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use std::collections::HashMap;
use qualia::{Area, Milliseconds, OptionalPosition, Position, Vector};
use qualia::{perceptron, Perceptron, SurfaceContext, SurfaceId, ExhibitorCoordinationTrait};
use display::Display;
pub struct Pointer<C>
where C: ExhibitorCoordinationTrait
{
position: Position,
last_position: OptionalPosition,
last_surface_relative: Position,
display_area: Area,
csid: SurfaceId,
pfsid: SurfaceId,
kfsid: SurfaceId,
coordinator: C,
}
impl<C> Pointer<C>
where C: ExhibitorCoordinationTrait
{
pub fn new(coordinator: C) -> Self {
Pointer {
position: Position::default(),
last_position: OptionalPosition::default(),
last_surface_relative: Position::default(),
display_area: Area::default(),
csid: SurfaceId::invalid(),
pfsid: SurfaceId::invalid(),
kfsid: SurfaceId::invalid(),
coordinator: coordinator,
}
}
pub fn change_display(&mut self, area: Area) {
self.position = area.calculate_center();
self.display_area = area;
}
}
impl<C> Pointer<C>
where C: ExhibitorCoordinationTrait
{
pub fn get_global_position(&self) -> Position {
self.position
}
pub fn get_cursor_sid(&self) -> SurfaceId {
self.csid
}
pub fn get_keyboard_focussed_sid(&self) -> SurfaceId {
self.kfsid
}
pub fn get_pointer_focussed_sid(&self) -> SurfaceId {
self.pfsid
}
}
impl<C> Pointer<C>
where C: ExhibitorCoordinationTrait
{
pub fn move_and_cast(&mut self, vector: Vector, displays: &HashMap<i32, Display<C>>) {
let moved = self.position.clone() + vector.clone();
self.position = self.cast(moved, displays);
}
pub fn update_position(&mut self, pos: OptionalPosition, displays: &HashMap<i32, Display<C>>) {
let mut vector = Vector::default();
if let Some(x) = pos.x {
if let Some(last_x) = self.last_position.x {
vector.x = x - last_x;
}
self.last_position.x = Some(x);
}
if let Some(y) = pos.y {
if let Some(last_y) = self.last_position.y {
vector.y = y - last_y;
}
self.last_position.y = Some(y);
}
self.move_and_cast(vector.clone(), displays);
}
pub fn reset_position(&mut self) {
self.last_position = OptionalPosition::default()
}
pub fn update_hover_state(&mut self, display_area: Area, surfaces: &Vec<SurfaceContext>) {
if self.display_area != display_area {
return;
}
let mut sid = SurfaceId::invalid();
let mut surface_relative = Position::default();
let display_relative = self.position - display_area.pos;
for context in surfaces.iter().rev() {
if let Some(info) = self.coordinator.get_surface(context.id) {
let surface_area = Area::new(context.pos, info.requested_size);
if surface_area.contains(&display_relative) {
sid = context.id;
surface_relative = display_relative - context.pos.clone() + info.offset;
break;
}
}
}
if sid != self.pfsid {
self.pfsid = sid;
self.csid = SurfaceId::invalid();
self.coordinator.set_pointer_focus(sid, surface_relative)
} else if self.pfsid.is_valid() && (surface_relative != self.last_surface_relative) {
let now = Milliseconds::now();
self.last_surface_relative = surface_relative;
self.coordinator.emit(perceptron::POINTER_RELATIVE_MOTION,
Perceptron::PointerRelativeMotion(sid, surface_relative, now));
}
}
}
impl<C> Pointer<C>
where C: ExhibitorCoordinationTrait
{
pub fn on_surface_destroyed(&mut self, sid: SurfaceId) {
if self.csid == sid {
self.csid = SurfaceId::invalid();
}
}
pub fn on_keyboard_focus_changed(&mut self, sid: SurfaceId) {
self.kfsid = sid;
}
pub fn on_surface_change(&mut self, sid: SurfaceId) {
self.csid = sid;
}
}
impl<C> Pointer<C>
where C: ExhibitorCoordinationTrait
{
fn cast(&mut self, mut position: Position, displays: &HashMap<i32, Display<C>>) -> Position {
if !self.display_area.contains(&position) {
let mut found = false;
for display in displays.values() {
let area = display.get_info().area;
if area.contains(&position) {
self.display_area = area;
found = true;
break;
}
}
if !found {
position = position.casted(&self.display_area);
}
}
position
}
}