This is a Rust binding to RLUtilities, created by Sam Mish (aka chip). RLUtilities aims to provide a way for members of the RLBot community to contribute their ideas to a common set of tools for arithmetic, simulation, and car controllers. Implementation notes can be found on chip's blog.
A ball simulation.
A car simulation.
Converts the given (pitch, yaw, roll) to a rotation matrix. The rotations are applied in ZYX order, which matches Rocket League.
Estimates a car's maximum curvature while traveling a given speed.
Estimates the maximum speed a car can be traveling while turning with the given curvature.