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use {Color, Colorable, Positionable, Scalar, Sizeable, Widget};
use num;
use utils;
use widget;
#[derive(WidgetCommon_)]
pub struct PlotPath<X, Y, F> {
#[conrod(common_builder)]
common: widget::CommonBuilder,
style: Style,
min_x: X,
max_x: X,
min_y: Y,
max_y: Y,
f: F,
}
#[derive(Copy, Clone, Debug, Default, PartialEq, WidgetStyle_)]
pub struct Style {
#[conrod(default = "1.0")]
pub thickness: Option<Scalar>,
#[conrod(default = "theme.shape_color")]
pub color: Option<Color>,
}
widget_ids! {
struct Ids {
point_path,
}
}
pub struct State {
ids: Ids,
}
impl<X, Y, F> PlotPath<X, Y, F> {
pub fn new(min_x: X, max_x: X, min_y: Y, max_y: Y, f: F) -> Self {
PlotPath {
common: widget::CommonBuilder::default(),
style: Style::default(),
min_x: min_x,
max_x: max_x,
min_y: min_y,
max_y: max_y,
f: f,
}
}
pub fn thickness(mut self, thickness: Scalar) -> Self {
self.style.thickness = Some(thickness);
self
}
}
impl<X, Y, F> Widget for PlotPath<X, Y, F>
where X: num::NumCast + Clone,
Y: num::NumCast + Clone,
F: FnMut(X) -> Y,
{
type State = State;
type Style = Style;
type Event = ();
fn init_state(&self, id_gen: widget::id::Generator) -> Self::State {
State {
ids: Ids::new(id_gen),
}
}
fn style(&self) -> Self::Style {
self.style.clone()
}
fn update(self, args: widget::UpdateArgs<Self>) -> Self::Event {
let widget::UpdateArgs { id, state, style, rect, ui, .. } = args;
let PlotPath { min_x, max_x, min_y, max_y, mut f, .. } = self;
let y_to_scalar =
|y| utils::map_range(y, min_y.clone(), max_y.clone(), rect.bottom(), rect.top());
let scalar_to_x =
|s| utils::map_range(s, rect.left(), rect.right(), min_x.clone(), max_x.clone());
let point_iter = (0 .. rect.w() as usize)
.map(|x_scalar| {
let x_scalar = x_scalar as Scalar + rect.x.start;
let x = scalar_to_x(x_scalar);
let y = f(x);
let y_scalar = y_to_scalar(y);
[x_scalar, y_scalar]
});
let thickness = style.thickness(ui.theme());
let color = style.color(ui.theme());
widget::PointPath::new(point_iter)
.wh(rect.dim())
.xy(rect.xy())
.color(color)
.thickness(thickness)
.parent(id)
.graphics_for(id)
.set(state.ids.point_path, ui);
}
}
impl<X, Y, F> Colorable for PlotPath<X, Y, F> {
builder_method!(color { style.color = Some(Color) });
}