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//! OpenCL / DirectX 10 sharing.

#![allow(non_camel_case_types)]

use cl_h::cl_uint;

pub const CL_CONTEXT_D3D10_DEVICE_KHR: cl_uint = 0x4014;
// typedef cl_uint cl_d3d10_device_source_khr;
pub type cl_d3d10_device_source_khr = cl_uint;
// typedef cl_uint cl_d3d10_device_set_khr;
pub type cl_d3d10_device_set_khr = cl_uint;
// #define CL_INVALID_D3D10_DEVICE_KHR                  -1002
// #define CL_INVALID_D3D10_RESOURCE_KHR                -1003
// #define CL_D3D10_RESOURCE_ALREADY_ACQUIRED_KHR       -1004
// #define CL_D3D10_RESOURCE_NOT_ACQUIRED_KHR           -1005


// /**********************************************************************************
//  * Copyright (c) 2008-2015 The Khronos Group Inc.
//  *
//  * Permission is hereby granted, free of charge, to any person obtaining a
//  * copy of this software and/or associated documentation files (the
//  * "Materials"), to deal in the Materials without restriction, including
//  * without limitation the rights to use, copy, modify, merge, publish,
//  * distribute, sublicense, and/or sell copies of the Materials, and to
//  * permit persons to whom the Materials are furnished to do so, subject to
//  * the following conditions:
//  *
//  * The above copyright notice and this permission notice shall be included
//  * in all copies or substantial portions of the Materials.
//  *
//  * MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS
//  * KHRONOS STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS
//  * SPECIFICATIONS AND HEADER INFORMATION ARE LOCATED AT
//  *    https://www.khronos.org/registry/
//  *
//  * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
//  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
//  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
//  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
//  * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
//  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
//  * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
//  **********************************************************************************/

// /* $Revision: 11708 $ on $Date: 2010-06-13 23:36:24 -0700 (Sun, 13 Jun 2010) $ */

// #ifndef __OPENCL_CL_D3D10_H
// #define __OPENCL_CL_D3D10_H

// #include <d3d10.h>
// #include <CL/cl.h>
// #include <CL/cl_platform.h>

// #ifdef __cplusplus
// extern "C" {
// #endif

// /******************************************************************************
//  * cl_khr_d3d10_sharing                                                       */
// #define cl_khr_d3d10_sharing 1

// typedef cl_uint cl_d3d10_device_source_khr;
// typedef cl_uint cl_d3d10_device_set_khr;

// /******************************************************************************/

// /* Error Codes */
// #define CL_INVALID_D3D10_DEVICE_KHR                  -1002
// #define CL_INVALID_D3D10_RESOURCE_KHR                -1003
// #define CL_D3D10_RESOURCE_ALREADY_ACQUIRED_KHR       -1004
// #define CL_D3D10_RESOURCE_NOT_ACQUIRED_KHR           -1005

// /* cl_d3d10_device_source_nv */
// #define CL_D3D10_DEVICE_KHR                          0x4010
// #define CL_D3D10_DXGI_ADAPTER_KHR                    0x4011

// /* cl_d3d10_device_set_nv */
// #define CL_PREFERRED_DEVICES_FOR_D3D10_KHR           0x4012
// #define CL_ALL_DEVICES_FOR_D3D10_KHR                 0x4013

// /* cl_context_info */
// #define CL_CONTEXT_D3D10_DEVICE_KHR                  0x4014
// #define CL_CONTEXT_D3D10_PREFER_SHARED_RESOURCES_KHR 0x402C

// /* cl_mem_info */
// #define CL_MEM_D3D10_RESOURCE_KHR                    0x4015

// /* cl_image_info */
// #define CL_IMAGE_D3D10_SUBRESOURCE_KHR               0x4016

// /* cl_command_type */
// #define CL_COMMAND_ACQUIRE_D3D10_OBJECTS_KHR         0x4017
// #define CL_COMMAND_RELEASE_D3D10_OBJECTS_KHR         0x4018

// /******************************************************************************/

// typedef CL_API_ENTRY cl_int (CL_API_CALL *clGetDeviceIDsFromD3D10KHR_fn)(
//     cl_platform_id             platform,
//     cl_d3d10_device_source_khr d3d_device_source,
//     void *                     d3d_object,
//     cl_d3d10_device_set_khr    d3d_device_set,
//     cl_uint                    num_entries,
//     cl_device_id *             devices,
//     cl_uint *                  num_devices) CL_API_SUFFIX__VERSION_1_0;

// typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10BufferKHR_fn)(
//     cl_context     context,
//     cl_mem_flags   flags,
//     ID3D10Buffer * resource,
//     cl_int *       errcode_ret) CL_API_SUFFIX__VERSION_1_0;

// typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10Texture2DKHR_fn)(
//     cl_context        context,
//     cl_mem_flags      flags,
//     ID3D10Texture2D * resource,
//     UINT              subresource,
//     cl_int *          errcode_ret) CL_API_SUFFIX__VERSION_1_0;

// typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10Texture3DKHR_fn)(
//     cl_context        context,
//     cl_mem_flags      flags,
//     ID3D10Texture3D * resource,
//     UINT              subresource,
//     cl_int *          errcode_ret) CL_API_SUFFIX__VERSION_1_0;

// typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueAcquireD3D10ObjectsKHR_fn)(
//     cl_command_queue command_queue,
//     cl_uint          num_objects,
//     const cl_mem *   mem_objects,
//     cl_uint          num_events_in_wait_list,
//     const cl_event * event_wait_list,
//     cl_event *       event) CL_API_SUFFIX__VERSION_1_0;

// typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueReleaseD3D10ObjectsKHR_fn)(
//     cl_command_queue command_queue,
//     cl_uint          num_objects,
//     const cl_mem *   mem_objects,
//     cl_uint          num_events_in_wait_list,
//     const cl_event * event_wait_list,
//     cl_event *       event) CL_API_SUFFIX__VERSION_1_0;

// #ifdef __cplusplus
// }
// #endif

// #endif  /* __OPENCL_CL_D3D10_H */