chromatic/spaces/
hsv_alpha.rs

1//! HSV colour with transparency representation.
2
3use num_traits::Float;
4use std::fmt::{Display, Formatter, Result as FmtResult};
5
6use crate::{
7    error::{Result, normalize_hue, validate_unit_component},
8    impl_transparent_colour, impl_transparent_convert, impl_transparent_display,
9    spaces::{Grey, GreyAlpha, Hsl, HslAlpha, Hsv, Lab, LabAlpha, Rgb, RgbAlpha, Srgb, SrgbAlpha, Xyz, XyzAlpha},
10    traits::{Colour, Convert},
11};
12
13/// HSV with alpha channel.
14#[derive(Debug, Clone, Copy)]
15pub struct HsvAlpha<T: Float + Send + Sync> {
16    /// Base colour
17    colour: Hsv<T>,
18    /// Alpha component in range [0, 1].
19    alpha: T,
20}
21
22impl<T: Float + Send + Sync> HsvAlpha<T> {
23    /// Create a new `HsvAlpha` instance.
24    ///
25    /// # Arguments
26    ///
27    /// * `hue` - The hue in degrees, will be normalized to [0, 360)
28    /// * `saturation` - The saturation, must be in range [0, 1]
29    /// * `value` - The value (brightness), must be in range [0, 1]
30    /// * `alpha` - The alpha (transparency) component, must be in range [0, 1]
31    ///
32    /// # Errors
33    ///
34    /// Returns an error if saturation, value, or alpha are outside [0, 1],
35    /// or if hue normalization fails.
36    pub fn new(hue: T, saturation: T, value: T, alpha: T) -> Result<Self> {
37        validate_unit_component(alpha, "alpha")?;
38
39        Ok(Self {
40            colour: Hsv::new(hue, saturation, value)?,
41            alpha,
42        })
43    }
44
45    /// Create a new `HsvAlpha` instance from a `Hsv` colour and an alpha component.
46    ///
47    /// # Arguments
48    ///
49    /// * `colour` - The base HSV colour
50    /// * `alpha` - The alpha (transparency) component, must be in range [0, 1]
51    ///
52    /// # Errors
53    ///
54    /// Returns an error if the alpha component is outside the range [0, 1].
55    fn new_colour_with_alpha(colour: Hsv<T>, alpha: T) -> Result<Self> {
56        validate_unit_component(alpha, "alpha")?;
57
58        Ok(Self { colour, alpha })
59    }
60
61    /// Get the base `colour`.
62    const fn colour(&self) -> &Hsv<T> {
63        &self.colour
64    }
65
66    /// Get the `hue` component in degrees [0, 360).
67    pub const fn hue(&self) -> T {
68        self.colour.hue()
69    }
70
71    /// Get the `saturation` component.
72    pub const fn saturation(&self) -> T {
73        self.colour.saturation()
74    }
75
76    /// Get the `value` component.
77    pub const fn value(&self) -> T {
78        self.colour.value()
79    }
80
81    /// Get the `alpha` component.
82    pub const fn alpha(&self) -> T {
83        self.alpha
84    }
85
86    /// Set the `hue` component.
87    ///
88    /// # Arguments
89    ///
90    /// * `hue` - The new hue in degrees, will be normalized to [0, 360)
91    ///
92    /// # Errors
93    ///
94    /// Returns an error if hue normalization fails.
95    pub fn set_hue(&mut self, hue: T) -> Result<()> {
96        self.colour.set_hue(hue)
97    }
98
99    /// Set the `saturation` component.
100    ///
101    /// # Arguments
102    ///
103    /// * `saturation` - The new saturation, must be in range [0, 1]
104    ///
105    /// # Errors
106    ///
107    /// Returns an error if the value is outside the range [0, 1].
108    pub fn set_saturation(&mut self, saturation: T) -> Result<()> {
109        self.colour.set_saturation(saturation)
110    }
111
112    /// Set the `value` component.
113    ///
114    /// # Arguments
115    ///
116    /// * `value` - The new value (brightness), must be in range [0, 1]
117    ///
118    /// # Errors
119    ///
120    /// Returns an error if the value is outside the range [0, 1].
121    pub fn set_value(&mut self, value: T) -> Result<()> {
122        self.colour.set_value(value)
123    }
124
125    /// Set the `alpha` component.
126    ///
127    /// # Arguments
128    ///
129    /// * `alpha` - The new alpha value, must be in range [0, 1]
130    ///
131    /// # Errors
132    ///
133    /// Returns an error if the value is outside the range [0, 1].
134    pub fn set_alpha(&mut self, alpha: T) -> Result<()> {
135        validate_unit_component(alpha, "alpha")?;
136        self.alpha = alpha;
137        Ok(())
138    }
139
140    /// Set all components at once with validation.
141    ///
142    /// # Arguments
143    ///
144    /// * `hue` - The hue in degrees, will be normalized to [0, 360)
145    /// * `saturation` - The saturation, must be in range [0, 1]
146    /// * `value` - The value (brightness), must be in range [0, 1]
147    /// * `alpha` - The alpha component, must be in range [0, 1]
148    ///
149    /// # Errors
150    ///
151    /// Returns an error if any component validation fails.
152    pub fn set_components(&mut self, hue: T, saturation: T, value: T, alpha: T) -> Result<()> {
153        let normalized_hue = normalize_hue(hue)?;
154        validate_unit_component(saturation, "saturation")?;
155        validate_unit_component(value, "value")?;
156        validate_unit_component(alpha, "alpha")?;
157
158        // If all validations pass, update all components
159        self.colour = Hsv::new(normalized_hue, saturation, value)?;
160        self.alpha = alpha;
161        Ok(())
162    }
163}
164
165impl_transparent_colour!(HsvAlpha<T>, Hsv<T>, 3);
166impl_transparent_convert!(HsvAlpha<T>, Hsv<T>);
167impl_transparent_display!(HsvAlpha<T>);