[][src]Function colorskill::change_color_lightness

pub fn change_color_lightness(
    t: (u8, u8, u8),
    darker: bool,
    amount: f64
) -> (u8, u8, u8)

Turns a color darker or lighter.

The amount represents a HSL lightness percentage to increase or decrease.

The bigger the amount, the more it gets darker or lighter.

Example

use colorskill::change_color_lightness;
let c = change_color_lightness((43, 56, 84), true, 20.0);