Trait MinMax
collision
pub trait MinMax { fn min(a: Self, b: Self) -> Self; fn max(a: Self, b: Self) -> Self; }
fn min(a: Self, b: Self) -> Self
fn max(a: Self, b: Self) -> Self
impl<S> MinMax for Point2<S> where S: BaseNum,
impl<S> MinMax for Point3<S> where S: BaseNum,