[][src]Function colorskill::change_color_lightness

pub fn change_color_lightness(
    t: (u8, u8, u8),
    darker: bool,
    amount: f64
) -> (u8, u8, u8)

Turns a color darker or lighter The amount represents HSL lightness degrees Lightness goes from 0 to 359 degrees The bigger the amount, the more it gets darker or lighter /// /// /// Example:

use colorskill::change_color_lightness;
change_color_lightness((43, 56, 84), true, 20.0);