1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
use std::ops::{
    Add, AddAssign, Div, DivAssign, Mul, MulAssign, Neg, Rem, RemAssign, Sub, SubAssign,
};

use super::Numeric;

/// A trait shared by all the floating point types.
pub trait FloatingPoint:
    Numeric
    + Neg<Output = Self>
    + Add<Self, Output = Self>
    + AddAssign<Self>
    + Div<Self, Output = Self>
    + DivAssign<Self>
    + Mul<Self, Output = Self>
    + MulAssign<Self>
    + Rem<Self, Output = Self>
    + RemAssign<Self>
    + Sub<Self, Output = Self>
    + SubAssign<Self>
{
    /// Raises a float to an integer power.
    #[must_use]
    fn powi(self, power: i32) -> Self;

    /// Rounds the float to the closest integer.
    #[must_use]
    fn round(self) -> Self;

    /// Keeps the fractional part of the number.
    #[must_use]
    fn fract(self) -> Self;

    /// Remainder of the euclidean division.
    #[must_use]
    fn rem_euclid(self, rhs: Self) -> Self;

    /// Returns the square root of the input float.
    #[must_use]
    fn sqrt(self) -> Self;

    /// Returns the natural logarithm of the input float.
    #[must_use]
    fn ln(self) -> Self;

    /// Returns the absolute value of the input float.
    #[must_use]
    fn abs(self) -> Self;

    /// Returns the floor value of the input float.
    #[must_use]
    fn floor(self) -> Self;

    /// Returns a bit representation of the float, with the sign, exponent, and mantissa bits
    /// separated by whitespaces for increased readability.
    fn to_bit_string(&self) -> String;
}

macro_rules! implement {
    ($Type: tt, $bits:expr) => {
        impl Numeric for $Type {
            const BITS: usize = $bits;
            const ZERO: Self = 0.;
            const ONE: Self = 1.;
            const TWO: Self = 2.;
            const MAX: Self = <$Type>::MAX;
        }
        impl FloatingPoint for $Type {
            fn powi(self, power: i32) -> Self {
                self.powi(power)
            }
            fn round(self) -> Self {
                self.round()
            }
            fn fract(self) -> Self {
                self.fract()
            }
            fn rem_euclid(self, rhs: Self) -> Self {
                self.rem_euclid(rhs)
            }
            fn sqrt(self) -> Self {
                self.sqrt()
            }
            fn ln(self) -> Self {
                self.ln()
            }
            fn abs(self) -> Self {
                self.abs()
            }
            fn floor(self) -> Self {
                self.floor()
            }
            fn to_bit_string(&self) -> String {
                if Self::BITS == 32 {
                    let mut bit_string = format!("{:032b}", self.to_bits());
                    bit_string.insert(1, ' ');
                    bit_string.insert(10, ' ');
                    format!("{}", bit_string)
                } else {
                    let mut bit_string = format!("{:064b}", self.to_bits());
                    bit_string.insert(1, ' ');
                    bit_string.insert(13, ' ');
                    format!("{}", bit_string)
                }
            }
        }
    };
}

implement!(f64, 64);
implement!(f32, 32);

#[cfg(test)]
mod test {
    use super::*;

    #[test]
    fn test_f64_binary_rep() {
        let a = 1123214.4321432_f64;
        let b = a.to_bit_string();
        assert_eq!(
            b,
            "0 10000010011 0001001000111000111001101110101000001110111111001111".to_string()
        );
    }

    #[test]
    fn test_f32_binary_rep() {
        let a = -1.276_663_9e27_f32;
        let b = a.to_bit_string();
        assert_eq!(b, "1 11011001 00001000000000100000011".to_string());
    }
}