Module collision::primitive
[−]
[src]
Collision primitives
Structs
Capsule |
Capsule primitive Capsule body is aligned with the Y axis, with local origin in the center of the capsule. |
Circle |
Circle primitive |
ConvexPolygon |
Convex polygon primitive. |
ConvexPolyhedron |
Convex polyhedron primitive. |
Cuboid |
Cuboid primitive. |
Cylinder |
Cylinder primitive Cylinder body is aligned with the Y axis, with local origin in the center of the cylinders. |
Particle |
Represents a particle in space. |
Quad |
Rectangular plane primitive. Will lie on the xy plane when not transformed. |
Rectangle |
Rectangle primitive. |
Sphere |
Sphere primitive |
Enums
Primitive2 |
Wrapper enum for 2D primitives, that also implements the |
Primitive3 |
Wrapper enum for 3D primitives, that also implements the |
Type Definitions
Particle2 |
2D particle |
Particle3 |
3D particle |