impl<S: Clone> Clone for Oval<S>
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fn clone(&self) -> Oval<S>
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<S: Debug> Debug for Oval<S>
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impl<S> Widget for Oval<S> where
S: OvalSection,
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S: OvalSection,
type State = State<S>
State to be stored within the Ui
s widget cache. Read more
type Style = Style
Every widget is required to have its own associated Style
type. This type is intended to contain high-level styling information for the widget that can be optionally specified by a user of the widget. Read more
type Event = ()
The type of event yielded by the widget, returned via the Widget::set
function. Read more
fn init_state(&self, _: Generator) -> Self::State
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Return the initial State of the Widget. Read more
fn style(&self) -> Self::Style
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Return the styling of the widget. Read more
fn is_over(&self) -> IsOverFn
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Returns either of the following: Read more
fn update(self, args: UpdateArgs<Self>) -> Self::Event
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Update our Widget's unique Widget::State via the State wrapper type (the state
field within the UpdateArgs). Read more
fn default_x_position(&self, ui: &Ui) -> Position
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The default Position for the widget along the x axis. Read more
fn default_y_position(&self, ui: &Ui) -> Position
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The default Position for the widget along the y axis. Read more
fn default_x_dimension(&self, ui: &Ui) -> Dimension
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The default width for the Widget. Read more
fn default_y_dimension(&self, ui: &Ui) -> Dimension
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The default height of the widget. Read more
fn drag_area(
&self,
_dim: Dimensions,
_style: &Self::Style,
_theme: &Theme
) -> Option<Rect>
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&self,
_dim: Dimensions,
_style: &Self::Style,
_theme: &Theme
) -> Option<Rect>
If the widget is draggable, implement this method and return the position and dimensions of the draggable space. The position should be relative to the center of the widget. Read more
fn kid_area(&self, args: KidAreaArgs<Self>) -> KidArea
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The area on which child widgets will be placed when using the Place
Position
methods.
fn parent(self, parent_id: Id) -> Self
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Set the parent widget for this Widget by passing the WidgetId of the parent. Read more
fn no_parent(self) -> Self
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Specify that this widget has no parent widgets.
fn place_on_kid_area(self, b: bool) -> Self
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Set whether or not the Widget should be placed on the kid_area. Read more
fn graphics_for(self, id: Id) -> Self
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Indicates that the Widget is used as a non-interactive graphical element for some other widget. Read more
fn floating(self, is_floating: bool) -> Self
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Set whether or not the widget is floating (the default is false
). A typical example of a floating widget would be a pop-up or alert window. Read more
fn crop_kids(self) -> Self
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Indicates that all widgets who are children of this widget should be cropped to the kid_area
of this widget. Read more
fn scroll_kids(self) -> Self
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Makes the widget's KidArea
scrollable. Read more
fn scroll_kids_vertically(self) -> Self
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Makes the widget's KidArea
scrollable. Read more
fn scroll_kids_horizontally(self) -> Self
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Set whether or not the widget's KidArea
is scrollable (the default is false). Read more
fn and<F>(self, build: F) -> Self where
F: FnOnce(Self) -> Self,
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F: FnOnce(Self) -> Self,
A builder method that "lifts" the Widget through the given build
function. Read more
fn and_mut<F>(self, mutate: F) -> Self where
F: FnOnce(&mut Self),
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F: FnOnce(&mut Self),
A builder method that mutates the Widget with the given mutate
function. Read more
fn and_if<F>(self, cond: bool, build: F) -> Self where
F: FnOnce(Self) -> Self,
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F: FnOnce(Self) -> Self,
A method that conditionally builds the Widget with the given build
function. Read more
fn and_then<T, F>(self, maybe: Option<T>, build: F) -> Self where
F: FnOnce(Self, T) -> Self,
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F: FnOnce(Self, T) -> Self,
A method that optionally builds the Widget with the given build
function. Read more
fn set<'a, 'b>(self, id: Id, ui_cell: &'a mut UiCell<'b>) -> Self::Event
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Note: There should be no need to override this method. Read more
impl<S> Colorable for Oval<S>
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fn color(self, color: Color) -> Self
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Set the color of the widget.
fn rgba(self, r: f32, g: f32, b: f32, a: f32) -> Self
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Set the color of the widget from rgba values.
fn rgb(self, r: f32, g: f32, b: f32) -> Self
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Set the color of the widget from rgb values.
fn hsla(self, h: f32, s: f32, l: f32, a: f32) -> Self
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Set the color of the widget from hsla values.
fn hsl(self, h: f32, s: f32, l: f32) -> Self
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Set the color of the widget from hsl values.