fn draw_board(&self, game: &Board)
fn get_move(&self, game: &Game) -> (isize, ChipDescrip)
fn display_gameover(&self, ending: BoardState)
impl GameIO for TermIO
[src]fn draw_board(&self, game: &Board)
[src]fn get_move(&self, game: &Game) -> (isize, ChipDescrip)
[src]fn display_gameover(&self, ending: BoardState)
[src]