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use super::account::StateObject;
#[derive(Eq, PartialEq, Clone, Debug)]
pub enum ObjectStatus {
Clean,
Dirty,
Committed,
}
#[derive(Debug)]
pub struct StateObjectEntry {
pub state_object: Option<StateObject>,
pub status: ObjectStatus,
}
impl StateObjectEntry {
pub fn new_clean(state_object: Option<StateObject>) -> StateObjectEntry {
StateObjectEntry {
state_object,
status: ObjectStatus::Clean,
}
}
pub fn new_dirty(state_object: Option<StateObject>) -> StateObjectEntry {
StateObjectEntry {
state_object,
status: ObjectStatus::Dirty,
}
}
pub fn is_dirty(&self) -> bool {
self.status == ObjectStatus::Dirty
}
pub fn clone_dirty(&self) -> StateObjectEntry {
StateObjectEntry {
state_object: self.state_object.as_ref().map(StateObject::clone_dirty),
status: self.status.clone(),
}
}
pub fn merge(&mut self, other: StateObjectEntry) {
self.status = other.status;
match other.state_object {
Some(acc) => {
if let Some(ref mut ours) = self.state_object {
ours.merge(acc);
} else {
self.state_object = Some(acc);
}
}
None => self.state_object = None,
}
}
}