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use fnv::FnvHashMap;
use std::mem;
use float::*;
use core::events::{EventManager, EventKey, EventKeysMap, InternalEvent};
use core::inter::{Interactivity, DefaultInteractivity, Group};
use core::{Hitbox, HitboxId, HIGH_TIME};
use core::grid::Grid;
use core::dur_hitbox::DurHitbox;
use util::TightSet;
pub struct Collider<I: Interactivity = DefaultInteractivity> {
hitboxes: FnvHashMap<HitboxId, HitboxInfo<I>>,
time: N64,
grid: Grid,
padding: R64,
events: EventManager
}
impl <I: Interactivity> Collider<I> {
pub fn new(cell_width: R64, padding: R64) -> Collider<I> {
assert!(cell_width > padding, "requires cell_width > padding");
assert!(padding > 0.0, "requires padding > 0.0");
Collider {
hitboxes : FnvHashMap::default(),
time : n64(0.0),
grid : Grid::new(cell_width),
padding : padding,
events : EventManager::new()
}
}
pub fn time(&self) -> N64 {
self.time
}
pub fn next_time(&self) -> N64 {
self.events.peek_time()
}
pub fn set_time(&mut self, time: N64) {
assert!(time >= self.time, "cannot rewind time");
assert!(time <= self.next_time(), "time must not exceed next_time()");
assert!(time < HIGH_TIME, "time must not exceed {}", HIGH_TIME);
self.time = time;
}
pub fn next(&mut self) -> Option<(Event, HitboxId, HitboxId)> {
while let Some(event) = self.events.next(self.time, &mut self.hitboxes) {
if let Some(event) = self.process_event(event) {
return Some(event);
}
}
None
}
fn process_event(&mut self, event: InternalEvent) -> Option<(Event, HitboxId, HitboxId)> {
match event {
InternalEvent::Collide(id_1, id_2) => {
let mut hitbox_info_1 = self.hitboxes.remove(&id_1).unwrap();
{
let hitbox_info_2 = self.hitboxes.get_mut(&id_2).unwrap();
assert!(hitbox_info_1.overlaps.insert(id_2), "illegal state");
assert!(hitbox_info_2.overlaps.insert(id_1), "illegal state");
let delay = hitbox_info_1.hitbox_at_time(self.time).separate_time(&hitbox_info_2.hitbox_at_time(self.time), self.padding);
self.events.add_pair_event(self.time + delay, InternalEvent::Separate(id_1, id_2),
&mut hitbox_info_1.event_keys, &mut hitbox_info_2.event_keys);
}
assert!(self.hitboxes.insert(id_1, hitbox_info_1).is_none(), "illegal state");
Some(new_event(Event::Collide, id_1, id_2))
},
InternalEvent::Separate(id_1, id_2) => {
let mut hitbox_info_1 = self.hitboxes.remove(&id_1).unwrap();
{
let hitbox_info_2 = self.hitboxes.get_mut(&id_2).unwrap();
assert!(hitbox_info_1.overlaps.remove(&id_2), "illegal state");
assert!(hitbox_info_2.overlaps.remove(&id_1), "illegal state");
let delay = hitbox_info_1.hitbox_at_time(self.time).collide_time(&hitbox_info_2.hitbox_at_time(self.time));
self.events.add_pair_event(self.time + delay, InternalEvent::Collide(id_1, id_2),
&mut hitbox_info_1.event_keys, &mut hitbox_info_2.event_keys);
}
assert!(self.hitboxes.insert(id_1, hitbox_info_1).is_none(), "illegal state");
Some(new_event(Event::Separate, id_1, id_2))
},
InternalEvent::Reiterate(id) => {
self.internal_update_hitbox(id, None, None, Phase::Update);
None
},
#[cfg(debug_assertions)]
InternalEvent::PanicSmallHitbox(id) => {
panic!("hitbox {} became too small", id)
},
#[cfg(debug_assertions)]
InternalEvent::PanicDurationPassed(id) => {
panic!("hitbox {} was not updated before duration passed", id)
}
}
}
pub fn add_hitbox_with_interactivity(&mut self, id: HitboxId, hitbox: Hitbox, interactivity: I) {
let hitbox_info = HitboxInfo::new(hitbox, interactivity, self.time);
assert!(self.hitboxes.insert(id, hitbox_info).is_none(), "hitbox id {} already in use", id);
self.internal_update_hitbox(id, None, None, Phase::Add);
}
pub fn remove_hitbox(&mut self, id: HitboxId) {
self.internal_update_hitbox(id, None, None, Phase::Remove);
self.hitboxes.remove(&id);
}
pub fn get_hitbox(&self, id: HitboxId) -> Hitbox {
self.hitboxes[&id].pub_hitbox_at_time(self.time)
}
pub fn update_hitbox(&mut self, id: HitboxId, hitbox: Hitbox) {
self.internal_update_hitbox(id, Some(hitbox), None, Phase::Update);
}
pub fn update_interactivity(&mut self, id: HitboxId, interactivity: I) {
self.internal_update_hitbox(id, None, Some(interactivity), Phase::Update);
}
pub fn update_hitbox_and_interactivity(&mut self, id: HitboxId, hitbox: Hitbox, interactivity: I) {
self.internal_update_hitbox(id, Some(hitbox), Some(interactivity), Phase::Update);
}
fn internal_update_hitbox(&mut self, id: HitboxId, hitbox: Option<Hitbox>, interactivity: Option<I>, phase: Phase) {
let mut hitbox_info = self.hitboxes.remove(&id).unwrap_or_else(|| panic!("hitbox id {} not found", id));
let mut hitbox = hitbox.unwrap_or_else(|| hitbox_info.pub_hitbox_at_time(self.time));
hitbox.validate(self.padding, self.time);
self.events.clear_related_events(id, &mut hitbox_info.event_keys, &mut self.hitboxes);
let old_group = hitbox_info.interactivity.group();
let (old_group, new_group) = match (phase, interactivity) {
(Phase::Add, None) => (None, old_group),
(Phase::Remove, None) => {
self.clear_overlaps(id, &mut hitbox_info);
(old_group, None)
},
(Phase::Update, None) => (old_group, old_group),
(Phase::Update, Some(interactivity)) => {
hitbox_info.interactivity = interactivity;
let new_group = hitbox_info.interactivity.group();
if new_group.is_none() {
self.clear_overlaps(id, &mut hitbox_info);
} else {
self.recheck_overlap_interactivity(id, &mut hitbox_info);
}
(old_group, new_group)
},
_ => unreachable!()
};
mem::swap(&mut hitbox, &mut hitbox_info.hitbox);
let old_hitbox = hitbox.to_dur_hitbox(hitbox_info.start_time);
self.solitaire_event_check(id, &mut hitbox_info, new_group.is_some());
let hitbox = hitbox_info.hitbox.to_dur_hitbox(self.time);
let empty_group_array: &[Group] = &[];
let interact_groups: &[Group] = if new_group.is_some() { hitbox_info.interactivity.interact_groups() } else { empty_group_array };
let test_ids = self.grid.update_hitbox(
id, (&old_hitbox, old_group), (&hitbox, new_group), interact_groups
);
hitbox_info.start_time = self.time;
if let Some(test_ids) = test_ids {
for other_id in test_ids {
if !hitbox_info.overlaps.contains(&other_id) {
let other_hitbox_info = self.hitboxes.get_mut(&other_id).unwrap();
if hitbox_info.interactivity.can_interact(&other_hitbox_info.interactivity) {
let delay = hitbox.collide_time(&other_hitbox_info.hitbox_at_time(self.time));
self.events.add_pair_event(self.time + delay, InternalEvent::Collide(id, other_id),
&mut hitbox_info.event_keys, &mut other_hitbox_info.event_keys);
}
}
}
}
for &other_id in hitbox_info.overlaps.clone().iter() {
let other_hitbox_info = self.hitboxes.get_mut(&other_id).unwrap();
let delay = hitbox.separate_time(&other_hitbox_info.hitbox_at_time(self.time), self.padding);
self.events.add_pair_event(self.time + delay, InternalEvent::Separate(id, other_id),
&mut hitbox_info.event_keys, &mut other_hitbox_info.event_keys);
}
assert!(self.hitboxes.insert(id, hitbox_info).is_none(), "illegal state");
}
fn recheck_overlap_interactivity(&mut self, id: HitboxId, hitbox_info: &mut HitboxInfo<I>) {
for &other_id in hitbox_info.overlaps.clone().iter() {
let other_hitbox_info = self.hitboxes.get_mut(&other_id).unwrap();
if !hitbox_info.interactivity.can_interact(&other_hitbox_info.interactivity) {
assert!(hitbox_info.overlaps.remove(&other_id), "illegal state");
assert!(other_hitbox_info.overlaps.remove(&id), "illegal state");
}
}
}
fn clear_overlaps(&mut self, id: HitboxId, hitbox_info: &mut HitboxInfo<I>) {
for &other_id in hitbox_info.overlaps.iter() {
let other_hitbox_info = self.hitboxes.get_mut(&other_id).unwrap();
assert!(other_hitbox_info.overlaps.remove(&id), "illegal state");
}
hitbox_info.overlaps.clear();
}
#[cfg(debug_assertions)]
fn solitaire_event_check(&mut self, id: HitboxId, hitbox_info: &mut HitboxInfo<I>, has_group: bool) {
hitbox_info.pub_end_time = hitbox_info.hitbox.end_time;
let mut result = (self.time + self.grid.cell_period(&hitbox_info.hitbox, has_group), InternalEvent::Reiterate(id));
let end_time = hitbox_info.hitbox.end_time;
if end_time < result.0 { result = (end_time, InternalEvent::PanicDurationPassed(id)); }
let end_time = self.time + hitbox_info.hitbox.time_until_too_small(self.padding);
if end_time < result.0 { result = (end_time, InternalEvent::PanicSmallHitbox(id)); }
hitbox_info.hitbox.end_time = result.0;
self.events.add_solitaire_event(result.0, result.1, &mut hitbox_info.event_keys);
}
#[cfg(not(debug_assertions))]
fn solitaire_event_check(&mut self, id: HitboxId, hitbox_info: &mut HitboxInfo<I>, has_group: bool) {
hitbox_info.pub_end_time = hitbox_info.hitbox.end_time;
let mut result = (self.time + self.grid.cell_period(&hitbox_info.hitbox, has_group), true);
let end_time = hitbox_info.hitbox.end_time;
if end_time < result.0 { result = (end_time, false); }
let end_time = self.time + hitbox_info.hitbox.time_until_too_small(self.padding);
if end_time < result.0 { result = (end_time, false); }
hitbox_info.hitbox.end_time = result.0;
if result.1 { self.events.add_solitaire_event(result.0, InternalEvent::Reiterate(id), &mut hitbox_info.event_keys); }
}
}
impl <I: Interactivity> EventKeysMap for FnvHashMap<HitboxId, HitboxInfo<I>> {
fn event_keys_mut(&mut self, id: HitboxId) -> &mut TightSet<EventKey> {
&mut self.get_mut(&id).unwrap().event_keys
}
}
impl <I: Interactivity + Default> Collider<I> {
pub fn add_hitbox(&mut self, id: HitboxId, hitbox: Hitbox) {
self.add_hitbox_with_interactivity(id, hitbox, I::default());
}
}
enum Phase {
Add, Remove, Update
}
struct HitboxInfo<I: Interactivity> {
interactivity: I,
hitbox: Hitbox,
start_time: N64,
pub_end_time: N64,
event_keys: TightSet<EventKey>,
overlaps: TightSet<HitboxId>
}
impl <I: Interactivity> HitboxInfo<I> {
fn new(hitbox: Hitbox, interactivity: I, start_time: N64) -> HitboxInfo<I> {
HitboxInfo {
interactivity: interactivity,
pub_end_time: hitbox.end_time,
hitbox: hitbox,
start_time: start_time,
event_keys: TightSet::new(),
overlaps: TightSet::new()
}
}
fn hitbox_at_time(&self, time: N64) -> DurHitbox {
assert!(time >= self.start_time && time <= self.hitbox.end_time, "invalid time");
let mut result = self.hitbox.clone();
result.shape = result.advanced_shape(time - self.start_time);
result.to_dur_hitbox(time)
}
fn pub_hitbox_at_time(&self, time: N64) -> Hitbox {
assert!(time >= self.start_time && time <= self.pub_end_time, "invalid time");
let mut result = self.hitbox.clone();
result.end_time = self.pub_end_time;
result.shape = result.advanced_shape(time - self.start_time);
result
}
}
#[derive(Copy, Clone, PartialEq, Eq, Debug, Hash)]
pub enum Event {
Collide,
Separate
}
fn new_event(event: Event, mut id_1: HitboxId, mut id_2: HitboxId) -> (Event, HitboxId, HitboxId) {
assert!(id_1 != id_2, "ids must be different: {} {}", id_1, id_2);
if id_1 > id_2 { mem::swap(&mut id_1, &mut id_2); }
(event, id_1, id_2)
}